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Blowing himself up along with the monster also counts as an inconclusive I think.Well but it is an explosion, so he doesn't have to throw it exactly right, it's an incon though unlikely that he'll get a hit in, so it's not a stomp.
Is that the most likely thing to happen here?Blowing himself up along with the monster also counts as an inconclusive I think.
Anything that would damage the lab is out of character for Walt, but a wincon beingh aout of character don't mean It's a stomp, if walt want he could just set explosives at the door to trigger the moment the succ enters so he isn't this much affected, but he will not sinse There is a chance of damage the labIs that the most likely thing to happen here?
Yup, Not a stomp just a decisive win thanks to Walter characterAnd Walt is a logical guy, he would probably assume the Succ is affected by poison and would prefer the option of filling up the lab with toxic gas rather than blow everything up imo, which would backfire because the Succ has no biology
There's a regular entry door behind one of the dryers in the laundry facility, then there's a freight elevator that supplies come in from, which is where he entered from when freeing Jesse. He can theoretically rig up the entrances with explosives and tiptoe out of one when he hears the succ beginning to break in through the otherI don't think we see the whole layout of the lab in the show, but isn't it underground with the only exit being a single door? Assuming this is where the Succ comes from, how would Walt outmaneuver it to leave the lab? If he doesn't play his cards right he would blow himself up along with the Succ
Alright so that makes it a lot easier for Walt if he decides to go nuclear and blow up Gus' lab, question is would he do that? He would also need to time it so that just as the Succ is within range he would set off the explosives and be outside of their range, so probably something like the trick he used to blow up Gus' lab in the actual show with the exposed wireThere's a regular entry door behind one of the dryers in the laundry facility, then there's a freight elevator that supplies come in from, which is where he entered from when freeing Jesse. He can theoretically rig up the entrances with explosives and tiptoe out of one when he hears the succ beginning to break in through the other
To be fair, Walt used explosions more than he used gas poison, so both are pretty likely to happen, he just definitely loses if he goes with gas, and probably loses if he decides to blow shit up.if your only wincon is out of character and your in-character action is completely useless then yeah i think it becomes a stomp
waltuh should probably be bloodlusted
Nop, havig a outofcharacter wincondition neates stompif your only wincon is out of character and your in-character action is completely useless then yeah i think it becomes a stomp
never said it changes the result i just think its a stomp the way things are so bloodlusting would make it more fairI dunno, does bloodlusting change the result of the battle? I think Walt still gets clapped most of the time
wheres that fromNop, havig a outofcharacter wincondition neates stomp
2 things:wheres that from
- There is a great a mount of battles where one of the characters had only Out of character wincondition, this has been reinforced(at least in the battles I have seen so far) sinse I been in the wiki
Examples of a Stomp
- Aeon (Castlevania) versus Dialga with speed equalization. Both may have a similar time manipulation emphasis, but the sheer difference in tiers makes the level of their power completely different. Note how even a small tier gap can be massive (Like 2-A to 2-B or low end 5-B to 5-A).
- Superman (Red Son) versus Doctor Doom with speed equalization. Both may have the same statistics, but their abilities make it one-sided towards Doctor Doom.
- High 6-A Golden King versus X-Man with speed equalization. While both have similar statistics and incredible abilities, Golden King's passive abilities make it so that no matter the circumstances or chance, Golden King will always win.
Common Examples of a Decisive/Non-Stomp Match
- Both characters have several methods of winning, including options that allow them to win instantly. However, one character can reliably use/activate their winning move(s) first.
- One character has more ways to win than the other, but the other character wins more times than not due to matchup specifics that allow/cause them to use their winning move(s) immediately.
- Both characters are otherwise evenly matched in terms of statistics and abilities, but one has regeneration that the other can possibly, but not easily, surmount.
- One character having a level of regeneration that prevents them from being killed, but the other has an ability that would allow them to win despite the former's level of regeneration, such as mind manipulation, soul manipulation, etc...
I think this would fall in the second category of non-stomp, Walt can win but his personality makes it so that he will probably not go with the option that allows him to win2 things:
- This has been a thing sinse I entered the wiki and has a good amount of added battles that fall on this situation
- Never is stated that this is a stomp thread condition
Him not destroying it and dying would likewise cripple his empire, and if he kills it and destroys the lab, all he has to do is ask Gus to rebuild it. But it's already over, so do what you wishHis destroying the lab would cripple his empire, so altough he would do it if he absolutely had to it certainly wouldn't be the first thing in his mind
Walt had options other than destroying the entire lab, such as poison, shooting it, localized explosions, that he would rather use before the nuclear option of blowing up the whole lab. Also it cost Gus like a bajillion dollars to make the lab and a large explosion in a place where regular people work would call way too much attention from policeHim not destroying it and dying would likewise cripple his empire, and if he kills it and destroys the lab, all he has to do is ask Gus to rebuild it. But it's already over, so do what you wish