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Game-point; Ready...Slap! | Travis Touchdown (No more heroes) vs The Player (Slap Battles) | [7-1-0] (Grace)

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ok yeah sorry, i missunderstood, lets not derail the thread
I'm not insulting the game, it's Roblox, the visual style is what it is, the games are made by few or one person based on one unchanging and the character models lack hands, joints and most other body parts. The animations are objectively very limited.

Yes.
 
Also to back up bob being used players typically decide to persue their opponent along with bob to slap them into his distance so i dont see how travis is going to deal with bob and the player, while half blined when the player has dozens of ways to just win such as gold transmutation hax, heat seaking para hax bricks. Bob just bfring him to the dark realm if he gives off too much power, just using elude to counter 90 percent of his stuff. For travis to have to kill slap he would qutie literally need to destroy him down to the bone as he can survive just fine without his Skin or organs, and that would likley take a while and slaps not just gonna let him do that. Send him to the redacted dimension (doubt this would would because lifting strength unless slap directly hit him into it)) Hit him with reaper and just run till death hax takes place (one of the most popular strats in the game btw). Reverse his attacks back on him with reverse or just use el gato to heal back to full hp. If travis starts wailing on slap in one place bobs going to take a u turn and go after him forcing travis to eventually get off of slap. Get easy incons with link and sbeve. Megarock is a great wincon and slap is willing to wait in a rock for ten hours so. He can stun travis with stun. Rob is just bob but better in this scenario. Slow down him with shard. (oh yeah also smiler is just an easy gg cause skin removal). Confusion screws over travis senses, nightmare is passive illusion creation if travis gets close. He has a auto trackign transmutation bullet thta he can snipe people hundreds of miles away with. Jester to make him dance to his death. Alchemist to make potions to continously buff himself while debuffing travis (Saves through gloves).
bumping argument this so it dosent get ignored
 
Anything heat-seeking, melee based or otherwise not a guaranteed hit is useless against Travis, he dodges, parries and deflects shit way beyond it. Which in itself outlines why the "Slap starts with perfect hax" argument doesn't work, he doesn't know what the perfect choice would be and several of these sound like an easy win but end up with him getting mulched in close quarters.

The regen is nowhere near High-Mid so as far as the profile is concerned Travis can just cut him apart. Everything else doesn't really matter, I'm not opposed to the guy having a few valid wincons, I have never said he didn't. Problem is Travis just kills him faster than that.
 
Anything heat-seeking, melee based or otherwise not a guaranteed hit is useless against Travis, he dodges, parries and deflects shit way beyond it. Which in itself outlines why the "Slap starts with perfect hax" argument doesn't work, he doesn't know what the perfect choice would be and several of these sound like an easy win but end up with him getting mulched in close quarters.

The regen is nowhere near High-Mid so as far as the profile is concerned Travis can just cut him apart. Everything else doesn't really matter, I'm not opposed to the guy having a few valid wincons, I have never said he didn't. Problem is Travis just kills him faster than that.
im not saying hes going to start with perfect hax, im just bringing up some wincons that are relativley popular in the game. Slap dosent need to know the pefect choice hes most likleuy just going to choose whatever he thinks will instakill travis (like a good chunk of the gloves i mentioned above). slap is not going to stand there like an idiot while travis tries to cut him hes going to fight back. Bob as i have explained earlier is a likely first choise and has several ways to just kill travis
 
im not saying hes going to start with perfect hax, im just bringing up some wincons that are relativley popular in the game.
And like half of these just get him killed instead, without even going into the ones that are good in the game but you didn't include because they aren't actually that good in this VS match.
slap is not going to stand there like an idiot while travis tries to cut him hes going to fight back.
He doesn't need to be standing there, Travis is so much better of a fighter he might as well be though.
 
And like half of these just get him killed instead, without even going into the ones that are good in the game but you didn't include because they aren't actually that good in this VS match.

He doesn't need to be standing there, Travis is so much better of a fighter he might as well be though.
will respond later
 
He doesn't need to be standing there, Travis is so much better of a fighter he might as well be though.
From the clips youve shown his main weapon is his beam sword, do you really think slap is so incompetent to the point that he cant even dodge a sword at least once, he should be able to dodge a couple times regardless of skill slop.
And like half of these just get him killed instead, without even going into the ones that are good in the game but you didn't include because they aren't actually that good in this VS match.

