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So currently, the Dark of the Moon game from 2011 is considered to be non-canon like all the other tie in games. Thing is, Dark of the Moon doesn't actually contradict any of the events within the movie like most of those other games. Most of the events in the movie were actually set up in the game, like Shockwave and the Driller, Bumblebee's Stealth Force mode, and Megatron gaining a truck alt-mode. The entire game was specifically designed to act as a set up for the movie since they were both announced around the same time and were made around that fact. It's also pretty useful in terms of scaling as it gives us more fights to scale the characters to and also helps soldify some bits of scaling we already have, like how Mirage/Dino survives attacks from Starscream, although he was badly wounded. This is akin to Ironhide and Ratchet's feats which supports him being able to kill the same Dreads that could harm Ironhide in the movie.
So basically I'm saying that the game should be considered canon because nothing is contradicted story/scaling-wise, it was intended to be canon, and scaling's just easier that way.
Agree: XSOULOFCINDERX, Fastestthingalive50, Confluctor, Teezar, KieranH10, Crabwhale
Neutral:
Disagree:
So basically I'm saying that the game should be considered canon because nothing is contradicted story/scaling-wise, it was intended to be canon, and scaling's just easier that way.
Agree: XSOULOFCINDERX, Fastestthingalive50, Confluctor, Teezar, KieranH10, Crabwhale
Neutral:
Disagree:
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