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John Slap Battles Vs John Ebg “who the #### is this noob” (1-1-4) (VOTERS NEEDED)

I explained why ebg can use multiple gloves,
And then I responded which just makes this circular
they have hammer space and would have no trouble pulling it out.
Hammerspace doesn't just magically make you able to use multiple items at the same time, it makes you STORE stuff in situations you normally wouldn't be able to and allows you to pull it out but that's about it

Your argument assumes they pull it out before EBG hits them with just two attacks at equal speed... especially when multi hit spells exist
I challenge you to name one other glove slap would use that would make a perfect defense,

Megarock

Elude

Block

Reverse


These are the main ones off the top of my head I remember you constantly listing

Then there are all the other gloves like U.I but these are just some examples

keep in mind spectator pops up inmedealty so the first defensive glove they see will be spectator.
Which they'll just pass through like they normally do since they never use spectator in character
Slap is going to keep his distance until his cooldowns come back you are treating him like he's a bumbling idiot.
Buddy a big reason why EBG take this is because of the fact that distance benefits them here. Slap needs to get close to do almost anything, EBG doesn't
He can send him to Brazil with mortis glove by spawning a portal literally anywhere, behind him infront of him etc.
So uhh what's the range on that? Cause unless it outranges whatever stun EBG decides to pull them chances are he dies before hand
I say they would use spectator frame one because it's the best defensive glove they would see at the time.
Except in practice they never actually use it making this a mute point
Spectator plus materialize will make it easy for slap to keep up with ebg.
Materialize is a slow TP that forces them to try and keep up with EBGs movement, heck EBG could literally just camp in the air or go invisible since materialize doesn't work on the air
It takes like two seconds to use gloves
Meanwhile it takes EBG less than a second to attack twice, see the issue?
and you keep saying they would have no reason to touch the rock but literally what else do they do while waiting for slap to come out of the rock.
Wait, thinking the rock has a duration or something
I am including other wincons because even if you don't buy slap using spectator frame one,
Which they won't
they have several other gloves with several other abilites that will work against ebg. You say ebg will kill slap as soon as the fight starts but ignore the fifty meter staring range.
Most of EBGs spells are ranged therefore they wouldn't have this issue
 
Incon however... while John Slap has spectator in his hands, he can fly + he is invincible + intangible. Flight + invincibility = only a matter of time. John Slap will slowly close distance
Slap normally has human level speed while EBG has mobility and mana regen

There is no "slowly close the distance here" he'll fly towards him with peak human travel speed while EBG mogs him with slides
and John EBG can't do anything about it. No poking, no time stopping, no none of that.
Neither can slap because he has to actually reach him and all of his mobility options are screwed if EBG just slides or dashes to the left
 
Slap normally has human level speed while EBG has mobility and mana regen
His flight speed is faster than his walkspeed.
There is no "slowly close the distance here" he'll fly towards him with peak human travel speed while EBG mogs him with slides
Speed is equalized btw.
Neither can slap because he has to actually reach him and all of his mobility options are screwed if EBG just slides or dashes to the left
The humble stamina meter.
 
which again regens in seconds by just standing still with invicibility

and please do tell me how they are gonna slap the now invisible and sliding away EBG?

Which is made up for by transportation spells
your entire argument requires on ebg running away the entire fight, not what a rnaged fighter does. And hitman allows the user to see invisible entities
 
your entire argument requires on ebg running away the entire fight, not what a rnaged fighter does.
Thats exactly what a ranged fighter does what??????

