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MATCH CONDITIONS:
- The match takes place in Windsor Castle, in the inner courtyard of the upper ward
- Starting distance is 10 meters
- Characters will be given only partial knowledge of all their opponent's abilities, particularly any dangerous abilities or immortalities
- Characters will be given their standard equipment
- Characters are allowed to change their strategy with their limited knowledge of their opponent's abilities and match conditions
- The fight will be given a timer of 12 hours to conclude.
- Speeds are equalized
- Victory is achieved under what is defined by SBA, with the addendum that characters lose when they remain immobilized, incapacitated, removed from the battlefield, or killed when the timer ends
- Any characters that are projected to fight past 12 hours will be subject to "Sudden Death" where any immobilization, incapacitation, removal from the battlefield or death will only need to last 10 seconds before a victor is declared
- Physical pinning is allowed, but the character must be pinned in such a way that they cannot harm the person pinning them
- To clarify, a tournament victory only requires that the opponent remain immobilized, incapacitated, removed from the battlefield, or killed when the timer ends or for ten seconds during Sudden Death. Meaning that a character could lose a match under conventional VSThread rules but win the tournament match
- The match will be allowed to continue as normal after the tournament-mandated timer ends for purposes of adding to the profile
- Any further accommodations for unique abilities will be decided as the tournament gathers more participants
- In tandem with the above, rules will be adjusted accordingly as well
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