can I comment on this CGD?
Old calc and why it's wrong:
1. It uses forearm length, you should be using what's closest to the crater as POV issues would make the crater seem smaller then it actually is.
2. It uses fragmentation because of the cracks, which is wrong as the crater has depth, and the reason we say it's fragmentation is because of the cracks, however, the actual depth would be pulverised, or at least violently fragmented, as we don't see them/only see 2 extremely small fragments. Cracks in a crater don't imply fragmentation for the entire volume, when we see pebbles falling out of...
2. It uses fragmentation because of the cracks, which is wrong as the crater has depth, and the reason we say it's fragmentation is because of the cracks, however, the actual depth would be pulverised, or at least violently fragmented, as we don't see them/only see 2 extremely small fragments. Cracks in a crater don't imply fragmentation for the entire volume, when we see pebbles falling out of...
- Vzearr
- Replies: 16
- Forum: Calc Group Discussion


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