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Boredom of a Monster REDUX. Registration thread.

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In strange dark room, a 20ft tall humanoid creature of black and white sat on a stone throne. He’s been asleep for a year or so since his last little adventure. Suddenly a deep growly voice the room “Okay E, let’s try this again.” The being now known as E stood up and snapped his finger. Light filled the room as strange orbs built into the walls previously unseen began to glow revealing the room in it’s entirety. It was kinda simple and bland. The walls, floor, and ceiling all seemed to be made of cut stone with a hardened wax coating the stone, giving it a glossy look and feel. A red carpet lead straight from the throne ,which was in the center of the room, to a large wooden door made of birch wood. The light revealed E’s figur-“No! We can describe that when a pcs get here!” O-okay...As if he sensed E was awake a robed figure suddenly appeared in front of the throne. It was as if he teleported there silently. “Sir...please don’t tell me you’re-“ E immediately cut him off “Yes we are. Don’t worry. I have a idea that will make things more interesting.” The robed figure was silent for a moment before responding “I’ll set up the machine.” Robed figure teleported out of the room and reappeared in a new place. It seemed to be sort of room with blindingly white walls and a strange circular symbol in embedded into the floor. The robed figure lifted his hand over the symbol and began began to speak. “The darkest depths to the brightest light. Search them all for beings that suit my masters needs.”

Character Sheet

All characters start at 9-B and at Hypersonic+

Name(self explanatory)

Age(self explanatory)

Main powers(Pick a character that fits the hax cap which is currently haxless to low. Also anything from Fate is banned)

Ability cards.

Upon arriving E will gift your character with five cards that will have special effects when activated. You get to decide what each card does based on its gimmick of which there are 5. Keep in mind all cards have a cooldown timer the length of which depends on the card being. You get 5 new cards per set.

Chraged/Ability card. This card acts as a addition power that bypasses the hax cap (only to the next level) when used. At the current hax cap a good example would be a ranged projectile that negates durability. This can be a custom ability if you want. Cooldown is 3 hours.

Environment Card. The hazards in the environment around can be just as important your own powers. This card (keep in mind card has to be customized. Once a environment is chosen it will be permanently set as the environment it transforms the battlefield into until later) will allow you to alter the battlefield to your advantage. Ranging from created a aura that buffs surrounding allies, to creating streams of lava that act as hazards, etc. Go wild with it. Just don’t make something that breaks the hax cap. Cooldown is 1 day.

The Trickster card. Seen as a pandora’s box. This card will cause something completely random to happen with no way to predict. It’s literally a unpredictable wild card that save or even destroy you. It can even cause you to get a set early. Cooldown is 1 week.

The transformation card. This card grants the ability to transform into a new temporary form (lasts an hour). You lose all your base abilities but gain new ones. Doing this also heals any damage done to you prior to transforming. Either pick a extra character or make it something Custom. Don’t break the hax cap. Cooldown is 1 day.

Escape Card. The most boring card. This card acts as a way to escape any battle. Rendering the opponent unable to follow you as you are teleported to a random location in the dimension.
 
Name. Bill

Age. 18 years old

Main powers. https://vsbattles.fandom.com/wiki/Gandalf_(Movies)

Ability cards.
Charge Card : Empowered Magic (Anything that Bill can usually do can be done with Empowered Magic, which strikes with greater raw force.))
Transformation Card: He turns into a dragon.
Environment Card: Saint Brigid's healing wind. (In high altitudes or cold windy areas, the wind more than modestly but not greatly heals all allies and friendlies)
 
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I will join but I need ideas of what to do since the hax is low (in which I have no problems) but the cards are something that I have to think about
 
You get one of each card type not just one

1 charge/ability. Can be customized

1 escape card

1 environment card. Has to be customized

1 trickster card

1 transformation card. can be customized
 
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you have either the extra ability or explain the customized power on the ability/charged card.