.
I didnt bring them up because this a is a death battle, and slap knows this. Why in a fight that is so different than his main game would slap just find the glove that knocks his opponent back instead of the one that instantly kills his opponent, espcially since in his game everyone tanks his own ap value. Ive explaine dseveral times why one of the gloves hes ost likley to go first is bob which travis has no counter to. If travis is wailing on slap (itll take at least a couple seconds to kill him), and he notices bob coming closer before slap is dead, hes either gonna just move back or fight bob, either which end with slap alive. Ive also showed ways that slap could isntan tly kill travis other than bob or just freeze him
 
But Armor, clearly the thirteen year old behind the slap dude is gonna use this one glove over all the others! And also know the ups and downs of Travis!

Sigh.
not what im arguing nor is it how player characters work, i have explained myself several times and its getting annoying to repeat myself
 
not what im arguing nor is it how player characters work, i have explained myself several times and its getting annoying to repeat myself
If there isn't an in-character, roll a 200+ sided dice.

For each glove.

Travis FRA.
 
From the clips youve shown his main weapon is his beam sword, do you really think slap is so incompetent to the point that he cant even dodge a sword at least once, he should be able to dodge a couple times regardless of skill slop.
Travis is really good at exploiting the tiniest gap in the enemy's defense. It's not a question of being incompetent he has absolutely just instantly killed really skilled people in the opening seconds of a fight, the average guy vs Travis is like one clash of a sword and then their head flying off.
I didnt bring them up because this a is a death battle, and slap knows this. Why in a fight that is so different than his main game would slap just find the glove that knocks his opponent back instead of the one that instantly kills his opponent, espcially since in his game everyone tanks his own ap value. Ive explaine dseveral times why one of the gloves hes ost likley to go first is bob which travis has no counter to. If travis is wailing on slap (itll take at least a couple seconds to kill him), and he notices bob coming closer before slap is dead, hes either gonna just move back or fight bob, either which end with slap alive. Ive also showed ways that slap could isntan tly kill travis other than bob or just freeze him
You do realize that Bob as you described him isn't a win condition right? Like yeah if he pursues endlessly he can eventually kill Travis but if Slap gets killed and Travis survives for like a week before dying that's still a win for Travis (especially since he eventually resurrects). Hell if he's in a fight to the death he probably won't use it because it doesn't provide him any protection, vs a more instant wincon.
 
If there isn't an in-character, roll a 200+ sided dice.

For each glove.

Travis FRA.
have you not been reading anything during the entire thread...... were doign this based on what is most popular in the game by players and assuming slap is not an idiot that would use a glove like stick against a combatant with a light saber. There isint an in character by minecraft steve yet we dont roll a dice for every item he ahs in the game. I feel like youre being biased
 
Travis is really good at exploiting the tiniest gap in the enemy's defense. It's not a question of being incompetent he has absolutely just instantly killed really skilled people in the opening seconds of a fight, the average guy vs Travis is like one clash of a sword and then their head flying off.

You do realize that Bob as you described him isn't a win condition right? Like yeah if he pursues endlessly he can eventually kill Travis but if Slap gets killed and Travis survives for like a week before dying that's still a win for Travis (especially since he eventually resurrects). Hell if he's in a fight to the death he probably won't use it because it doesn't provide him any protection, vs a more instant wincon.
Slap can survive with their head falling off, by the time travis realises slap isint gonna die from that slaps already made another move. The reaosn i assume bob is a wincon hes going to be persuing travis in tandem with slap fighting him. Slap is not going to let bob do all the work, and from what i cant tell travis just knows something bad is gonna happen if he touches bob not that hes gonna instantly die. Slap is not the average guy (i know slap is less skilled but hes not the average guy). He would use it as we assume they start on opposite ends of the arena, slap would have to use a ranged option so that cuts down alot of things, then hes gonna wanna use something that ends the fight fast. Theres only one real glove that is ranged and a one shot. it also comes with the beenfit of not despawning if slap switches gloves. So slap could literally switch gloves and then swithc to something like bob
 
have you not been reading anything during the entire thread...... were doign this based on what is most popular in the game by players and assuming slap is not an idiot that would use a glove like stick against a combatant with a light saber. There isint an in character by minecraft steve yet we dont roll a dice for every item he ahs in the game. I feel like youre being biased
"What is the most popular--" nope. Can't use players for this shit, what IN-VERSE does JS use? If you can't answer that, why are you arguing that?