And hitman allows the user to see invisible entities
by hitting them yes

now tell me how he's doing this with invisibility and slides

Edit: outside of invisibility, there is also just reducing his stamina to basically zero and disabling transformation based gloves with shockwave halo
 
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Thats exactly what a ranged fighter does what??????


by hitting them yes

now tell me how he's doing this with invisibility and slides

Edit: outside of invisibility, there is also just power nulling spectator and any physical transformation-based glove as a whole with shockwave halo
he dosent need to hit him to see him? thats not how hitman works. And shockwave halo drains stamina, actually needs to land (good luck doing that on an invurnerable person), and disables transportation spells so at worst slap cant teleport for a bit
 
he dosent need to hit him to see him? thats not how hitman works
to quote the wiki specifically

"Slaps add 1 to the player's bounty regardless of any active slap multipliers, and kills add 50% of the victim's bounty. When the Hitman user kills a player, they collect that player's bounty, which is used to unlock a variety of different abilities."

they have to actually fight the person first
 
to quote the wiki specifically

"Slaps add 1 to the player's bounty regardless of any active slap multipliers, and kills add 50% of the victim's bounty. When the Hitman user kills a player, they collect that player's bounty, which is used to unlock a variety of different abilities."

they have to actually fight the person first
even if they dont fight the actual player the bounty still shwos up regardless. worst case just use tinkerer to find him
 
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when a player spawns in they automatically have 2 bounty regardless if they fight anyone first
even if they dont fight the actual player the bounty still shwos up regardless.
1. That restricts them to like one glove and in that case they just get hard countered by mobility + angelic aura tp dashes or just the increased jump speed boost from inertia

2. they now lose access to any instant wincondition that involves "lol, I finally hit you! I win!" since one shot gloves are restricted and outside of megarock thats just about it
 
1. That restricts them to like one glove and in that case they just get hard countered by mobility + angelic aura tp dashes or just the increased jump speed boost from inertia

2. they now lose access to any instant wincondition that involves "lol, I finally hit you! I win!" since one shot gloves are restricted and outside of megarock thats just about it
hitman has a golden bullet that can one shot, and it can shoot people all th way from the duelist arena so dont even say anything about range
 
ebg has acsess to 5 moves at a time why he would he use this,
because it's an unknown projectile and considering the fact that the premise of slap here is that he's going to be pulling invulnerability frame one their not gonna take any risks either
and the bullet does have some fof auto aim
and the sheild is omni directional, has very low startup, and transmutates stuff on contact

that bullet could have V1's level of presision and it still wouldn't change anything
 
and please do tell me how they are gonna slap the now invisible and sliding away EBG?
1. Invisible, not invincible.
2. Hitman allows for the user to see invisible entities, regardless of fighting. Because as stated in a pro of the glove:
Counters many gloves.
  • You can see Ghost, Phantom, and other invisible abilities because of the bounty on players heads.
Don't half-truth.
John EBG still can't do anything.
Which is made up for by transportation spells
Mana.

Mana and Stamina is John EBG's main weakness. If they run out of both, then what?
 
also the player can snipe someone from the duelist arena so i dont think 50 meters is going to be a problem.

To quote the wiki: ''The direction the bullet goes depends on both the closest person and the user's camera angle.'' ''
The user fires a revolver that knocks back players. The direction the bullet goes depends on both the closest person and the user's camera angle. Unlike the Warp ability, it can't be used mid-air, but you can jump during the animation. When shooting, the bullet will go where your mouse (or glove on mobile) is located or facing. It has a little bit of homing.''
 
1. Invisible, not invincible.
2. Hitman allows for the user to see invisible entities, regardless of fighting. Because as stated in a pro of the glove:
Counters many gloves.
  • You can see Ghost, Phantom, and other invisible abilities because of the bounty on players heads.
Don't half-truth.
John EBG still can't do anything.

Mana.

Mana and Stamina is John EBG's main weakness. If they run out of both, then what?
is your vote still incon?
 
