• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
Lets go with Project Moon for this one

Composite Organism sadly doesnt get very far at least without Prep Time. They would have to get through all the Wings in order to get to the Head, and each Wing has its own bullshit it can pull out. Not to mention at least every person there knows how to use some form of basic weapon. This doesnt even take into consideration all of the Abnos, Distortions, and other creatures that lurk the Outskirts as well. This will most likely be put down by some HE/WAW level Abno, or a small team of Rabbits/Fixers of sufficient level (and a powerful Colour Fixer like Kali/Iori should do the trick as well)

Comp Org with Prep Time is where things get spicy, though, depending on where they get dropped, they may not be able to use their shiny stuff. Weapons and the such (mainly guns) are heavily restricted and generally very hard to get because of the Head, and since this thing is coming in with guns, The Head is going to be sending Claws, or even Arbiters after it if it's threatening enough......which it will most likely be. Binah alone should be able to handle it though easily with CM Type 2 locking everything down before getting exploded by Key

Comp Human is mostly the same. With no resists to the common hax of the PM series, despite its AP advantage and speed advantage, the generally haxxy nature of PM will ensure its win. Still cant properly put down Abnos, and if they try anything with T Corp, congrats, you get your time stolen and then you just die. Nothing shiny either, because Comp Human isnt going to win a fight vs an Arbiter

Comp Rock......well, with 24 hours, the goons in T Corp can probably use their time hax to speed themselves up and slow down the impact of the rock long enough to set up Time Track 2 around the City (basically the one in the L Corp facility but City wide) before using it to basically rewind to the start of the day so the Head can figure out how best to destroy it (repeat ad naseum until rock is dead)

5 minutes? Yeah the City may be doomed unless the T Corp goons really abuse the hell outta time manip

And Comp Existence most likely clears PM

Not too bad for PM to say the least
 
Back
Top