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Lookism - Removing Daniel's wanked abilities + Adding a weakness

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I noticed Daniel's profile seems oddly wanked in the abilities section so i wanted to fix that;

Let's start shall we?

Automatic Statistics Amplification and Automatic Statistics Reduction depending on the opponent (The Ultra Instinct ability without having it mastered makes the unconscious state stronger, and vice versa, depending on the combative ability of his opponent.)

Pain Tolerance (Able to keep fighting despite great injuries[5][6][7])
  • This ability is now considered stamina

Instinctive Action (While Daniel is completely distracted thinking of another topic, Daniel was able to evade at the last second from multiple attacks[8]. Can detect and intercept ambush attacks[9])

Pain Infliction, Limited Durability Negation (Systema Users can inflict pain and bypass Logan's natural defense[18])
Reactive Evolution (Can develop abilities such as the perfect way to counter someone, weapon mastery, becoming more resistant to electricity, or increasing his speed and strength just by copying someone[10][9][7])
  • I don't have any problems with everything here, I just want to change the justification, Because, Daniel getting stronger and skilled the more he fights is just Accelerated development (Which he doesn't get stronger or faster)
  • It's not really reactive evolution on the martial arts part but more on the creating resistences
  • He also never developed a perfect way to counter someone, He was just getting more skilled via Accelerated development
So i propose for it to be like this;

Accelerated Development (Combat: Skills - Can get more skilled when copying others or when his body is pushed to the limit[10][9][7])
  • It's not stated they were getting stronger or faster, They were just getting more skilled as the fight progressed
  • They were not creating new abilities, They were not resisting new abilities there was nothing like that, Their skills was the only thing that was getting stronger

Reactive Evolution (Capable of adapting to attacks he previously got knocked out the first time)
  • As for the weapon mastery part, Daniel was just swinging his belt and using his flexibility to his advantage, He did not become a master at using whip-like weapons

Weapon Mastery (Able to use a whip and brass knuckles to fight despite never using them before[19][20][21])
  • Whip - Daniel was just swinging and using his flexibility to his advantage, Just being capable of using something does not grant you weapon mastery
  • Brass Knuckles is just you placing on your hand and just start fighting like you normally do, What does mastery have to do with any of this?

Resistance to Analytical Prediction (Easily adapted to Chuck's Analytical Prediction early on[12][13]. Later on completely outmatched Justin and Chuck together when they overwhelmed him in the past as a duo[14])
Fear-Inducing Aura, Fear Manipulation (Jerry, a character with great determination[23], sensed something and then felt an instinctive fear of Daniel[7]. Later on, another encounter with him made Jerry feel greatly afraid[24]. Caused a room full of martial artists to freeze in fear and trigger their fight or flight instincts)
  • This is just Social Influence (Instilling fear via Intimidation and strenght difference) and there's nothing supernatural about this
  • They started feeling fear the moment they witnessed his strenght
  • They were also not paralyzed with fear further showing they have enough willpower to circumvent this as stated in the Social influence Page
  • There is also not even a single mention about Aura
Reactive Evolution (During his copying battle with Johan Seong, he was able to evolve faster[4])
  • It's legit stated that he had the martial arts already mastered, Also he wasn't evolving, He was just obliterating Johan due to being more skilled + versatile + experienced + more techniques
Durability Negation and Limited Paralysis Inducement (Daniel can perfectly replicate Warren's CQC, a technique that attacks the heart directly and paralyses it.[25] )
  • Daniel has copied CQC but he never did copy the heart paralysis inducement as he never saw it in the first place
Limited Power Mimicry (Daniel is considered to be a Genius who can mimic any opponent's movement perfectly, and masters them right away[4])
  • "and masters them right away" - The profile is using UI Daniel, UI Daniel is stated to have already mastered the martial arts he is using, He did not master them after copying
  • Though, I say his UI Key should get a Enhanced Martial Arts (Has several martial arts already mastered)
Martial Arts (Has mastered over seven martial arts right after copying them. Due to his body being perfect he basically can copy and master any martial art with ease)
  • This one is also using UI to justify

Fixing something about his Abilities;

Damage reduction
gets changed to UI Daniel key as he performs the feat while in UI

Resistence to Poison gets changed to Post time Skip key as the feat was performed there

Attack Reflection gets changed to UI Daniel key as he performs the feat while in UI (Also the shoulder roll gets removed, Attack reflection means you are using the attack of the opponent against them, Shoulder roll doesn't do that)

Enhanced Martial Arts gets changed to UI Daniel (While he is in this state he has over 7 martial arts already mastered)

Statistics change for UI Daniel;

Attack Potency: Varies (The Ultra Instinct ability without having it mastered makes the unconscious state stronger, and vice versa, depending on the combative ability of his opponent) up to at least Small Building level in UI Mode (Was able to beat Gun Park. Greater than True Body Daniel)

