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Doom Eternal Revision Thread Part 3

What's the evidence that the storm in Urdak surrounded multiple planets and moons?
 
Ogbunabali said:
What's the evidence that the storm in Urdak surrounded multiple planets and moons?
When the lightning goes off in the clouds you can see the planets get lit up.
 
Ah never mind, upon further inspection you can see it was just a cloud that shaded the circumference of the planet. Can we calculate the size of urdak by how many planets and moons are surrounding it?
 
I don't think so. We could probably use the gravity of Urdak to find a size but i'm pretty sure that gravity is the same throughout the entire game so that's not really reliable.
 
KieranH10 said:
I don't think so. We could probably use the gravity of Urdak to find a size but i'm pretty sure that gravity is the same throughout the entire game so that's not really reliable.
well we can use the gravity calc to find out it's size. The whole game doesn't use real gravity anyway, look at Phobos, doom base and mars. I'm just interested in the size so we can use for the storm calc.
 
Seems to be all we've got anyway so I guess we could use it.

We should probably have a lowball just incase it's not accepted usng the horizon or something though.
 
Why are we lowballing doom so damn much?The storm most likely got cleared up after you murdered the icon of sin before the cutscene was shown.
 
because most of the stuff brought up could be argued against, we're trying to save the need for CRT's that can be adressed here instead of doing a bunch of work just to have it changed anyway.
 
Most of those arguments are based on assumptions that do no have any solid evidence in game.Meanwhile a 6-A Icon has a lot of evidence to support it.There is no reason to lowball the Icon of Sin.
 
The storm being created by the Icon is an assumption, a very good one but an assumption, trying to say the storm was planetary in size when the cutscene disproves it adds a shaky assumption on top of a good one which means it is easily debatable and prone to getting removed. Also, Explaining it away by saying the storm got cleared after the Icon died is false as the storm is clearly around after the Icon dies. Nobody is lowballing the Icon, we are preventing future headache and let downs.
 
I mean they reused the same model of Earth from the Intro with minimal change to save time.This proved as good as the game is,it's really buggy and missing a whole lot of features.So saying the storm was never that big to begin with wouldn't be right.
 
@KieranH10

Yes, lots of them

@ThisThingisReallyBroken

We can't use that as an excuse when they made an entirely new cutscene shot of the Earth at the end of DE, showed Hell's corruption disappearing off the Earth's surface and changed the debris surrounding the planet. They showed what they wanted to with that cutscene and the storm being planetary wasn't on that list so we can't assume it was meant to be a planetary thing in the first place.
 
Removing simple colors from a planet is far easier than removing an entire storm slowly to ham-fist into the player's mouth how powerful the Icon was.The Icon is clearly intended to be much stronger than the current assumptions make him out to be.

Not to mention their animation budget was stretched out with the smooth glory kills already.
 
Copy and pasting a storm to cover a planet and adding a fading affect to it is more simple than creating the ending shot they did and them clearly putting time into showing us what was happening to Earth (even moving the debris surrounding Earth). Icon being intended to be much stronger isn't evidence for the devs intending the storm on Earth to be planetary and nothing states it is unless you have some insider knowledge that proves otherwise. Using the animation budget or devs intent to conclude that a storm is planetary when you don't know the reasons behind them creating the cutscene the way the do isn't proof.
 
It isn't insider knowledge that the Icon is much more powerful than as assumed.That fact that he can suck the universe and absorb into hell's dimension and the quote of "causing total devastation on Earth" is evidence enough.Another quote supporting this is when Samuel states "the humans have no time left",meaning the destruction of Earth would happen rapidly rather then the course of a few days.He also caused a storm in Urdak,which would extend to Earth as well and should be higher than the BFG10k if the quote is anything to go by.
 
It isn't insider knowledge that the Icon is much more powerful than as assumed.

Not proof the Earth storm is planetary

That fact that he can suck the universe and absorb into hell's dimension and the quote of "causing total devastation on Earth" is evidence enough.

Not proof the Earth storm is planetary

nother quote supporting this is when Samuel states "the humans have no time left",meaning the destruction of Earth would happen rapidly rather then the course of a few days.

Not proof the Eath storm is planetary

He also caused a storm in Urdak,which would extend to Earth as well

Which we already mentioned and were discussing above. Also not proof the Earth storm is planetary.

should be higher than the BFG10k if the quote is anything to go by.

No he shouldn't, not with the current information.

If you can't provide proof then there is no need to discuss this any further.
 
The storm should be at least planetary if it's covering both the entirety of Urdak (a small planet,probably similar to Earth) and a large portion of Earth.