1. Invisible, not invincible.
he can't see him without switching to another glove which removes any chance of combo potential since now he only has one glove
2. Hitman allows for the user to see invisible entities, regardless of fighting. Because as stated in a pro of the glove:
Counters many gloves.
  • You can see Ghost, Phantom, and other invisible abilities because of the bounty on players heads.
He literally has to use 2 slots just to track EBG

His last glove can't be a one shot glove and therefore cannot kill best chance is maybe using megarock but thats a stationary glove, so unless EBG coincidencially is standing right beside him without doing anything it's basically useless
Don't half-truth.
There is no half truth here; we've literally been giving slap the benifit of the doubt just to reach this far
John EBG still can't do anything.
He either outranges or eventually turns it off with shockwave halo
which can be regened
Mana and Stamina is John EBG's main weakness. If they run out of both, then what?
Good thing EBG can just jump in the air with gravity and make distance then stand still in intervals while slap has to follow him

slap has to actually apply pressure first, in the time it takes for slap to cross 50 meters EBG would have regened around maybe a quarter or so of his stamina and mana and that dosen't even take into consideration spells that try to restore both of these options
 
His last glove can't be a one shot glove and therefore cannot kill best chance is maybe using megarock but thats a stationary glove, so unless EBG coincidencially is standing right beside him without doing anything it's basically useless
It can just be mail.
He either outranges or eventually turns it off with shockwave halo
Invincible.
which can be regened
Slowly, slower than stamina.
slap has to actually apply pressure first, in the time it takes for slap to cross 50 meters EBG would have regened around maybe a quarter or so of his stamina and mana and that dosen't even take into consideration spells that try to restore both of these options
Mana.
It's only a matter of time before John Slap wins and John EBG literally, cannot do anything to stop or impede slap's progress.
 
It can just be mail.
Which doesn't really work because mail has maybe a max range of like 12 meters

its barely MAYBE equal needle sphere
Invincible.
Invincibility dosen't just neg power null without concrete evidence
Slowly, slower than stamina.
which will be regened using specific elemental abilities in tandem with just standing still in intervals
refer to above
It's only a matter of time before John Slap wins and John EBG literally, cannot do anything to stop or impede slap's progress.
Giving slap maximum benifit of the doubt, EBG can literally just turn it off 💀
 
all of this mind you assumes that within the first second of the fight, slap in a situation they basically have no experience with mind you, would use a glove they basically almost never use in character FRAME ONE, and make a legitimate build with it within a One to Two second timeframe

this also assumes slap has perfect invulnerability, mind you (which isn't possible cross verse just via how the wiki works) and ignores things like how spectator still has collision and can be interacted with by gas-based gloves like cloud, we're assuming all of this here

and further assuming we just ignore the rules of trifecta inverse for the sake of saying they can even use three gloves at a time

all that just for a temporary incon that dosen't even work as an incon since it would just get nulled by shockwave halo 🥀
 
Which doesn't really work because mail has maybe a max range of like 12 meters

its barely MAYBE equal needle sphere

Invincibility dosen't just neg power null without concrete evidence

which will be regened using specific elemental abilities in tandem with just standing still in intervals

refer to above

Giving slap maximum benifit of the doubt, EBG can literally just turn it off 💀
shockwave isint even power null
 
all of this mind you assumes that within the first second of the fight, slap in a situation they basically have no experience with mind you, would use a glove they basically almost never use in character FRAME ONE, and make a legitimate build with it within a One to Two second timeframe

this also assumes slap has perfect invulnerability, mind you (which isn't possible cross verse just via how the wiki works) and ignores things like how spectator still has collision and can be interacted with by gas-based gloves like cloud, we're assuming all of this here

and further assuming we just ignore the rules of trifecta inverse for the sake of saying they can even use three gloves at a time

all that just for a temporary incon that dosen't even work as an incon since it would just get nulled by shockwave halo 🥀
even if they have collison it dosent efffect him at all. we have seen bosses such as guide carry multiple gloves and even so john slap has hammer space so it dosent even work. It specificaly says it only drains stamina and nulifys transportation so best case scenario john slap cant teleport for like 30 seconds
 
even if they have collison it dosent efffect him at all.
the wiki says you can literally get carried away by cloud because of this

in no word would he be immune to wind backed by something thats like thousands of times his physicals 💔
we have seen bosses such as guide carry multiple gloves and even so john slap has hammer space so it dosent even work.
it's been 9 pages and you still haven't explained why slap scales to them nor do we even know why they can do this

the only thing you did was start spouting and misusing random fallacies to deflect
It specificaly says it only drains stamina and nulifys transportation
Misread this as transformation but that dosen't change the fact EBG can just yoink it off him at that point due to the stamina drain which now prevents him from doing anything about it (thanks to literally any knockback or ragdoll ofc)
so best case scenario john slap cant teleport for like 30 seconds
While also being severely drained of stamina and disarmed yes
 