Hell, Steve/Alex actually has an existent in-character showing they use what is needed for the situation from the trailers, the Terrarian needs to be equipped for versus threads anyways so it's not that hard to say how they'll act when given a sword, a set of armor, etcetera, but for someone like Slap, who literally has nothing but gloves to use, roll that dice and go gambling. Most of the time, you'll hear "Aw, dangit!"
 
I am also voting Travis, I think this debate's gone on enough.
 
"What is the most popular--" nope. Can't use players for this shit, what IN-VERSE does JS use? If you can't answer that, why are you arguing that?

Hell, Steve/Alex actually has an existent in-character showing they use what is needed for the situation from the trailers, the Terrarian needs to be equipped for versus threads anyways so it's not that hard to say how they'll act when given a sword, a set of armor, etcetera, but for someone like Slap, who literally has nothing but gloves to use, roll that dice and go gambling. Most of the time, you'll hear "Aw, dangit!"
so could we not just equip slap in this case ? Slap does actually use what is needed for the situation. lanterns for dark places. Swords in well, a sword fight. Plungers to stick on surfaces in an obby they cant normally complete. Theyve also smart in combat situations like using reverse to counter a bubble trying to knock them off the map
 
Slap can survive with their head falling off, by the time travis realises slap isint gonna die from that slaps already made another move. The reaosn i assume bob is a wincon hes going to be persuing travis in tandem with slap fighting him. Slap is not going to let bob do all the work, and from what i cant tell travis just knows something bad is gonna happen if he touches bob not that hes gonna instantly die. Slap is not the average guy (i know slap is less skilled but hes not the average guy). He would use it as we assume they start on opposite ends of the arena, slap would have to use a ranged option so that cuts down alot of things, then hes gonna wanna use something that ends the fight fast. Theres only one real glove that is ranged and a one shot. it also comes with the beenfit of not despawning if slap switches gloves. So slap could literally switch gloves and then swithc to something like bob
also bumping this so it dosent get ignored
 
nope this is SBA

Lanterns, swords, and things like that are stuff exclusive to other gamemodes, he doesn't have those things in the main game
not the point, i am not equipping him with these materials, i am saying slap is at least smart enough to know what objects he needs for what situations
 
I feel like for standard tactics in the case of sandbox games you can just base stuff off whats meta and whats not

Like sandbox games typically have a system of what players agree is "good" and what players agree is "bad". Weapons/abilities that are considered "good" are often used more against their opponents for the sake of winning and I feel like if we applied this logic cross verse especially for roblox verses, it would make deciding what they would do much easier

For example, if theres a roblox games with a sword, gun, scythe, and a pair of scizors and the pair of scizors is seen as the best weapon in the game then since players treat this weapon as "meta" and tend to use this alot we can assume they would lead with this in cross verse

I'll prob make a CRT to apply this to all roblox sandboxes tbh
 
not the point, i am not equipping him with these materials, i am saying slap is at least smart enough to know what objects he needs for what situations
But the main point here isn't really if he's smart enough

the main point here is if he's fast enough to swap before travis cuts him to bits

if he can swap to a defensive glove before travis cuts him again then yeah he'll survive but if he can't then travis would prob kill him
 
But the main point here isn't really if he's smart enough

the main point here is if he's fast enough to swap before travis cuts him to bits

if he can swap to a defensive glove before travis cuts him again then yeah he'll survive but if he can't then travis would prob kill him
this is mainly just to counteract reapers point that the best way to decide is just rolling a 200 sided dice. Menu swapping usually takes 1-2 seconds to search and equip the glove.
 
another thing i want to bring up is travis would likley bring his gaurd down after he slices slaps head off or something, as heel think the job was done
 
this is mainly just to counteract reapers point that the best way to decide is just rolling a 200 sided dice.
Reapers point was just him asking the question of what slap would use inverse