Either post a extra character or explain a customized transformation for the transformation card

The environment card has to be customized and explained by you

Trickster and escape card are not customized and have been explained
 
Name: ZEPHYR (Yes, stylized in all caps)

Age: 16

Character: https://vsbattles.fandom.com/wiki/Mine

Cards:
  • Charge Card - Odin Install: Zephyr swaps out the ammunition of his rifle with specially made Zantetsuken rounds. These rounds are specially enchanted, allowing them to bend space and negate durability in a 5-mm vicinity around their form.
  • Transformation Card - Diabolos Install: Zephyr fuses with his rifle, sprouting mechanical wings and a visor. In this form, he gains drastically increased speed and flight, and his visor acts as a sensor that detects enemies within his field of vision. Additionally, the shots he fires now mark the dimensional coordinates his foe possesses, causing them to lock on and home in on them when fired, even should the foe escape to higher or lower spatial dimensions (It can hit lower-dimensional and higher-dimensional beings)
  • Environment Card - Alexander Install: Zephyr, upon using this card, causes the environment to flatten, crushing buildings and objects in the vicinity to form a perfectly flat plane within its range. The surface becomes reflective like glass, and smooth enough that it's difficult for anyone but Zephyr to gain traction on it.
 
Name: "XD" (Xavier Domino)


Age: 17

Character:Diamondhead

Cards:
  • Charge Card -Rasenshuriken ?
  • Transformation Card - Full power Jirou minus Time Knocking?
  • Environment Card - the terrain is deformed, as if an earthquake occurred, the ground opens, volcanoes are generated, lava comes out and a rain begins that makes the individual feel as if each drop were a metal nail.

Theme Song: Ben 10 : Omniverse (Orchestral Theme By Enej Johhem)

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We are all born like Coal, many throw themselves into the fire to be turned into fuel of the life of others but those with great determination can be a Big Diamond
 
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King’s disaster is a little too much and how blades can the transformation state use via it’s psychic abilities?
 
The boholders eye beams are too much via insta death beams, sleep beams, and many others.

And 999’s mind Manipulation and empathic manipulation are too much as well
 
Name: Mari Nagano

Age: Unknown. Appears to be around 16, but is actually quite a bit older. (Likely 24-28)

Gender: Female

Appearance: The picture below, in addition to; She wears bandages on her left arm. Mari has a very strange and almost dreamy way of speaking in mostly abstract ways. Her accent is hard to place, but despite her Japanese sounding name, she's not ethnically Japanese and neither does her accent sound like one a Japanese person would have, it is a particularly strange eastern European accent.

Main Powers: The Imposter

Charge Card: Miniature Black Hole- For only 0.000000008 seconds Mari manifests a microscopic black hole smaller than even neutrons and protons, on the tip of her finger, at her nail. The single point which barely exists within the third dimension breaks and distorts time and space, sucking up anything the point touches within that small timeframe and reducing it to nothing but atoms.

Transformation Card: Kaido's Dragon from and Haki

Environment Card: The surrounding warps, becoming distorted and split. Creating a black colorless void which is cannot be seen through with normal eyes. It also creates a pseudo-Vacuum which makes it nearly impossible to breath. Although there is still air here, it is so incredibly thin that it wouldn't allow most people to get the air that's required for their brain and they'd pass out in under two minutes, without even considering the shortness of breath problems that would arise from trying to actually fight here.

c52ec875e1f49bb59e1e9a5513c7842c.jpg


"Human lives are sometimes unexpectedly cut short. It's always a tragedy, isn't it? Yes. Glum, depressing, sad, unfortunate, unlucky, ill-timed. However, we only experience such bittersweet feelings a few times in a lifetime, because human life is rarely taken away unreasonably in the first place; so don't you wish for it? For a world where we experience more of those bittersweet feelings."
 
