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So currently I know we don’t treat it this way despite calc members agreeing with a Rwby calc we should do it this way, so let’s make it an official rule / ruling. Should two explosives, preferably like next to each other, exploding simultaneous have their energy combined for the yield the...
So I recently came across this calc by @StrymULTRA : https://vsbattles.fandom.com/wiki/User_blog:StrymULTRA/Undertale:_Undyne's_house_explodes_(RECALC)
This made me realize something... We never really covered the incendiary effects of explosions, did we? I mean the destruction here is...
So, according to our Explosion Yield Calculations page, we list the human cross-sectional area as 0.68 m², but uhh... The article linked is paywalled, so we technically don't have a clue on where the figure came from: https://onlinelibrary.wiley.com/doi/10.1256/wea.29.02/pdf
How did we come to...
This thread pertains to calculations involving images showing the destruction of large objects, such as this one.
It means to clarify that a shockwave being visible does not mean that the feat occurred in seconds, because shockwaves are slow. Shockwaves through the air are sound, and they...
I was told to make a different thread prior to this existing, but seeing the discourse between on what is accepted and what's not between CGMs prompted me to make this.
So a little background on my state of mind. Basically I was just making a simple explosion calculation, using the measures...
Can the Formula for Explosion Yield be used when Calculating Explosions that aren't the result of explosives, but rather Energy Beams and things similar to that?
If an Explosion occurs on the ground of a Planet, but its scope is much greater (e.g. a Radius that spans Light Years), would you use...
So, I noticed that in VSBW's Page on Explosion Speed Calculations, it mentions the Method cannot be used in Explosions that don't occur from actual explosives.
"In order to use this method to determine a timeframe the explosion has to be caused by a explosive, in other words by a reactive...
I was wondering, with how Fusion can occur inside that of Thermonuclear Explosions, they can only last up to about a billionth of A second or so. However, what would an explosion be like if fusion did not stop at that and just continued and it’s density increased exponentially as the explosion...
I have made calcs using Brode's Method, which have been met with approval through various calc members, so I think it's a good idea to add it in. I'm pretty much the first Calc Group member to extensively use the method even. I think a case should be made for using Brode's Method.
See, all...
Before I get the explosion yield formula copy-pasted, what I mean is explosions created with sheer force.
For example, Knuckles punching hard enough to create explosions or Ra Moon crashing hard enough to create an explosion.
Is the strenght behind those impacts equal to the yield of the...
Question: "Why isn't Brode's Method talked about on this site?"
Brode's Method is an actual formula used to calculate the energy from explosions:
Where:
E is the explosion energy in joules
P1 is starting or ambient pressure (1 atm; would typically be 101,325 pascals unless otherwise specified)...
Hey guys, I was wondering if it's possible for someone to calculate the explosive yield created by The Offspring's Megaton Blast ability from Megaton Rainfall. In the video linked, a crater is made from the explosion which I'm not sure how to get the measurements of. It destroyed a large amount...
Ok so, in accordance with the Inverse Square Law, durability from tanking an explosion is gonna be-
[cross-section of the character * the intensity of the explosion in AP/m2]
-with various area formulas for whatever shape the attack is- usually a sphere or hemisphere, meaning the intensity is-...
How do we treat multiple small explosions as AP/Durability in terms of calcing them? Like Would say, 10 9-C explosions be just 9-C or 9-B/9-A? For exact figures, do we just add the Tons of TNT of each explosion together?
So, the formula for Ground Explosions is this- (with P being 1.37895 bars)
R^3*((27136*P+8649)^(1/2)/13568-93/13568)^2
But does that mean the Top or Bottom equation?
According to this field test (page 49/56), the depth/diameter ratio is 0.25. I found this searching for new ways to find depths of craters after DT informed us that the depth = 0.18 * radius (or diameter I don't remember) was only for meteor/asteroid impacts. I'm wondering if anyone can confirm...
So we have two formulas for explosion yields: One for mid-air explosions and one for explosions against a surface.
The later allows to change the pressure (In case, you know, the explosion happens underwater or in a vacuum), but the former doesn't.
