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In here we discuss any lore or gameplay of Armored Core.
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Can't we use dash dodging projectiles (and perhaps lasers, the handheld ones cause the satellite laser feats are probably aim dodging) after they are fired for combat speed? Is there a reliable value for railguns?
Also, I think the video below has at minimum a subsonic supporting speed feat. A couple of bosses are stated to be "approaching fast" from the stratosphere, and we cut to a scene of them flying in without the player AC having time to exfiltrate.
Stuff like going up to a gun-toting enemy and holding block with your sword is sketch, but honestly if you're actively reacting then it's perfectly validDash could definitely be used to wank the ***** outta the speed
Railguns we can confidently say their superior to modern day Railguns which reach Mach 7 to Mach 10, though I really think the wiki should stop allowing game mechanics to be used to get speeds
We also have just regular bullets that they shoot which would still yeild something
doneI suggest adding "Armored Core" and "FromSoftware" tags
I also made a general FromSoft discussion thread, once it picks up steam you should be able to round up some verse supporters there as well
Yeah that'll be an easy upgradewaiting secondary canon like lore book or art book....
Rip I was gonna use shipping containers, it woulda been around 10~11mFound their height for use in calcs
C4-621's Base Height
vsbattles.fandom.com
Rip I was gonna use shipping containers, it woulda been around 10~11m
This works but we can rather just do the frag for that, ik some of these things are fragged and v fragged all of which should yield High 8-C to 8-B results at the very very very bare minimum for steel fragI'm working on a method that uses the in-game meters measurements
Also I did this for a supporting feat
Fuel Tank Explosion (Armored Core)
vsbattles.fandom.com
It'd be 9-A+ still if we wanna lowball the height
99% of these things are emptyThis works but we can rather just do the frag for that, ik some of these things are fragged and v fragged all of which should yield High 8-C to 8-B results at the very very very bare minimum for steel frag
Yeah I'm getting on some of thoseAlso some peeps can vaporize other AC's and MTs in lore which would be 8-B too
I'll do some calcs myself to see99% of these things are empty
I don't see it yielding higher than the explosion itself
Yeah I'm getting on some of those
nothing too crazy tbh as far as hax goes but plenty of versatility given the genre and gameplayAny idea what kind of haxes/versatiles abilities we'll get?
man taking a closer look at this now I'd change the height if I were you, there are some things I take fault with in this calc and for one you should use photo mode for these kinda things but I'd take the pic from a side angle so the AC isn't actually like a meter or two away from the wall like it is here with it being from the back perspective, that kinda skews the measurement, I've got my own version as I've said before but my main concern here is that the angle you went about it with will inflate the sizeFound their height for use in calcs
C4-621's Base Height
vsbattles.fandom.com
The angle is fine since the pic showing the top is centered around the headnothing too crazy tbh as far as hax goes but plenty of versatility given the genre and gameplay
man taking a closer look at this now I'd change the height if I were you, there are some things I take fault with in this calc and for one you should use photo mode for these kinda things but I'd take the pic from a side angle so the AC isn't actually like a meter or two away from the wall like it is here with it being from the back perspective, that kinda skews the measurement, I've got my own version as I've said before but my main concern here is that the angle you went about it with will inflate the size
damn idk what happened there thenAlso this is in photo editor mode, it wouldn't let me pan out anymore
Yup but for a 10m tall guy who has the camera at least 8 or 9m away from the perspective that little difference in distance can make the difference, that's why I avoided doing it that wayThe only problem would be being slightly in fornt of the wall
Looking good although slight mishap, steel frag is 208J/cc not 203 so the results should be higher
I included the haxes considering the Coral bs that we'll seen near the end of the game lelnothing too crazy tbh as far as hax goes but plenty of versatility given the genre and gameplay
Oh, my badLooking good although slight mishap, steel frag is 208J/cc not 203 so the results should be higher
All good, nice workOh, my bad
I go by memory and sometimes it gets fuzzy
Alright (I have no idea what your talking about since I haven't got there yet)I'll handle the calcs for the ice worm in my blog, I was gifted several measurable shots by the goat @Chritin
how far are ya?Alright (I have no idea what your talking about since I haven't got there yet)
Just finished fighting the smelter monsterhow far are ya?
I just got the jumpy legs and the games difficulty just dropped to zeroJesus, the Enforcer's a pain in the ass
I was thinking if we wanna wank to the max C4 survives a Coral emission in Chapter 1 that was stated to vaporize a seaI'm pretty interested in this verse now. Up to Chapter 5 and planning on doing NG+ and NG++ for the extra content.
Bit curious on how Coral will end up being handled. It seems like basically space magic and the Fires of Ibis have been referenced as 'contaminating' outer space and 'scorching the stars'. Whether ACs can even remotely scale to that I'm not sure yet. There are two usable Coral generators that I know of at least.