Arkansalter2
He/Him- 8,181
- 2,638
I rule stomp but if it isn't, a very decisive victory for John Slap.Is that a vote for slap? If it is il count it tommorow in going to bed
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I rule stomp but if it isn't, a very decisive victory for John Slap.Is that a vote for slap? If it is il count it tommorow in going to bed
And then I responded which just makes this circularI explained why ebg can use multiple gloves,
Hammerspace doesn't just magically make you able to use multiple items at the same time, it makes you STORE stuff in situations you normally wouldn't be able to and allows you to pull it out but that's about itthey have hammer space and would have no trouble pulling it out.
I challenge you to name one other glove slap would use that would make a perfect defense,
Which they'll just pass through like they normally do since they never use spectator in characterkeep in mind spectator pops up inmedealty so the first defensive glove they see will be spectator.
Buddy a big reason why EBG take this is because of the fact that distance benefits them here. Slap needs to get close to do almost anything, EBG doesn'tSlap is going to keep his distance until his cooldowns come back you are treating him like he's a bumbling idiot.
So uhh what's the range on that? Cause unless it outranges whatever stun EBG decides to pull them chances are he dies before handHe can send him to Brazil with mortis glove by spawning a portal literally anywhere, behind him infront of him etc.
Except in practice they never actually use it making this a mute pointI say they would use spectator frame one because it's the best defensive glove they would see at the time.
Materialize is a slow TP that forces them to try and keep up with EBGs movement, heck EBG could literally just camp in the air or go invisible since materialize doesn't work on the airSpectator plus materialize will make it easy for slap to keep up with ebg.
Meanwhile it takes EBG less than a second to attack twice, see the issue?It takes like two seconds to use gloves
Wait, thinking the rock has a duration or somethingand you keep saying they would have no reason to touch the rock but literally what else do they do while waiting for slap to come out of the rock.
Which they won'tI am including other wincons because even if you don't buy slap using spectator frame one,
Most of EBGs spells are ranged therefore they wouldn't have this issuethey have several other gloves with several other abilites that will work against ebg. You say ebg will kill slap as soon as the fight starts but ignore the fifty meter staring range.
Slap normally has human level speed while EBG has mobility and mana regenIncon however... while John Slap has spectator in his hands, he can fly + he is invincible + intangible. Flight + invincibility = only a matter of time. John Slap will slowly close distance
Neither can slap because he has to actually reach him and all of his mobility options are screwed if EBG just slides or dashes to the leftand John EBG can't do anything about it. No poking, no time stopping, no none of that.
His flight speed is faster than his walkspeed.Slap normally has human level speed while EBG has mobility and mana regen
Speed is equalized btw.There is no "slowly close the distance here" he'll fly towards him with peak human travel speed while EBG mogs him with slides
The humble stamina meter.Neither can slap because he has to actually reach him and all of his mobility options are screwed if EBG just slides or dashes to the left
By how muchHis flight speed is faster than his walkspeed.
Which is why slides and other mobility shenanigans workSpeed is equalized btw.
Which rechargeable in second's and can easily be bypassed by invisibility alone preventing slap from even seeing themThe humble stamina meter.
The very humble stamina meter consumption.Which is why slides and other mobility shenanigans work
Hitman.Which rechargeable in second's and can easily be bypassed by invisibility alone preventing slap from even seeing them
By like 2 or 3 times. Faster than John EBG's walkspeed.By how much
And his runspeed.Faster than John EBG's walkspeed.
so im gonna count this but if u dont want me to ill change it back this is my first time doing thisI rule stomp but if it isn't, a very decisive victory for John Slap.
which again regens in seconds by just standing still with invicibilityThe very humble stamina meter consumption.
and please do tell me how they are gonna slap the now invisible and sliding away EBG?Hitman.
Try again.
Which is made up for by transportation spellsBy like 2 or 3 times. Faster than John EBG's walkspeed.
I'm psure this is incon now
your entire argument requires on ebg running away the entire fight, not what a rnaged fighter does. And hitman allows the user to see invisible entitieswhich again regens in seconds by just standing still with invicibility
and please do tell me how they are gonna slap the now invisible and sliding away EBG?
