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Well, I can repost what I said at an earlier point. I can go through the opponent's points as well, tho I'm not sure if I should be the one to do so, since no matter how thorough I am, I can not imagine not getting called out for being biased.Pretty sure nobody wants to read three entire pages of back-and-forth from 2 years ago and would rather summaries be made to condense the arguments much better, not to mention we're still languishing because of DDM not posting his rebuttal to form a summary.
As DT said, it'd be best to summarize all the arguments for and against, put it in a staff-only thread plus calc members and let it move on from there. Because this thread is simply far too old and too cluttered at this point for that to be done here.
Anyways, on the actual thing that was being discussed:
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Also, I feel like I should summarize some of my main points and clarify a bit, since people tend to get the wrong ideas.
Although the calculation not making any sense is one of my issues, it isn't even necessarily my main issue or at least not anymore. I made the "science section" as long as it is and gave as many sources as I did so people won't even bother debating the legitimacy of the calc itself like it was done in several previous threads. So instead what I received were several baseless assumptions on how to possibly make these calculations legit. I'll go over them a bit further below.
Another issue I talked about is not just how we calculate cooling feats, but also how we end up using the calculated values, which is honestly a far bigger issue that I have. Since I don't think anyone even bothered to debate me on this topic as of yet, I assume I simply did a pss poor job at making this clear in the op, so I'll use this opportunity to make the points more clear.
So, what, what exactly are the previously mentioned assumptions? Well, there are many one can make, so I'll just go through them all. Currently, the justification for cooling feats is that we treat the simple displacement of energy as AP. Not a big fan of that, but fair enough. This isn't really a topic I want to get into. The real issue comes from the assumptions on how it is done. From several discussions, on and off the site, as well as previous threads, some of the possible assumptions on "how it might work" are:
- Energy Manipulation
- Matter Manipulation
- Telekinesis
- Energy Erasing
- Energy Absorption
- Probability Manipulation
- Light Manipulation
There are several "Issue Topics" I'd like to cover. Those being: "Scaling to oneself", "Scaling to others" and "Usability as a whole"
I'll start with Energy Manipulation and "scaling to oneself" or how others may refer to it as "having the same energy source"
So, as an example, take character V, who uses their magic/power (which is just Energy Manipulation) to move X amount of energy from point A to point B. Now this character, as by the current system, would scale to X amount of energy, but that's not all. All of their other spells would now also scale to the dislocated amount of energy. Why is that an issue? Because this implies that moving X energy required no energy at all. Why is that an issue? Because other abilities would need to scale to what the character output, not X. What exactly would be the energy needed to move X amount of energy using a supernatural ability not based on any kind of science? Would that also be X? The answer is "we don't know". Quite frankly, there is not even a semi-decent guess we can make here. Another issue with assuming Energy Manipulation is that there is no reason why a character would only be able to cool things down and not heat things up. This issue also applies to all other assumptions except Energy Erasing and Energy Absorption.
Next up is Matter Manipulation. This simply assumes that Character V can mess with the matter itself down to the atomic level and cool it down this way. The obvious issue out of the way, this is hax. The second most obvious one out of the way as well, this is an absurd assumption, since this would allow characters to do way more than just cool/heat things. Even if for some odd reasons limited to cooling or heating (which wouldn't make much sense, but whatever), this assumption is way out there.
For the third one, we have Telekinesis. Quite frankly, this one might be even more out there than Matter Manipulation, since there is really no way one can argue that a character that can precisely manipulate septillions, octillions or even nonillions of atoms can't use that for anything else. Thinking that anyone who can cool something down has super-precise atomic telekinesis is a crazy, baseless assumption.
Energy Erasing and Absorption. I put these two into the same category since they'll end up basically the same. If we assume it gets absorbed, we have two options. Option No.1 is that the character actually gets to use that energy and basically has infinite energy for as long as they freeze stuff, which makes no sense. Option No.2 is that they can't actually use that energy since it is different from the power source they are using, making it completely useless to the point where it might have simply been erased and the character has no reason to scale. I suppose there is a third option where the character absorbs energy that they can use, as well as their ability requiring energy to use, but that would bring us back to the same issue as with Energy Manipulation, which is "we have no clue to figure that one out", as well as the assumption that a character can absorb the energy, to begin with being quite out there. Oh and obviously erasing energy is simply hax.
Now to Probability Manipulation. For anyone who doesn't know how this one would work, I recommend looking up "Maxwell's Demon". Issues here clearly are once again that this is straight-up hax, meaning it wouldn't scale to anything. There is also yet again the issue that there would be no reason as to why this can't be used for different things.
Last but not least, is laser cooling. This would have so many other uses that it'd be insane. That's really all I'll say about this. I don't think anyone here would have been desperate enough to actually bring up Light Manipulation as a valid option anyways.
Just a quick note before I continue. Characters that qualify for one of these assumptions and I mean actually qualify for them, would obviously be exempt from all of the "that's a crazy assumption" talk. So any assumption where that's my only argument against them (at least as of now) would most likely be fine to use.
The next big topic is "scaling to others". Since we have already established that a character scaling to the feat themselves rarely makes any sense, what about other characters getting hit? To make a long story short, breaking (out of) ice isn't equal to the thermal energy difference needed to create the ice, resisting being frozen isn't equal to the thermal energy difference needed to create the ice and getting hit in the face by a chunk of ice obviously isn't equal to the thermal energy difference needed to create the ice either. TLDR, it doesn't scale no matter how you want to look at it.
The last issue to tackle is the "usability" of the number we get from the calc. What do I mean by that? Well, let’s take a character like Karim from fire force. He actually gives a pretty detailed description of how his powers work. He uses his ability to manipulate heat to remove energy from the air. So, what's the issue? Well, the issue is related to the first and second ones. When he freezes someone, it doesn't scale, if someone breaks his ice, it doesn't scale and him throwing his ice doesn't scale either. Now one might say "but why can't he use the same amount of energy he can manipulate to throw the ice?" and the answer to that is in the explanation as to why we can't simply assume "Energy Manipulation" to scale across abilities.
Now there is just one more point I want to mention. What if we assume a character actually uses a legit method of transferring heat? Well, first of all, there would be some kind of basis for this, like it being stated or straight up being shown. Simply making ice pop up into reality would obviously not qualify. However, if a character does qualify there is still the issue that it would be nigh impossible to calculate unless the author is very specific about it. If the character has an ability that either acts like a heat pump or a heat sink, we can't really calculate it, nor can we use our calculation even as an approximation, since they might very well be vastly below our results. Then what about the assumption of using some kind of "refrigerant" (this might even be air)? Well in that case we could in fact use our calculation as a lowball. However, a character would very clearly need to demonstrate such an ability.
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Just to be clear, these aren't my only issues. I for example also take issue with cloud creation feats, since those don’t even make the tiniest bit of sense. This was simply to clear up some things and go into more detail where I felt it was absolutely necessary.