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Alice Margatoid (Touhou Project) vs Caster (Fate/Stay Night)

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The possible adopted daughter of the goddess versus the witch from the Age of Gods. Who is more versatile and skilled in using magecraft? Speed equalized.

Scenario 1: Random encounter.

Scenario 2: Ryudou Temple.

Scenario 3: Forest of Magic.
 
Alice

Attack Potency: At least City level, likely higher

Durability: At least City level

Medea

Attack Potency: Town level casual attacks (higher than Aoko's starbow), City level via her strongest magic (Saber's armor and magic resistance couldn't have blocked it)

Durability: At least Wall level, City level with her shield (on par with Berserker's skin)


Medea is pretty screwed, unless she has prep. Even then, I don't know what she'd be able to pull.
 
Gemmysaur said:
Medea is pretty screwed, unless she has prep. Even then, I don't know what she'd be able to pull.
Medea can teleport short distances, fly and beam spam with ease on her turf. She can summon autonomous skeleton warriors en masse.
 
Short distances that can be compensated for with aoe, Alice can fly as well, autonomous skels don't do anything against flying opponents and can be killed by aoe.
 
Is everyone forgetting that Alice has an army of flying, magic slinging dolls under her direct control via her powers? That should make up for the AOE. Also, reading closer into the dialogues of the games and manga reveals that she is skilled in soul manipulation magic as well.
 
Drac32Drac said:
Is everyone forgetting that Alice has an army of flying, magic slinging dolls under her direct control via her powers? That should make up for the AOE. Also, reading closer into the dialogues of the games and manga reveals that she is skilled in soul manipulation magic as well.
Alice's "lasers" are more like real lasers (they pierce through) while Caster's ones are more like Particle Beams (they explode on contact).

As for soul manipulation... It is as useful as Caster's in any combat situation.
 
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