Which is made up for by transportation spells
Thats exactly what a ranged fighter does what??????your entire argument requires on ebg running away the entire fight, not what a rnaged fighter does.
by hitting them yesAnd hitman allows the user to see invisible entities
he dosent need to hit him to see him? thats not how hitman works. And shockwave halo drains stamina, actually needs to land (good luck doing that on an invurnerable person), and disables transportation spells so at worst slap cant teleport for a bitThats exactly what a ranged fighter does what??????
by hitting them yes
now tell me how he's doing this with invisibility and slides
Edit: outside of invisibility, there is also just power nulling spectator and any physical transformation-based glove as a whole with shockwave halo
to quote the wiki specificallyhe dosent need to hit him to see him? thats not how hitman works
even if they dont fight the actual player the bounty still shwos up regardless. worst case just use tinkerer to find himto quote the wiki specifically
"Slaps add 1 to the player's bounty regardless of any active slap multipliers, and kills add 50% of the victim's bounty. When the Hitman user kills a player, they collect that player's bounty, which is used to unlock a variety of different abilities."
they have to actually fight the person first
when a player spawns in they automatically have 2 bounty regardless if they fight anyone firsteven if they dont fight the actual player the bounty still shwos up regardless.
when a player spawns in they automatically have 2 bounty regardless if they fight anyone first
1. That restricts them to like one glove and in that case they just get hard countered by mobility + angelic aura tp dashes or just the increased jump speed boost from inertiaeven if they dont fight the actual player the bounty still shwos up regardless.
hitman has a golden bullet that can one shot, and it can shoot people all th way from the duelist arena so dont even say anything about range1. That restricts them to like one glove and in that case they just get hard countered by mobility + angelic aura tp dashes or just the increased jump speed boost from inertia
2. they now lose access to any instant wincondition that involves "lol, I finally hit you! I win!" since one shot gloves are restricted and outside of megarock thats just about it
said bullet has a ton of startup (making it somewhat easy to dodge) and gets mogged by a slime shield just turning it into slimehitman has a golden bullet that can one shot, and it can shoot people all th way from the duelist arena so dont even say anything about range
ebg has acsess to 5 moves at a time why he would he use this, and the bullet does have some fof auto aimsaid bullet has a ton of startup (making it somewhat easy to dodge) and gets mogged by a slime shield just turning it into slime
because it's an unknown projectile and considering the fact that the premise of slap here is that he's going to be pulling invulnerability frame one their not gonna take any risks eitherebg has acsess to 5 moves at a time why he would he use this,
and the sheild is omni directional, has very low startup, and transmutates stuff on contactand the bullet does have some fof auto aim
1. Invisible, not invincible.and please do tell me how they are gonna slap the now invisible and sliding away EBG?
Mana.Which is made up for by transportation spells
is your vote still incon?1. Invisible, not invincible.
2. Hitman allows for the user to see invisible entities, regardless of fighting. Because as stated in a pro of the glove:
Counters many gloves.
Don't half-truth.
John EBG still can't do anything.
Mana.
Mana and Stamina is John EBG's main weakness. If they run out of both, then what?
he can't see him without switching to another glove which removes any chance of combo potential since now he only has one glove1. Invisible, not invincible.
He literally has to use 2 slots just to track EBG2. Hitman allows for the user to see invisible entities, regardless of fighting. Because as stated in a pro of the glove:
Counters many gloves.
There is no half truth here; we've literally been giving slap the benifit of the doubt just to reach this farDon't half-truth.
He either outranges or eventually turns it off with shockwave haloJohn EBG still can't do anything.
which can be regenedMana.
Good thing EBG can just jump in the air with gravity and make distance then stand still in intervals while slap has to follow himMana and Stamina is John EBG's main weakness. If they run out of both, then what?
