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Still can't wait for DS pages though, DS has a lot of cool stuff that characters both have to deal with and can use to their advantage
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Anytime you want we just need to find some feat videos or make them if you have that option put them on the calc request thread and make the pages the problem is we need to cover items which is complicated and I am lazy meaning I stopped working on science machine.When can we start making the profiles? It's been so long
Seriously? That's the easiest part (If you have a recording software and are not stuck on PS4). Just run in a meteor field, get hit by a meteor, calculate the size of the moon boulder and done. Or you can blow up a single instance of slurtle slime next to you. I'm pretty sure Maxwell can survive that tooAnytime you want we just need to find some feat videos or make them if you have that option put them on the calc request thread and make the pages the problem is we need to cover items which is complicated and I am lazy meaning I stopped working on science machine.
Still the caseNeat I don't have the game all my knowledge is second hand so thanks for telling me.
Do they have broken feats?Bump
So how do we deal with the canon terraria crossover.
No unfortunately. But fun fact, there's a calc for being able to destroy trees and all bosses can do that with utter ease. This would do for now while I try to get meteorite footageEarly terraria is 8-A.
Anyway you made a calculation yet.
This can be used for survivors with equipment and all bossesNo unfortunately. But fun fact, there's a calc for being able to destroy trees and all bosses can do that with utter ease
What do you think about the calc suggestions above? Do you think we can use them?Nah, we don't need to scale DS to Terraria, the feats are different. Terraria's Eye of Cthulhu is entirely different in capabilities to the one that appears in DS, and same applies to the Deerclops that appears in Terraria.
But it canonically happened does deerclops get a new key.Nah, we don't need to scale DS to Terraria, the feats are different. Terraria's Eye of Cthulhu is entirely different in capabilities to the one that appears in DS, and same applies to the Deerclops that appears in Terraria.
Nah, we can add a Deerclops profile version for Terraria.But it canonically happened does deerclops get a new key.
I think they are fine. I don't like calcs that scale people from things they need multiple hits to destroy, but it still helps to scale people.What do you think about the calc suggestions above? Do you think we can use them?
I think that pertains to game mechanics (And if not, I think the characters know that they shouldn't waste their weapons on a rock)Hang on which pickaxe wouldn't explosion and bosses be more consistent as weapons can't break rocks?
I think you can hit a rock it just won't do anything to it.(And if not, I think the characters know that they shouldn't waste their weapons on a rock)
They actually just miss. It doesn't cost any durability which means they didn't actually hit the rockI think you can hit a rock it just won't do anything to it.
RegularAlso which pickaxe?
I have done lots of progress there. All I need now is the list of items. This'll take a while but I'll do it laterI stopped working on science machine.
You forgot the immortalities also I believe super human physical characteristics, pocket dimension manipulation or hammer space, weapon mastery is iffy given how basic their use of them is and would belong on the survivors profile as would preparation.I don't intend on being directly responsible for player character profiles but do they share enough abilities I can make a blog cover them like the immortality the constant gives if they die they become ghost with several powers and type 7, and should they die unable to return they will be resurrected in a different dimension type 4 & 8, with meat effigies they have type 6 and that is all of the immortalities. Anyway the power bestowal I was referring to is prototyping
Fixed the page based on your suggestions. Also added a profile for shadow creatures, would you like to take a look?You forgot the immortalities also I believe super human physical characteristics, pocket dimension manipulation or hammer space, weapon mastery is iffy given how basic their use of them is and would belong on the survivors profile as would preparation.
I also don't super enjoy how all crafting structures are not really separated however I can see how it helps the work load maybe I'll try to split it into the Alchemy and science machine, the shadow manipulator and hat thing(I don't remember the name) and the pseudoscience machine(I don't think I said this one right either if I get a computer to let me make stuff on the mainsite.