• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Good People VS Yellow Rabbit (PRESSURE vs Five Nights at Freddy's)

8,288
2,906

Good People vs Yellow Rabbit

  • Both are 9-B (Good People is using this end)
  • Speed is equalized
  • Both have prior knowledge
  • Both are 3 meters apart
  • Battle takes place inside the waterman home from The Walten Files
0YieolpQqDKlqbZ5y7u0Op6OG7ENoqtluHv-sEU-DV6LoQX0erJYUrM1qYt-XsD1yX9rdtKpAsmxAFBHp5CA5Q.webp

"They are made of Good People": 0

GbZFozxbkAA9fXH

"I always come back": 3
 
Last edited:
All right, so first of all, Yellow Rabbit is going to be screwing around less and going for it's tricky haxes more, this includes Corruption which it needs to have physical contact for a few seconds to proc, but it will, 100% of the time, lose the physical engagement.

It's LS+AP vs Hax, but I think the 7 foot rabbit monstrosity wins this particular bout, since Z-96's bio manip seems to take around the same amount of time as YR's corruption while YR has a safety net to avoid it for a bit.
 
It's LS+AP vs Hax, but I think the 7 foot rabbit monstrosity wins this particular bout, since Z-96's bio manip seems to take around the same amount of time as YR's corruption while YR has a safety net to avoid it for a bit.
In defense of Z-96, it's AP advantage will probably completely decimate that shell if it decides to use a punch for it's contact. It doesn't really need to even break the shell, a simple crack would probably allow any of it's liquid meat to leak in and infect YR.

It could also corrupt the ground around it if it wanted to avoid being touched by YR.
 
In defense of Z-96, it's AP advantage will probably completely decimate that shell if it decides to use a punch for it's contact.
But at the same time, YR has in-character Perception Manipulation and Illusion Creation, what Z-96 hits might just be like... a tree. Or a particularly tall lamp while it bum rushes from behind, and from there one will get it's wincon off like half a second before the other can.
 
But at the same time, YR has in-character Perception Manipulation and Illusion Creation, what Z-96 hits might just be like... a tree. Or a particularly tall lamp while it bum rushes from behind, and from there one will get it's wincon off like half a second before the other can.
Assuming Z-96 sticks around and doesn't run away and stealth tf out of YR, (which it has done if it feels it's life is in danger) it could alternatively start with covering the ground around itself with flesh aswell, which could stop YR from getting too close to it to corrupt it either.

it's just smart enough to make sure it survives, it kinda just depends on what it decides to start with when fighting an opponent like this. I feel Z-96 has more options to stop YR getting too close to it than YR does to stop Z-96 from assimilating it without killing itself in the process.
 
Assuming Z-96 sticks around and doesn't run away and stealth tf out of YR, it could alternatively start with covering the ground around itself with flesh aswell, which could stop YR from getting too close to it to corrupt it either.

it's just smart enough to make sure it survives, it kinda just depends on what it decides to start with when fighting an opponent like this.
At 3 meters with YR able to clear much more then that, plus Z-96's size being enough to where it DEFINITELY will not be clearing proper doorways... nah.

You really underestimate that the average human part of this equation is just not gonna matter when it's able to move like 10 meters instantly through combat speed, especially not when YR is more elusive and jumpy(get it?)
 
At 3 meters with YR able to clear much more then that, plus Z-96's size being enough to where it DEFINITELY will not be clearing proper doorways... nah.
You'd be surprised. this mfer without question got through a doorway into a closet with zero questions asked and just covered the ground with all his gooey shit.

if we were using his 1666 Great London Fire version, he just walks through buildings to get through doorways, either way he getting where he wants to.

even if YR can clear the distance, it still doesn't really stop it from being halted by Z-96's own corruption. because there is some obvious slits on YR's feet, meaning it can't guarantee being able to step on the corrupted ground without being corrupted while being outside of the range to use it's own corruption on Z-96.
You really underestimate that the average human part of this equation is just not gonna matter when it's able to move like 10 meters instantly through combat speed, especially not when YR is more elusive and jumpy(get it?)
I kinda forget how the speed equalized rules work, is YR still capable of clearing certain distances despite it's combat speed being decreased due to Speed equalization?
 
