1)
Narwhal's black hole can be physically destroyed which is impossible
stating from this page. And yes its physically because The Traveler uses their sword all the time.
As others have stated, Neuvillette gave Aether/Lumine specific Arkhe protection (aka hax) to allow them to destroy it with physical attacks, so this argument is null. Furthermore, even without this argument this can easily be dismissed as
non-canon game mechanics since the black hole wasn't able to be physically attacked in lore/in cutscenes, and otherwise the bullet example in the game mechanic page would apply to
alot of verses
More general examples include bullets doing minor damage to someone in gameplay in which they are essentially shown to be bullet proof. As mentioned above, it is not possible to chip away at durability like this in real life (If something can shrug off a bullet once, it can usually continue to do when hit by continuous number of them over an inconsistent interval against arbitrary areas).
Another case of game mechanics and/or Dark Shadow having resistance to
physics /
quantum manip (or even a whole feat of Dark Shadow being FTL, but that's another matter).
Same as the Dark Shadow example. And we have people shooting elements out of emblems in the verse, Traveler being able to recover stamina within like 5 seconds from running like a whole kilometre of distance, and people freezing tsunamis in less than a second in cutscene-time, so it's clear the verse, while it may have some basis and inspiration off reality, said reality should be considered as a secondary basis over incredible feats in a fantasy-themed verse, so while said feats are impossible to be done in reality, they shouldn't be discarded because of this. "Goku can destroy the Universe but that's impossible to do irl so he's just peak human" ahh argument.
We don't count characters having insane lifting strength from having 99999x of a dense material in their inventory (an example of a consistently rejected proposal of that is from Minecraft), so why should we count the Traveler being able to hold black holes in their inventory as anything here, as a feat of lifting strength or an anti-feat? This is just straight up cherry picking and again, an argument from game mechanics.
5) In the
The Black Hole Creation page it states: "It should also be noted that, even if the projectile resembles a black hole and shares the same basic function, it does not automatically qualify to be a real black hole. For further information, please see
Black Hole Feats in Fiction."
These arguments don't debunk the
actual reasonings as to why they were accepted as black holes in the first place, so this is just a non-argument. You even concede to them having overwhelming evidence of being black holes anyway
So even though it is stated that
light cannot escape,
shows a tidal force, event horizon, and accretion disc and is implied to have a suction, due to the above contradictions the black holes portrayed by Skirk and Narwhal should be removed.
Imo overwhelming evidence of narrative intention should be considered over anti-feats from, if I'm honest, nitpicking from a basis not established in the game, but rather reality, especially when the glaring anti-feats have arguments based off fallacious reasonings in the first place.
So yeah, I hard disagree with dismissing the feats. In fact if the feats doesn't get dismissed they would actually serve as consistency for the celestial body meta given that the verse is now 4-A via UES + creation.