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This will probably be surprising but the relatively obscure kart racer spin off grants a lot of new abilities to quite a few members of the Classic Series cast. Those are the abilities I’ll be adding, today.
Canonicity
To start, this game is in fact canon.
Napalm Man’s ending is directly...
The main objective of this thread is to do a few minor High 5-A upgrades to some Classic Series characters. I also have a very possibly controversial 4-A or 3-A upgrade for a certain space bending robot master. Without further adieu, let's begin.
Torch Man and Dr. Wily’s Power Gear
These two...
Gonna get straight to the point.
The teleporters, right? They are demonstrably not instant. Which is why they have a speed rating on the wiki. Now I was originally like “damn, I can’t find anyone who reacts to the warp since it only happens at the end of the levels.” When Mega Man does it nobody...
Hello once again, fellas! Whew, another Classic MM CRT I cranked out, I know. This time, it shall be quickly covering something that might give Rock, Proto Man and Bass something interesting (and something they probs don't have in their profiles for some reason).
As we know, the Mystery Tank...
Heya, guys! Migue79 here to give you all another Mega Man CRT after a long time of not making a CRT for this series. And like some past CRTs I've made, this'll be a straightforward CRT.
This speed calculation, which nets results of 2029c (Massively FTL+), got accepted. Therefore, every single...
RULES :
Both at 5-A;
Speed is =;
Both bloodthirsty ;
Both are at their max ;
Both have knowledge of their opponents' powers ;
Pls not a stomp pls
NATSU:
BLUES :
INCON :
I’m back with another Mega Man crt and I’m going to make ability revisions(additions and removals) for Proto Man, Bass, Roll and Duo. Rock is not here because he probably has enough stuff to get his own crt so I’m only going to stick with these four for now. This is going to be a long one so I...
An in-verse fight for a change.
Both only get their standard weapons.
They both scale to same stats so no point in picking keys & speed equalization lol
Who wins?
Proto Man: 5
Bass: 9
This is something I've noticed for a while, many of the info present is innacurate or taken from another continuity. This isn't about stats (Though I know that Migue wants to tackle that) or any continuity besides the Classic one so don't worry about that.
I'll go page by page:
Mega Man...
These'll apply to Rock, Proto Ma, and Bass
Rock and Bass are missing Energy Manipulation
Rock and Proto Man should have Air Manipulation: https://megaman.fandom.com/wiki/Tornado_Blow (There's also stuff like Wind Storm, Air Shooter, and Tornado Hold)
Rock and Blues should have Magma...
So when was the last time you saw a Low 5-B match? Cause I haven't seen one in ages (Low 5-B versions are being used)
Speed is equal
Who wins and why?
Nikola Tesla:
Proto Man:
Inconclusive:
Both are classic canon. Speed equalized if somehow I'm missing somthing and one is massively faster then the other. Proto Man gets his weapons from Mega Man 10 while Bass gets his from Mega Man and Bass. Both are in character.
Round 1: Bass dosn't get Treble and Proto Man dosn't have the Big...
shouldn't bass be on 5-B along with mega man and Proto man or did he somehow get stronger than proto man who is said to be superior to bass? i'm confused
Proto Man only has his buster and shield, Saitama is Saitama
Speed equalized, this is Composite Proto Man (Planet Level+) vs Saitama 5-B
Who wins and why?
Using their 5-B Stats, unlike for fairness, my previous Mega Man vs Saitama thread, Proto Man only has his Proto Buster and Proto Shield
Hero for Fu
Speed Equalized of course