I'd personally go for Incon myself.

Either Z-96 runs away into a corner and sets up a complete deathtrap of a room with corruption on it, (which is very in character for it) which stops YR from being able to get near it at all, or they both say '**** it' and get either of themselves killed through a single touch.
 
You'd be surprised. this mfer without question got through a doorway into a closet with zero questions asked and just covered the ground with all his gooey shit.

if we were using his 1666 Great London Fire version, he just walks through buildings to get through doorways, either way he getting where he wants to.

even if YR can clear the distance, it still doesn't really stop it from being halted by Z-96's own corruption. because there is some obvious slits on YR's feet, meaning it can't guarantee being able to step on the corrupted ground without being corrupted while being outside of the range to use it's own corruption on Z-96.
That'd make YR able to track it, and even if Z-96 tried to make a death trap room... YR has better Stamina and can harass it with hax and Telekinesis.

Also, YR would look before it stepped with the prior knowledge it has.
I kinda forget how the speed equalized rules work, is YR still capable of clearing certain distances despite it's combat speed being decreased due to Speed equalization?
Nope, it can still do any feats it could by speed before equalization, which means moving ridiculous distances.
 
That'd make YR able to track it, and even if Z-96 tried to make a death trap room... YR has better Stamina and can harass it with hax and Telekinesis.
I feel the only real hax YR has to even harass Z-96 with it's telekinesis, something that will only moderately bother it at most.

plus, even with that stamina advantage YR has, i don't think it can 100% outlast a literal inanimate. so it's not like they could wait for Z-96 to be a little sleepy blob of sentient flesh of the innocent.
Also, YR would look before it stepped with the prior knowledge it has.
even if it does notice the corruption, that doesn't stop the problem of it not being able to get close.
Nope, it can still do any feats it could by speed before equalization, which means moving ridiculous distances.
Chat not to be that guy but doesn't that somewhat defeat the purpose of speed equalized for lower tier vsthreads like this one?
 
Last edited:
I feel the only real hax YR has to even harass Z-96 with it's telekinesis, something that will only moderately bother it at most.
Well those illusions would definitely be annoying to what it wants to do
plus, even with that stamina advantage YR has, i don't think it can 100% outlast a literal inanimate. so it's not like they could wait for Z-96 to be a little sleepy blob of sentient flesh of the innocent.
It kinda can, considering that it's not just infinite or whatever lol
even if it does notice the corruption, that doesn't stop the problem of it not being able to get close.
Like I said, it can jump, it can harass via TK...
Chat not to be that guy but doesn't that somewhat defeat the purpose of speed equalized for lower tier vsthreads like this one?
To an extent, but it does make it so, say, Flash can do everything he could normally do under speed equal.
 
Nope, it can still do any feats it could by speed before equalization, which means moving ridiculous distances.
To an extent, but it does make it so, say, Flash can do everything he could normally do under speed equal.
I believe there's been a misunderstanding: This rule equalizes all speed feats no matter what, what you are referring to is things like KE or inmesurable time travel feats; however, feats for moving themselves are equalized, even if not the rest of it's parameters.

In other words, if a 9-C character can move at supersonic speed and has 7-B KE thanks to it, and is equalized to average human speed, then he still has 7-B KE, just with average human speed.

Also, and this is mostly for clarification since I believe you already know this, what is equalized is Combat speed, with the rest of the speeds being affected by the multiplier resulting from the equalization.
 
I believe there's been a misunderstanding: This rule equalizes all speed feats no matter what, what you are referring to is things like KE or inmesurable time travel feats; however, feats for moving themselves are equalized, even if not the rest of it's parameters.

In other words, if a 9-C character can move at supersonic speed and has 7-B KE thanks to it, and is equalized to average human speed, then he still has 7-B KE, just with average human speed.

Also, and this is mostly for clarification since I believe you already know this, what is equalized is Combat speed, with the rest of the speeds being affected by the multiplier resulting from the equalization.
However, it also means feats like bullet-timing that they shouldn't be able to do when equalized to Average Human or something like that.

In comparison, jumping a bit less than a dozen meters instantly isn't exactly the most outstanding movement feat
 
Back
Top