Iirc it was already explained earlier that slap just leads with TS setup into a one shot glove since thats what most players do against any legitimate threat so I don't feel like you needed to answer that tbh beyond I guess quoting where this was said
Menu swapping usually takes 1-2 seconds to search and equip the glove.
according to armour its going to take travis like a second at most to just cut him again, so if it takes 1-2 seconds to swap, I don't think Slap would be able to equip a glove fast enough then before travis cuts him
 
another thing i want to bring up is travis would likley bring his gaurd down after he slices slaps head off or something, as heel think the job was done
I mean...if he sees the player just roblox jump away from him in suprise from the fact that he can harm them I don't think he'll take that as "done"
 
Reapers point was just him asking the question of what slap would use inverse

Iirc it was already explained earlier that slap just leads with TS setup into a one shot glove since thats what most players do against any legitimate threat so I don't feel like you needed to answer that tbh beyond I guess quoting where this was said

according to armour its going to take travis like a second at most to just cut him again, so if it takes 1-2 seconds to swap, I don't think Slap would be able to equip a glove fast enough then before travis cuts him
one cut isint gonna be enough to kill slap
 
I feel like for standard tactics in the case of sandbox games you can just base stuff off whats meta and whats not

Like sandbox games typically have a system of what players agree is "good" and what players agree is "bad". Weapons/abilities that are considered "good" are often used more against their opponents for the sake of winning and I feel like if we applied this logic cross verse especially for roblox verses, it would make deciding what they would do much easier

For example, if theres a roblox games with a sword, gun, scythe, and a pair of scizors and the pair of scizors is seen as the best weapon in the game then since players treat this weapon as "meta" and tend to use this alot we can assume they would lead with this in cross verse

I'll prob make a CRT to apply this to all roblox sandboxes tbh
should i refrain on making more roblox matchups until crt is passed
 
I feel like for standard tactics in the case of sandbox games you can just base stuff off whats meta and whats not

Like sandbox games typically have a system of what players agree is "good" and what players agree is "bad". Weapons/abilities that are considered "good" are often used more against their opponents for the sake of winning and I feel like if we applied this logic cross verse especially for roblox verses, it would make deciding what they would do much easier

For example, if theres a roblox games with a sword, gun, scythe, and a pair of scizors and the pair of scizors is seen as the best weapon in the game then since players treat this weapon as "meta" and tend to use this alot we can assume they would lead with this in cross verse
The behavior of an online community should not be treated as canonical information (unless you're telling me Master Chief was calling people slurs in deathmatches), plus what's meta in a game is rarely actually what's best vswise. If it's a game like an RPG where there's a clearly "best" set of equipment (like a sword with the highest attack or so on) it's fine to assume that's what they'll be using but otherwise eh. With that said if you want a character to start with the right equipment you can just make them do that, doesn't count for stuff like the strongest per tier thread but you're allowed to pick and choose equipment for vs matches
 
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The decisions of an online community should not be treated as canonical information (unless you're telling me Master Chief was calling people slurs in deathmatches),
In this case though i feel like this should be treated as an exception since whats used the most in sandbox video games is dependent on the community while games like HALO have actual lore that tells us what the characters would do
plus what's meta in a game is rarely actually what's best vswise. If it's a game like an RPG where there's a clearly "best" set of equipment (like a sword with the highest attack or so on) it's fine to assume that's what they'll be using but otherwise eh.
Yeah this kinda where i'm getting at and I agree it wouldn't be the best vswise, but it would be a far more consistent lead than just having people say "they'll lead with this!" only to then say "no actually they'll lead with that" and then later say "actually nvm they'll lead with Z!"

reading someone backpeddle to this extent is very frustrating
With that said if you want a character to start with the right equipment you can just make them do that, doesn't count for stuff like the strongest per tier thread but you're allowed to pick and choose equipment for vs matches
I feel like it would be more fitting if the character just uses what their known for using in threads than just cherry picking the equitment
 
ok i feel like my arguments havent actually been debunked and people are just going with the fra train cause they saw one side had more people. But
 
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