Speed: Varies up to at least Supersonic+ (Maximizes his Dynamic visual in UI state. Relative to Gun and Goo. Superior to Johan)

Lifting Strength: Varies up to Class 25 (Comparable to Zack Lee)

Striking Strength: Varies up to at least Small Building level

Weakness
- The Ultra Instinct ability without having it mastered makes the unconscious state stronger, and vice versa, depending on the combative ability of his opponent

TL;DR
  • Daniel Loses resistence to analytical prediction in all of his keys
  • Weapon Mastery gets removed
  • Pain infliction via Systema gets removed
  • Instinctive action gets nerfed
  • Attack reflection gets nerfed
  • Daniel loses aura and fear inducement as they are through natural means
  • Reactive evolution gets nerfed and gets the justification changed
  • UI Daniel's reactive evolution gets removed
  • Accelerated development heavily nerfed
  • Daniel gets "Varies" in his statistics
  • Some skills move to another key
  • UI Daniel gets his dura neg and paralysis inducement removed
Staff Votes;

Staff Agrees - LephyrTheRevanchist, DarkDragonMedeus

Staff Disagrees -
 
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I find myself agreeing with everything except,
I don't think we should really remove Statistics Amplification as well.

I think it should be more like

Automatic Statistics Amplification and Automatic Statistics Reduction depending on the opponent (The Ultra Instinct ability without having it mastered makes the unconscious state stronger, and vice versa, depending on the combative ability of his opponent.)

Removing Stats Amps is a stretch, considering how his power can increase as well as decrease depending on the opponent.
Resistance to Analytical Prediction (Easily adapted to Chuck's Analytical Prediction early on[12][13]. Later on completely outmatched Justin and Chuck together when they overwhelmed him in the past as a duo[14])
From "Chuck's AnPr is similar to Ayanokouji's AnPr" to "Chuck doesn't have AnPr". 😭
 
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No speech bubble there, it's very possible Zack just had his mouth open.
Seeing a move that says it will match the opponent and calling it a "reduction" is incredibly misleading.

I disagree with the varies up to section as well. He starts every fight at full strength against a character he doesn't know the strength of. He only varies once fighting them, everything can stay.
 
I find myself agreeing with everything except,

I don't think we should really remove Statistics Amplification as well.

I think it should be more like

Automatic Statistics Amplification and Automatic Statistics Reduction depending on the opponent (The Ultra Instinct ability without having it mastered makes the unconscious state stronger, and vice versa, depending on the combative ability of his opponent.)

Removing Stats Amps is a stretch, considering how his power can increase as well as decrease depending on the opponent.
From "Chuck's AnPr is similar to Ayanokouji's AnPr" to "Chuck doesn't have AnPr". 😭
Fixed
 
I disagree with the varies up to section as well. He starts every fight at full strength against a character he doesn't know the strength of. He only varies once fighting them, everything can stay.
Still doesn't change the fact he lowers himself to match the opponent
 
From a surface reading, this seems fine. Can take a more in depth look later if needed.
Looks alright to me.
Sorry for bothering but i would like this to be evaluated too;
Btw, I also noticed another thing

Durability Negation and Limited Paralysis Inducement (Daniel can perfectly replicate Warren's CQC, a technique that attacks the heart directly and paralyses it.[25] )

Daniel has copied CQC but he never did copy the heart paralysis inducement as he never saw it in the first place

I say we take this one out too, What do you guys think?
The description makes it seem CQC is a technique that always aims for the heart which is not the case
 
First scan seems to be missing

But if supporters can't show him copying/applying the technique, find by me to remove it
I'm sorry for bothering once again (Please), But i found another problem in the profile

Limited Power Mimicry (Daniel is considered to be a Genius who can mimic any opponent's movement perfectly, and masters them right away[4])
  • "and masters them right away" - The profile is using UI Daniel, UI Daniel is stated to have already mastered the martial arts he is using, He did not master them after copying
  • Though, I say his UI Key should get a Enhanced Martial Arts (Has several martial arts already mastered)
Martial Arts (Has mastered over seven martial arts right after copying them. Due to his body being perfect he basically can copy and master any martial art with ease)
  • This one is also using UI to justify
That is all i believe (I hope)
 
Zack was very emotional in this scene, He was starting to develop an inferiority complex due to losing to Daniel

Also, Not having bubble doesn't mean anything
Not having a bubble means a lot when having a bubble is the primary way to show a character is making sound.
Chapter 499 shows this when Seongji Yuk starts screaming his lungs out. It shows his screams with speech.

Still doesn't change the fact he lowers himself to match the opponent
But it doesn't just lower him. It also can make him stronger to match the opponent. Calling it auto statistic "reduction" is extremely misleading.
 
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