I feel like this should be fixed.
Hello. After months using this new method, it's time to put some limits, as the title says. The formula is
(Density of Air/Time^2)*(Radius of Blast Wave/Ratio of Specific Heat of Air)^5
This formila is used to calculate shockwave of explosions or even physical attacks that caused a shockwave...
Hey, so I was curious, and decided to test the formula, just for fun and I found that it wasn't all that correct.
so I used nuke map, and. Put in 16 kilotons of tnt as the yield of the explosion, and these rates for the radius'.
Fireball: 0.240 km
20 psi: 0.55 km
5 psi: 1.15 km
Radiation...
There is a way to find the size of an explosion if it happen beyond the horizon?
Like, there is no objects to use for pixerscaling but i have a rough idea about what distance the explosion happen?
So over on Discord, DMUA talked of a way to calc pillar explosions that I have only ever seen used once before.
That was in this Dragon Maid calc.
At the time, this method for the Dragon Maid calc was dismissed, seemingly for the reason of "this isn't how we calc explosions."
But, again...
Nothing too big here, but, something I've been thinking about for a little bit, wouldn't measuring height of an explosion count as radius?
Since a ground based explosion is supposed to be hemispherical, we wouldn't need to cut the height in half (Assuming it is actually a hemisphere and not a...
Problems with the current model
Now if you are to go to the Explosion Yield Calculations page you'll find instructions on how to find the yield of an explosion going off of the air blast radius (near-total fatalities). But see there is a problem with that, that requires you know the radius of...
https://m.youtube.com/watch?v=fBoFrK4Oraw
Feat happens at 11:19
This explosion is large and powerful enough to knock out a distant satellite. It also generates a shockwave that dissipates dark clouds that covered a city just a few moments ago and affects the entire planet. How would I go about...
We already have an alternate formula for ground based explosions as opposed to the nuclear yield. Does such a similar formula exist for aerial explosions?
Just a simple thingy, no big rush.
Jason's taken this (skip to 2:12) and walked it off.
He can also fight those who can hurt him, like Freddy.
Just a simple thing, might be a huge upgrade, I dunno.
So which fireball equation do we use? Cause I've seen a few variations used and accepted. Some of them have given 3 times the result of another, sometimes it's two, and other times they're close. Maybe I'm just getting them confused with each other?
1.
M = Mass in Kg
C = Temperature of fire...
Well it seem that we accept Two Explosion formula for calculate an explosion with the Radius:
R = Y^(1/3)*0.28 with R as the radius of the explosion.
and
W = R^3*((27136*P + 8649)^(1/2)/13568 - 93/13568)^2 with R as the radius of the explosion and P is the pressure of the shockwave in bars...
with this equation to find the explosion yield of nuke like explosions Y=((x/0.28)^3)/1000, I was just wondering what the units of measurement are and how to find them if they are variable.
I know that Y= megaton yield, x = kilometers iirc, but what are the other ones? what do 0.28 and 1000...
I was testing a few things with this calculator and I noticed that optimized airburst explosions always produce explosions roughly 1.3x larger than a surface burst, and to produce an explosion of equivalent size via surface burst you'd need nearly 2.2x (1.3^3) more energy.
The airburst setting...
Long time ago I made a blog proposing a new equation for explosions and how to scale it to durability, the equation is the following: W = R^3*((27136*P + 8649)^(1/2)/13568 - 93/13568)^2 where W = yield in tons of tnt, R = radius in meters, and P = pressure of the shockwave in bars; the equation...
Often times in fiction, an attack creates an explosion. It might be a beam of "energy" or something, & create an explosion, but finding the type of energy used to create the beam &/or explosion may be difficult.
Similarly, sometimes in explosion, machinery may explode, & a lot of machinery can...
When it comes to tanking explosions, I beleive we generally use the inverse square law when concerned about durability from tanking an explosion.
However, there seems to be some inconsistentcy with this.
Some explosio calculations seem to blatantly ignore this law. Assuming that the entire...
I have other questions, but I'm only asking this one for now. Does anyone know how much energy would be required to atomize the entirety of New York City, which has an area of 789 km^2?