Yes he should since Samuel clearly has prior knowledge of what the Icon of Sin is capable of and knows what would work on him and what would not.The game heavily suggests him being the seraphim with the doomslayer being greeted as such when he entered the room filled with the makyrs and with Vega having the Father's consciousness.Since the Makyrs can see multiple timelines and their outcomes,it's pretty sold evidence that Samuel knows that the BFG10k would not work in him. Furthermore Earth is nigh completely destroyed,with large legions within the Earth,25% of the populous gone(More time has passed since the 60% loss of life statistic has been given,the arc fell,most of humanity remaining on Phobos or the cryogenic pod in space),and the atmosphere poisoned by the gore nests around the world.So to prevent the COMPLETE destruction of the universe,he would likely use the BFG10k as he has the resources to rebuild another pod and have another BFG placed on standby in case of this scenario if the Icon did not scale to the BFG10k.FTL ships have already been created,so there is no reason why they wouldn't find another planet that does not have a poisoned atmosphere and large lava legions engraved into planet's surface.Instead he stated the slayer was the only one with enough power to put the icon down.

No,he doesn't mean resurrection.All resurrections of the Icon of Sin have been much less powerful than the Icon of Sin shown within eternal.If the BFG really didn't scale to the Icon,then it Samuel would have simply blown the Icon to bits,and have the doomslayer kill the weaker Icon of sin regenerating from its wounds to have less risk of the doomslayer failing.However,despite the ludicrous amount of resources and a now cleared phobos base(all hell portals should be closed with the death of the priests),he does not do so.

So yeah,the Icon scales the the BFG10k.
 
Yea, I'm not convinced but good luck getting that accepted with that reasoning. Also, the storm on Urdak and Earth aren't connected as they are separated entirely by dimensions. One is outside of time and space and the other on Earth.
 
Also isn't the storm a passive effect that just happens when Icon shows up somewhere, much like his reality warping powers? If so, then it shouldn't scale to his AP (at least, not to the AP that the Slayer scales to), and he should just get passive Weather Manipulation with planetary range.
 
Jaften said:
Also isn't the storm a passive effect that just happens when Icon shows up somewhere, much like his reality warping powers? If so, then it shouldn't scale to his AP (at least, not to the AP that the Slayer scales to), and he should just get passive Weather Manipulation with planetary range.
The storm comes from agent energy so it scales. The khan makyr was also able to affect the storm in urdak when her power sphere exploded.
 
Dienomite22 said:
Yea, I'm not convinced but good luck getting that accepted with that reasoning. Also, the storm on Urdak and Earth aren't connected as they are separated entirely by dimensions. One is outside of time and space and the other on Earth.
I'm convinced. But what actually matters is convincing the mods and admins.
 
It's defiantly the icon dying that made to storm go away completely. We can see earth from doom slayer base during the whole campaign we don't see the storm go away over time it's still there the entire game. There isn't any visual proof that DG killing the demons on earth is over time is what made the storm go away. All we know from the cutscene is that as soon as the icon died the storm went away. And your reasonings for why you're against that are just "would be" assumptions about the design process the devs went through.
 
So, the storm doesn't scale to DS then?
 
It does but there are disagreements about the scale of the storm on Earth, which I don't understand why that storm is getting focused on in the first place when the one on Urdak has visibly superior range.
 
Firestorm808 said:
It is the same model. All they did was change the contrast. Everything else is the same.
Doom Eternal Earth View 1 Ending
What are You talking about?

Let's just go over one more time what we know for sure. When the icon of sin got unleashed a storm was made on urdak. When the icon of sin died the storm went away, just because it didn't dissipate on immediately doesn't prove that he wasn't the cause of it. We know the storm is an immediate reaction but not an immediate dissipation as shown on urdak because the icon left the entire dimension as soon as he made the storm and it was still there the whole time.
 
I see that. Not denying it isn't there right then and there but later in that same cutscene it shows it gone from the orbital view.
 
@DTG

The oribital shot shown through the portal leading to Earth from Urdak doesn't show a planetary storm either, even though the Icon is alive and on Earth at that time.

@Kieran

Mixed
 
@kireanH10

I try not to respond with sarcasm in text chat that's how things get derailed and I especially don't respond to another sarcastic remark with sarcasm.

@dienomite22

Ok, let's look at it from this perspective. We all agree that the icon creates storms and that there was a storm before he arrived on earth. So how ever you look at it, that specific view of earth from urdak would be wrong. We do see the storm before the game starts from the orbital view and at the end of the game we see the same view but with the storm gone. You dispute it with 2 points, the first one was the dissipation happened over the course of the game from getting rid of the demonic presence. However, we don't have any proof that the demonic presence is the one that makes the storms that quickly as the icon, the icon took seconds the demonic presence took months. Second point, the storm never went away as shown in the game, for that one you just need to look at my previous point. So within the context of the fact that the icon can undisputedly create storms and the fact that we see the storm gone in the end cutscene leads us to one conclusion.
 
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