It can just be mail.His last glove can't be a one shot glove and therefore cannot kill best chance is maybe using megarock but thats a stationary glove, so unless EBG coincidencially is standing right beside him without doing anything it's basically useless
Invincible.He either outranges or eventually turns it off with shockwave halo
Slowly, slower than stamina.which can be regened
Mana.slap has to actually apply pressure first, in the time it takes for slap to cross 50 meters EBG would have regened around maybe a quarter or so of his stamina and mana and that dosen't even take into consideration spells that try to restore both of these options
Which doesn't really work because mail has maybe a max range of like 12 metersIt can just be mail.
Invincibility dosen't just neg power null without concrete evidenceInvincible.
which will be regened using specific elemental abilities in tandem with just standing still in intervalsSlowly, slower than stamina.
refer to aboveMana.
Giving slap maximum benifit of the doubt, EBG can literally just turn it offIt's only a matter of time before John Slap wins and John EBG literally, cannot do anything to stop or impede slap's progress.
shockwave isint even power nullWhich doesn't really work because mail has maybe a max range of like 12 meters
its barely MAYBE equal needle sphere
Invincibility dosen't just neg power null without concrete evidence
which will be regened using specific elemental abilities in tandem with just standing still in intervals
refer to above
Giving slap maximum benifit of the doubt, EBG can literally just turn it off![]()
even if they have collison it dosent efffect him at all. we have seen bosses such as guide carry multiple gloves and even so john slap has hammer space so it dosent even work. It specificaly says it only drains stamina and nulifys transportation so best case scenario john slap cant teleport for like 30 secondsall of this mind you assumes that within the first second of the fight, slap in a situation they basically have no experience with mind you, would use a glove they basically almost never use in character FRAME ONE, and make a legitimate build with it within a One to Two second timeframe
this also assumes slap has perfect invulnerability, mind you (which isn't possible cross verse just via how the wiki works) and ignores things like how spectator still has collision and can be interacted with by gas-based gloves like cloud, we're assuming all of this here
and further assuming we just ignore the rules of trifecta inverse for the sake of saying they can even use three gloves at a time
all that just for a temporary incon that dosen't even work as an incon since it would just get nulled by shockwave halo![]()
the wiki says you can literally get carried away by cloud because of thiseven if they have collison it dosent efffect him at all.
it's been 9 pages and you still haven't explained why slap scales to them nor do we even know why they can do thiswe have seen bosses such as guide carry multiple gloves and even so john slap has hammer space so it dosent even work.
Misread this as transformation but that dosen't change the fact EBG can just yoink it off him at that point due to the stamina drain which now prevents him from doing anything about it (thanks to literally any knockback or ragdoll ofc)It specificaly says it only drains stamina and nulifys transportation
While also being severely drained of stamina and disarmed yesso best case scenario john slap cant teleport for like 30 seconds
hes still invurnerable. And him being able to sit in a cloud is not proof that he can be hurt by wind attacks, there are other wind attacks in game that he is immune to and clous is not an attack glove. For the millionth time slap has hammer space so it dosent matter. Sound is a generally weak low sued element and even fi his stamina is gone he still cannot harm. he can also just, switch to a different glove while waiting for his stamina to be recovered like megarock.the wiki says you can literally get carried away by cloud because of this
in no word would he be immune to wind backed by something thats like hundred of thousands of times his physicals
it's been 9 pages and you still haven't explained why slap scales to them nor do we even know why they can do this
the only thing you did was start spouting and misusing random fallacies to deflect
Misread this as transformation but that dosen't change the fact EBG can just yoink it off him at that point due to the stamina drain which now prevents him from doing anything about it
While also being severely drained of stamina and disarmed yes
Being consistent with the amount of times we've been reachinghes still invurnerable.
but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that natureAnd him being able to sit in a cloud is not proof that he can be hurt by wind attacks,
those are actual attacks that focus on damagethere are other wind attacks in game that he is immune to and clous is not an attack glove.
Hammerspace for the millionth time allows you to store stuffFor the millionth time slap has hammer space so it dosent matter.
except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in characterSound is a generally weak low sued element
but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need APand even fi his stamina is gone he still cannot harm.
