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Fire Emblem: A Quintessential Hax Upgrade

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Introduction​




This CRT aims to establish the idea of predetermined fates in Fire Emblem, which has existed since Genealogy of the Holy War. In turn, this will give nearly every single character Passive Fate Manipulation.

Quintessence​




There is a force in Fire Emblem called Quintessence (Called Aegir in Japanese). On the surface, Quintessence is basically the life force that exists in all living beings.



However, according to the creator of the series, Shozou Kaga, it is much more than just a life force. The idea behind Quintessence was that it represented the fates that people were meant to possess.


Essentially, Quintessence is a life force that everyone is born with. This life force also acts as a "force of fate" that determines the fate people were meant to possess. This force of fate ensures that people who die before their "canonical" death only die if they are fated to be saved; which is why items such as the Valkyrie Staff exist: to resurrect people with who not supposed to die yet, and were fated to be saved.

Even in games as recent as Three Houses, the idea of predetermined fates is brought up, when Byleth was unable to save Jeralt, even with the power to turn back time, with Sothis even stating that his death was fated to happen.

This is pretty blatant Fate Manipulation, since there is a force actively ensuring that characters stay alive up until the time and place they are supposed to die.

The Twilit Runes / Alfaðör's Design​




The Twilit Runes is a prophecy written by Alfaðör, who is the creator of everything in Fire Emblem. It is a text that is described as being Alfaðör's design/will, and the unerring fate that was decided in the time of creation.




This too, is Fate Manipulation, albeit different from Quintessence. While Quintessence is the individual life force/force of fate each person holds, the Twilit Runes are sort of the universal fates written by Alfaðör. The Twilit Runes need to be brought up for the next section.

Acausality​




The Tempest is an event in Fire Emblem that occasionally takes place. Well, less of an event, and more so a multiversal storm that distorts and mixes different worlds together, though that part isn't really important. What is important are the properties of the Tempest.



What this shows is the irregular nature of the Tempest. Everything about the Tempest is, to put it blunt, chaotic. It has a very irregular nature, from it existing despite the fact that it should be impossible, and its time, space, and most importantly, causality being distorted and twisted.

The Tempest is outright stated to have Causality that is warped and twisted, which falls under a different and irregular system of causality required for Acausality (Type 4).

Despite the Tempest having Type 4 Acausality, it is still bound by the Twilit Runes, as shown with the fated battle between Fjorm and Laegjarn taking place in the Tempest.


As shown here, even Type 4 Acausals are bound by the fates set by the Twilit Runes. However, there is one character who is not bound by the Twilit Runes: Kiran.

Kiran is quite special, since they are the one character that exists outside of Alfaðör's design, according to Thórr, the servant of Alfaðör.


As established earlier, Alfaðör's design is referring to the predetermined fates set by the Twilit Runes.


What this means is that Kiran has an even higher level of Acausality than the Tempest, since unlike the Tempest, Kiran exists outside of Alfaðör's design, meaning they exist outside of the fates that bind even Type 4 Acausals.

There is some additional evidence proving Kiran has Type 4 Acausality, such as their future being unable to be seen by Sophia or Naga, and their very existence being stated to defy the logic of the world, etc etc

How is this related to Quintessence? Well Kiran, like every other living creature, is stated to possess Quintessence.


What this means is that characters such as Kiran, who have above baseline Type 4 Acausality, still has a "force of fate" that protects them, which essentially means that Quintessence is capable of affecting characters with above baseline Type 4 Acausality.

Tl;dr​




Quintessence is Passive Fate Manipulation that is capable of affecting characters such as Kiran, who has above baseline Type 4 Acausality via existing outside the fates that bind even the Tempest, a chaotic region where causality is warped and twisted.

Everyone who has Quintessence (ie, everyone who is alive) will have:

Passive Fate Manipulation (Is born with Quintessence, a life force that acts as a "force of fate." This force of fate represents the fate the person was meant to possess, and ensures they are fated to live, up until the time and place they are supposed to die. This force is even held by characters such as Kiran, who's very existence defies the logic of the world, and exists outside of Alfaðör's design, which binds even Type 4 Acausals such as the Tempest)

In addition, Kiran will have:

Acausality (Type 4. Kiran exists as an anomaly, who's power defies the logic of the world, and is a mystery to even the gods. Exists outside of Alfaðör's design, who is the creator of everything, and the writer of the Twilit Runes, a prophecy described as the "unavoidable future", which dictates the course of time, and is described as being fate itself. The Twilit Runes binds even the Tempest, a region of pure chaos in which causality is warped and twisted. Their future could not be seen by neither Naga nor Sophia, and the latter describes Kiran's future as a fog her eyes could not pierce)

Tally​


Agree: Artorimachi_Meteoraft (With Kiran Acausality), WIngs_Of_Despair, Luckyfun (With Kiran Acausality), Elizhaa, deonment, Bobsican (Fate Manipulation, but argues its non-combat applicable), y3p_owo

Neutral: JSW (Fate Manipulation), DarkDragonMedeus (Fate Manipulation)

Disagree: Bobsican (With Acausality Type 4)
 
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I don't know about this "passive fate manip", rather than fate having already been decided, but not entirely binding, in FE4

But I agree with Kiran having Acausality
 
I'm unsure for JSW's reasons. But Kiran's upgrade is legit at least.
 
I don't know about this "passive fate manip", rather than fate having already been decided, but not entirely binding, in FE4

But I agree with Kiran having Acausality
The “fate already being decided” would fall under something like the Twilit Runes.

