Summary of Criteria
To summarize, in order for something to be accepted and treated in feats as a proper black hole, one first and foremost must confirm that the object in question has reason to be believed to be a black hole to begin with. This is usually done via a
reliable statement that it is a black hole, but the detailed criteria can be found in the "Recognizing Black Holes"-section.
Additionally, the black hole should behave reasonably realistically, meaning that it shouldn't behave in ways that obviously contradicts the basic properties of black holes in science. Such contradictions can include, but are not limited to,
- something escaping the black hole's event horizon without being faster than light or resisting getting pulled further in once past the event horizon without moving faster than light.
- something that doesn't already have feats of High Universe level or higher durability surviving the singularity of the black hole.
- something destroying a black hole via brute force, be that through punches, energy beams or similar.
- something grabing the event horizon as if it were a tangible object.
- something moving the black hole by simply physically punching / kicking or grabbing it, instead of doing so by throwing something with momentum into it.
- the black hole being created or destroyed at faster than light speeds i.e. it's gravity being FTL.