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I'd like to begin by saying that, while I can visualize the difference in scale between different tiers of power and speed (even 2-C and up, though in a very crude and rudimentary manner), I do not understand the physics and math behind them.
This is why I ask myself questions such as, "How does this site determine or rule the effectiveness of diseases, poisons, acids, and drugs?"
My curiosity on the subject first began when I was wondering whether or not, when imagining how I might write a Dragon Ball fanfic involving a 10-B villain or two that was actually engaging, Goku could be harmed by poisons now that planet-busting feats hardly even tickle him.
What I know, or at least think I know, is that durability measures the ability to take a hit and not disintigrate and endurance instead measures stamina, and that most tough creatures are more capable of the latter than the former, and that examples of the former in both real life and some fiction are vulnerable to illnesses, with whales getting infections, martians dying to the common cold, and the immense Knucker getting killed by a poisoned pie.
Regenerationn either solves, fails to solve, or worsens the problem. Either leprosy isn't a problem for the regenerator, your Regenerationn falters while burned or poisoned like a troll, or your name is Deadpool and you're butt-ugly.
Healing magic or technology handling disease is a power specifically devoted to healing. It doesn't translate into anything else, nor does anything else translate into it.
So, with that said, how would we determine whether or not a character is vulnerable to diseases, poisons, drugs, and acids without anything in the source material explicitly addressing these issues? I need to know if a necromancer could slam the Hulk with hemophilia, or if a muggle could injure a saiyan by mixing concentrated sulphuric acid with highly concentrated hydrogen peroxide and daring him to drink it.
This is why I ask myself questions such as, "How does this site determine or rule the effectiveness of diseases, poisons, acids, and drugs?"
My curiosity on the subject first began when I was wondering whether or not, when imagining how I might write a Dragon Ball fanfic involving a 10-B villain or two that was actually engaging, Goku could be harmed by poisons now that planet-busting feats hardly even tickle him.
What I know, or at least think I know, is that durability measures the ability to take a hit and not disintigrate and endurance instead measures stamina, and that most tough creatures are more capable of the latter than the former, and that examples of the former in both real life and some fiction are vulnerable to illnesses, with whales getting infections, martians dying to the common cold, and the immense Knucker getting killed by a poisoned pie.
Regenerationn either solves, fails to solve, or worsens the problem. Either leprosy isn't a problem for the regenerator, your Regenerationn falters while burned or poisoned like a troll, or your name is Deadpool and you're butt-ugly.
Healing magic or technology handling disease is a power specifically devoted to healing. It doesn't translate into anything else, nor does anything else translate into it.
So, with that said, how would we determine whether or not a character is vulnerable to diseases, poisons, drugs, and acids without anything in the source material explicitly addressing these issues? I need to know if a necromancer could slam the Hulk with hemophilia, or if a muggle could injure a saiyan by mixing concentrated sulphuric acid with highly concentrated hydrogen peroxide and daring him to drink it.