Name: Leonidas

Age: 17

Main powers: Shinji Ikari (With Pre-God Eva)

Ability cards:

Chraged/Ability card - Hackmon's Vanquisher Claw

Environment Card - Equip Field: Transforms the surronding enviroment into a rocky, montanous arena, throught which random Equip Spell Cards are scattered around (Anybody, not only the user of the Enviroment Card, can use these Equip Cards). These equip cards are indestructible and are transferred into a characters's Equip Slot (an hammerspace/inventory like thing) upon touch, from which the user can read their effects and activate them at any time. Up to three Equip Cards can be in the Equip Slot at the time, but they mat be discarded to open up space for another one. Equip Cards dissapear when the Field leaves.

Transformation Card - Monica Pinkston but 17 (Apotheosis Canon, so that her magic resistance isn't higher D)

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Name: Duchess

Age: 18

Main Powers: Lupin III (With Equipment - Minus Time Travel and Paralysis Inducement)

Change Card - Roll The Dice: The Empress

Transformation Card - Vamp Amp: Base Game Rouge The Bat

Environment Card - One Hell Of A Time: Warps the environment into a crowded casino, where shadow-like figures, Luckies, appear. When touched, these have a 50% percent chance (determined by the flip of a coin irl (Heads: Good, Tails: Bad)) to increase the strength, durability, and speed by two, as well as turning the respective person completely invisible and inaudible to all those besides Enhanced Senses/Extrasensory Perception users and the caster of the field herself. However, should they land on tails, they will indeed stay invisible and inaudible, but at the cost of them becoming absolutely paralyzed from the neck down until the field leaves. In this space, Duchess and her allies have a nonexistent chance of getting a bad outcome.

Theme Song: Saxophone Under The Moon
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"I believe in luck. The possibility that fortune favors the bold. Well, everyone except you, of course. You were bold. Were. As in, my luck just beat your ass."
 
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Overlord You’re Good.

MaidRips . Lupin is fine but paralysis inducement is also restricted rouge’s item are to be restricted as well.
 
Name: Ren

Age:19

Main powers: Gauche Adlai

Ability Card: Sacred Mirror: A special mirror who’s blast absorbs anything it hits into itself ignoring durability.

Transformation Card: Patry (minus soul and mind manip and possession)

Environment Card: Mirror Cube: A large cube with mirrors for walls is formed around the space with numerous smaller mirrors floating around inside. The mirrors can reflect attacks and generate their own beams to attack. The user and their allies can enter the mirrors to protect themselves from attacks but they can’t make any attacks in this state.

Appearance: Here
 
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I haven't done a roleplay on this site yet, so pardon me for being inexperienced.

Name: Goliath
age: 26

Main Power: Zangief

Ability Card: Thorns. While activated, Goliath is surrounded by an invisible barrier, covered in magical spikes. While in this state enemies that hit Goliath with physical attacks take significant damage, while projectile attacks are reflected back at the opponent. This lasts for a limited time.

Change Card: Incineroar

Environment Card: The Champions Ring. Goliath summons a gigantic wrestling ring that appears on top of the ground, complete with ropes on each side. While standing in this ring, Goliath gains a significant increase in attack and durability. Additionally, the space inside the ring is now governed by certain Pro-Wrestling rules. Including:

-Pinning an opponent to the ground for more than three seconds causes them to "lose" instantly knocking them out regardless of how healthy they were beforehand
-Any opponent who leaves the ring for more than a count of ten "loses" temporarily incapacitating them.

Goliath is also governed by these rules, and the ring effects instantly end if he gets knocked out by any means (either physically or via rules)

these rules are enforced by an ethereal referee who is summoned alongside the ring.

Its your unlucky day pal. because today, THE CHAMPION will be your opponent

Listen here, kid. Any man, regardless of strength, will get knocked down once in a while. The mark of a REAL MAN is their ability to get knocked down and still having the DETERMINATION AND WILLPOWER to get back up!
Appearance:
decuvvl-0544d81a-fd5f-4d95-9499-86bf2ec0a11f.png
 
A note to all. I will post the Rp thread after the next player gets accepted. People still join after that but that’s when we will actually begin.
 
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