He dies long before hand due to the 5x ap differencehe can also just, switch to a different glove while waiting for his stamina to be recovered like megarock.
will respondBeing consistent with the amount of times we've been reaching(realistically, traditional invulnerability by site rules isn't helping you against a 5x ap advantage)
LS is not dependent on damage
but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that nature
those are actual attacks that focus on damage
I'm talking about pure ragdoll here, as in EBG makes a massive tornado that can pick up things with class K force and just ragdolls the gloves away
Hammerspace for the millionth time allows you to store stuff
![]()
Dimensional Storage
Dimensional Storage (also called Hammerspace or Magic satchel) is the ability to store as many items as one wishes in a sort of "storage area" without any regard for running out of room. Users are then able to summon the desired item(s) at their whim, making it seem as if they pulled each object...vsbattles.fandom.com
To actually pull things after getting disarmed or it being broken you would need summoning or some form of reaction
except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in character
EBG would simply be dumping spells from a distance to try and see what works after seeing slap no-sell stuff through invulnerability which just leads to him eventually using this anyway
but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need AP
He dies long before hand due to the 5x ap difference
Shockwave halo is literally sound element + doesn't even do any sort of pushback. It only drains stamina and prevents transportation spells from being used, which shouldn't be a factor since Spectator is intangible when flying + John Slap has superhuman stamina.shockwave halo
They can weild three gloves at once because:and further assuming we just ignore the rules of trifecta inverse for the sake of saying they can even use three gloves at a time
They most definitely could and most defininitely would. Why wouldn't John Slap just equip something that just makes him completely invincible while not restricted to one glove at a time?Which they'll just pass through like they normally do since they never use spectator in character
I explained exactly why he would use spectator, because sincer he could sue mutliple gloves he would use spectator in order to become invicincible while still attacking. John slap has been hit by an infinitley powered force and still didnt let go of the glove what is ebg going to do. Disarm glove has activley been able to take gloves from other players and they sort of just re appear. And ragdools do not work against spectator and showcased by stun glove, slaps lifting strengh has been underestimated but its not on his profile anyways. and worst case scenario of the gloves get flung awway, just rewind time with recall or thanos to get them back.Being consistent with the amount of times we've been reaching(realistically, traditional invulnerability by site rules isn't helping you against a 5x ap advantage)
LS is not dependent on damage
but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that nature
those are actual attacks that focus on damage
I'm talking about pure ragdoll here, as in EBG makes a massive tornado that can pick up things with class K force and just ragdolls the gloves away
Hammerspace for the millionth time allows you to store stuff
![]()
Dimensional Storage
Dimensional Storage (also called Hammerspace or Magic satchel) is the ability to store as many items as one wishes in a sort of "storage area" without any regard for running out of room. Users are then able to summon the desired item(s) at their whim, making it seem as if they pulled each object...vsbattles.fandom.com
To actually pull things after getting disarmed or it being broken you would need summoning or some form of creation
except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in character
EBG would simply be dumping spells from a distance to try and see what works after seeing slap no-sell stuff through invulnerability which just leads to him eventually using this anyway
but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need AP
He dies long before hand due to the 5x ap difference
but moves like this do create pushback/ragdollShockwave halo is literally sound element + doesn't even do any sort of pushback.
no it's invulnerable while flying but not intangibleIt only drains stamina and prevents transportation spells from being used, which shouldn't be a factor since Spectator is intangible when flying + John Slap has superhuman stamina.
you definitely did when you said this is also intangibleAre we grasping at straws?
And trifecta actively limits them to defaultThey can weild three gloves at once because:
1. Trifecta shows that they can weild three gloves at once.
that just means they can switch, it dosen't justify holding three at the same time2. They have a menu to switch gloves at any time (however one would need to reset in order for it to take effect, which is game mechanics)
Because nobody uses this???? and we're assuming he does this in 1-2 seconds before EBG just hits himThey most definitely could and most defininitely would. Why wouldn't John Slap just equip something that just makes him completely invincible while not restricted to one glove at a time?