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Been replaying FE7 since i got myself a cart and could get the bonus items from the mario kart bonus disk and came onto this:
From FE7 Chapter 5 tutorial:
In-game message: Magic, like Dorcas’s throwing axes, can strike enemies in adjacent squares as well as those at a distance. It’s very useful. Magic can penetrate even the strongest defenses, so it can be used in many situations. However, mages have few HP and low defensive abilities. To avoid counter-attacks, move in close to archers, and attack other fighters from 1 space away. Try and formulate combat strategies like this to be successful on the field of combat.
This is flat out durability negation with magic.
And i researched i found this other thread that was saying the same:
https://fireemblem.fandom.com/wiki/Resistance
While a game mechanic technically, in various games, it is shown that an magical attack from a dragon or magic user targets the foe's resistance rather than their physical durability.
https://serenesforest.net/wiki/index.php/Xenologue:_Champions_of_Yore_1_(Script)
And, while not canon (maybe), Awakening DLC has Alm say "'m not mocking you. One of my closest comrades is a woman. They say women have a high resistance to magic."
Should this make most spells negate conventional durability?
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https://serenesforest.net/wiki/index.php/Chapter_23:_The_Dark_Pontifex_Lives_(Script)
Marth comments on Chris's high Magical resistance on a canon game.
"Marth: Your resistance to magic is impeccable. You might just be our strongest hope of defeating Gharnef. Yes. If you are there, then... we stand to win."
Some weapon descriptions do also mention magical resistance.
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In short, i think every Fire Emblem character that uses magic should have DURABILITY NEGATION and every Fire Emblem Character in general should have RESISTANCE TO DURABILITY NEGATION since they all have RESISTANCE to some degree.
From FE7 Chapter 5 tutorial:
In-game message: Magic, like Dorcas’s throwing axes, can strike enemies in adjacent squares as well as those at a distance. It’s very useful. Magic can penetrate even the strongest defenses, so it can be used in many situations. However, mages have few HP and low defensive abilities. To avoid counter-attacks, move in close to archers, and attack other fighters from 1 space away. Try and formulate combat strategies like this to be successful on the field of combat.
This is flat out durability negation with magic.
And i researched i found this other thread that was saying the same:
https://fireemblem.fandom.com/wiki/Resistance
While a game mechanic technically, in various games, it is shown that an magical attack from a dragon or magic user targets the foe's resistance rather than their physical durability.
https://serenesforest.net/wiki/index.php/Xenologue:_Champions_of_Yore_1_(Script)
And, while not canon (maybe), Awakening DLC has Alm say "'m not mocking you. One of my closest comrades is a woman. They say women have a high resistance to magic."
Should this make most spells negate conventional durability?
----
https://serenesforest.net/wiki/index.php/Chapter_23:_The_Dark_Pontifex_Lives_(Script)
Marth comments on Chris's high Magical resistance on a canon game.
"Marth: Your resistance to magic is impeccable. You might just be our strongest hope of defeating Gharnef. Yes. If you are there, then... we stand to win."
Some weapon descriptions do also mention magical resistance.
-----
In short, i think every Fire Emblem character that uses magic should have DURABILITY NEGATION and every Fire Emblem Character in general should have RESISTANCE TO DURABILITY NEGATION since they all have RESISTANCE to some degree.