Spooky has Spatial Manipulation and can teleport Talion wherever she likes. Which means all she has to do is teleport away from him, make a room with no exit, and then teleport Talion in there. He can't walk through walls and although Talion can see through walls, I've never tried teleporting him through them. If he can't teleport through walls then she wins via incap, because he can't do anything to her. If he can then he has to teleport to a target, and she can just make sure all the Specimens and Monsters available for him to teleport to have hax on contact, since he always makes physical contact with the teleport target.
Then there's the problem with this. Spooky in character doesn't seem to go straight for the fight, let alone containment of this level, instead floating around and making small talk before doing anything. Even if she does decide to jump right in she doesn't know about his mindhax and so will be looking to toy with him; he's a physical guy carrying physical weapons, so as far as she's concerned he's unable to do anything to her. Which means she'll be sending her specimens at him one at a time to torment him. Talion, on the other hand, is an experienced warrior and tactician, and he's going to go for his mindhax immediately. If someone needs killing or mind controlling he almost invariably goes about it as quickly and effectively as he can.
So if Spooky teleports away immediately, which seems out of character, then she watches Talion slowly massacre the Specimens and Monsters one at a time, and gradually sends more and more until she decides to contain him in a room with no exit. Technically a victory, because he can't get out. On the other hand, she'll probably want to float around and talk to him, during which time Talion is going to take control of her.