- 710
- 58
OK so FS/N and Servants in general just got a really good upgrade. Calc looks good and is supported with at least two other instances. However, I want to re-add At Least Hypersonic+ and specify that they have MHS Combat/Reactions.
This is because most servants don't actually have that fast travel speed. Enkidu is a special case, his attack speed is also his movement speed. We can see this by calcing Archer's shot at the bridge from 4 km away. Hrunting combined with Archer's bow and superhuman strength can canonically go up to Mach 10; however, a rough calc brings this up to Mach 20-26 (look at the video and roughly timed it). Not even a servant can outright outrun Archer's arrows. They can easily dodge or parry, but not outrun. In addition, while Kirei/Bazzet can keep up with most servants in terms of agility they can still be threatened by area of effect attacks (eg. Kirei vs explosives from Rin and a hail of bullets from Kiritsugu [canonically stated to be predicting her aim and for kiritsugu he didn't just run between the gaps of the bullets like he would if he were MHS (0.067 seconds between bullets) forced to parry. Also FZ Lancer having slight difficult being in time to save his master from a Hypersonic-Hypersonic+ explosion - brushed by the explosion - actually could someone verify this I'm a little rusty on this part it could be a different servant but it is a lancer]).
Because both the canon value and rough calc are around Hypersonic+ plus the numerous other supporting evidence, I would like to re-add At Least Hypersonic+ to their profiles while maintaining their new MHS combat/reaction speed.
This is because most servants don't actually have that fast travel speed. Enkidu is a special case, his attack speed is also his movement speed. We can see this by calcing Archer's shot at the bridge from 4 km away. Hrunting combined with Archer's bow and superhuman strength can canonically go up to Mach 10; however, a rough calc brings this up to Mach 20-26 (look at the video and roughly timed it). Not even a servant can outright outrun Archer's arrows. They can easily dodge or parry, but not outrun. In addition, while Kirei/Bazzet can keep up with most servants in terms of agility they can still be threatened by area of effect attacks (eg. Kirei vs explosives from Rin and a hail of bullets from Kiritsugu [canonically stated to be predicting her aim and for kiritsugu he didn't just run between the gaps of the bullets like he would if he were MHS (0.067 seconds between bullets) forced to parry. Also FZ Lancer having slight difficult being in time to save his master from a Hypersonic-Hypersonic+ explosion - brushed by the explosion - actually could someone verify this I'm a little rusty on this part it could be a different servant but it is a lancer]).
Because both the canon value and rough calc are around Hypersonic+ plus the numerous other supporting evidence, I would like to re-add At Least Hypersonic+ to their profiles while maintaining their new MHS combat/reaction speed.