Quintessence is different, since it’s specified as being the individual force of fate keeping each character alive, and the force that that person holds. It is binding, since it’s explained that people are capable of dying prior to their “fated” death, but only if they can be saved, say, by the Valkyrie Staff
 
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Anyways, despite each individual having quintessence, their own fate as their life force, isn't necessarily an ability given that the only things we see capable of interacting with Quintessence are the Valkyrie Staff and Nergal (and his Morphs, which are also made using Quintessence), nor does quintessence itself actually do anything besides acting as a power source and allowing resurrection

In more recent titles (Awakening, Fates, Echoes, Three Houses, Three Hopes), we even see that fate itself isn't 100% binding and is rather malleable (though it can find its way to catch up, and in some cases is completely unchangeable)

Also, Kaga's statement about Lewyn being fated to die (and thus someone that the Valkyrie Staff can't save) is rather odd, given he's literally brought back to life by the Valkyrie Staff 🤔
 
Anyways, despite each individual having quintessence, their own fate as their life force, isn't necessarily an ability given that the only things we see capable of interacting with Quintessence are the Valkyrie Staff and Nergal (and his Morphs, which are also made using Quintessence), nor does quintessence itself actually do anything besides acting as a power source and allowing resurrection

It's explicitly stated that Quintessence is indeed doing stuff, by ensuring that the user is fated to live up until the time and place they are destined to die. So I'm not really sure how interacting with it has anything to do with it not being fate manipulation. It having other uses beyond fate manipulation doesn't disprove it being fate manipulation.

In more recent titles (Awakening, Fates, Echoes, Three Houses, Three Hopes), we even see that fate itself isn't 100% binding and is rather malleable (though it can find its way to catch up, and in some cases is completely unchangeable.

Not sure what you are referring to in Fates/Three Houses, but characters from Awakening such as Chrom/Lucina are stated to be born with the power to alter their destiny by Naga.

In fact, fate in Three Houses is established as being pretty binding, as shown in the example with Byleth and Jeralt

Also, Kaga's statement about Lewyn being fated to die (and thus someone that the Valkyrie Staff can't save) is rather odd, given he's literally brought back to life by the Valkyrie Staff 🤔
Actually, this is explained in another interview, where it’s explained that Lewyn was indeed fated to die, but was saved by the Dragons.

—Next, I think I would like to ask a little more about the contents of the game. First, Levin. As for him, Levin in the first half and Levin in the second half is completely different for both gameplay and storyline. Anyways, even if Levin dies in the first half, he comes back in the second half regardless. Celice even states in the end that Levin is the warrior “Forsety of the Wind” from a distant country. At this point, it feels like Levin is Levin and not Levin at the same time. Is there anything you can comment?

Realistically, Levin held a destiny where he was supposed to die, but the Dragon race–The gods that descended during the miracle at Darna Fortress was actually of the Dragon race–intervened and he was kept alive. At that time, one of the ‘Geas’…meaning, by binding contracts that can be seen in Celtic mythology with the Dragon race, Levin is living as Levin.

(Editor’s note: I changed the previous translation of “Gesshu” to more accurately reflect real-life mythology.)

This means that there’s no doubt that the Levin in the second half is basically the same person as Levin in the first half. However, he’s given a part of himself to Forsety… And, when the Holy War ends, Forsety actually leaves, but because of ‘Geas’, Levin can’t live as Levin so to speak, and cannot retain his original existence so he cannot go back to Silesia and take the crown.

That is why this part is a discordance where the dragon race who had a law to not intervene with the human race did what they are usually not supposed to do–saving a person who was supposed to die.
 
I didn't say anything about Quintessence not being fate manip just because it's also a power source, I'm saying Quintessence itself isn't actually keeping people alive (if that were true, the Valkyrie Staff wouldn't serve any purpose) and that 99% of the Fire Emblem cast has no way to actually interact with Quintessence

Divine Dragons (or at least like, Naga and Forseti explicitly) and things that can interact with Quintessence (Valkyrie Staff, Nergal, Morphs) should 100% have some form of Fate Manip given that they literally interact with Fate as an energy

though with recent developments it's also possible to make this exact argument with time manip and light manip
 
I didn't say anything about Quintessence not being fate manip just because it's also a power source, I'm saying Quintessence itself isn't actually keeping people alive (if that were true, the Valkyrie Staff wouldn't serve any purpose) and that 99% of the Fire Emblem cast has no way to actually interact with Quintessence
It's not pointless, the Valkyrie Staff works in tandem with Quintessence to ensure the user doesn't die a premature death. Quintessence ensures that the user is fated to be saved, and the Valkyrie Staff is the thing that does the actual saving. Basically, if the user dies, it's because they are fated to be saved.

plus, people kinda just drop dead without Quintessence, so it's definitely keeping them alive

Divine Dragons (or at least like, Naga and Forseti explicitly) and things that can interact with Quintessence (Valkyrie Staff, Nergal, Morphs) should 100% have some form of Fate Manip given that they literally interact with Fate as an energy
Probably, but that's for another CRT

though with recent developments it's also possible to make this exact argument with time manip and light manip
We'll get to that when we get to it
 
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Agree with the thread, and this would also give all FE characters an unconventional resistance to life force manip and fate manip since their fate and life force are one and the same, think like how Anima has people's souls as also their type 1 concept and so to affect it (Quintessence in FE and Souls in Anima) you need to be able to affect both things of which they are comprised at once.
 
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