What does snatcher start with?
Snatcher EX's main attack is generating large energy pillars from under his opponent, which are accommodated with a shockwave every time they detonate.
These energy pillars also shoot the ground sparks from the
Mafia Boss's Supercharge attack if we're using Ultra Snatcher
Another major attack is a series of 1000 explosive flasks which can either come in small sets that directly target Hat Kid's position in rapid succession or large sets that launch off several vials at a time in an inaccurate manner. He can also
force an explosive flask to lock onto Hat Kid and follow her, which he uses later in his Teleport spam attack.
The Snatcher's Minions also play a role as an attack in the battle, huddling in large groups near Snatcher's hands as they rapidly rotate around the arena in a jump-rope type attack that requires Hat Kid to jump over the hoards to avoid damage.
Snatcher EX also has a tendency to teleport spam, jostling the player if not in the air, which he uses in conjunction with the shockwaves that are generated every time he reappears and the explosive flasks that directly target Hat Kid's current position.
Ultra Snatcher also fires five buzz-saws from the Conductor/Grooves fight aimed right at Hat Kid every time he reappears
Snatcher can also turn into a bunch of shadow copies of Hat Kid, taunting her as expected, before suddenly shambling forward to attack
Finally, he throws out a large stream of red/orange lasers that circle the arena twice or thrice, requiring the player to dodge by moving inwards or outwards to avoid the blasts immediately to the left, center and right of the player.