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the wiki says you can literally get carried away by cloud because of this

in no word would he be immune to wind backed by something thats like hundred of thousands of times his physicals 💔

it's been 9 pages and you still haven't explained why slap scales to them nor do we even know why they can do this

the only thing you did was start spouting and misusing random fallacies to deflect

Misread this as transformation but that dosen't change the fact EBG can just yoink it off him at that point due to the stamina drain which now prevents him from doing anything about it

While also being severely drained of stamina and disarmed yes
hes still invurnerable. And him being able to sit in a cloud is not proof that he can be hurt by wind attacks, there are other wind attacks in game that he is immune to and clous is not an attack glove. For the millionth time slap has hammer space so it dosent matter. Sound is a generally weak low sued element and even fi his stamina is gone he still cannot harm. he can also just, switch to a different glove while waiting for his stamina to be recovered like megarock.
 
john gear intervening to stop Player EBG and John Slap from fightin be like

hq720.jpg
 
hes still invurnerable.
Being consistent with the amount of times we've been reaching (realistically, traditional invulnerability by site rules isn't helping you against a 5x ap advantage)
LS is not dependent on damage
And him being able to sit in a cloud is not proof that he can be hurt by wind attacks,
but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that nature
there are other wind attacks in game that he is immune to and clous is not an attack glove.
those are actual attacks that focus on damage

I'm talking about pure ragdoll here, as in EBG makes a massive tornado that can pick up things with class K force and just ragdolls the gloves away
For the millionth time slap has hammer space so it dosent matter.
Hammerspace for the millionth time allows you to store stuff


To actually pull things after getting disarmed or it being broken you would need summoning or some form of creation
Sound is a generally weak low sued element
except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in character

EBG would simply be dumping spells from a distance to try and see what works after seeing slap no-sell stuff through invulnerability which just leads to him eventually using this anyway
and even fi his stamina is gone he still cannot harm.
but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need AP 💔
he can also just, switch to a different glove while waiting for his stamina to be recovered like megarock.
He dies long before hand due to the 5x ap difference
 
Being consistent with the amount of times we've been reaching (realistically, traditional invulnerability by site rules isn't helping you against a 5x ap advantage)
LS is not dependent on damage

but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that nature

those are actual attacks that focus on damage

I'm talking about pure ragdoll here, as in EBG makes a massive tornado that can pick up things with class K force and just ragdolls the gloves away

Hammerspace for the millionth time allows you to store stuff


To actually pull things after getting disarmed or it being broken you would need summoning or some form of reaction

except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in character

EBG would simply be dumping spells from a distance to try and see what works after seeing slap no-sell stuff through invulnerability which just leads to him eventually using this anyway

but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need AP 💔

He dies long before hand due to the 5x ap difference
will respond
 
shockwave halo
Shockwave halo is literally sound element + doesn't even do any sort of pushback. It only drains stamina and prevents transportation spells from being used, which shouldn't be a factor since Spectator is intangible when flying + John Slap has superhuman stamina.
Are we grasping at straws?
and further assuming we just ignore the rules of trifecta inverse for the sake of saying they can even use three gloves at a time
They can weild three gloves at once because:
1. Trifecta shows that they can weild three gloves at once.
2. They have a menu to switch gloves at any time (however one would need to reset in order for it to take effect, which is game mechanics)
Which they'll just pass through like they normally do since they never use spectator in character
They most definitely could and most defininitely would. Why wouldn't John Slap just equip something that just makes him completely invincible while not restricted to one glove at a time?
 
Being consistent with the amount of times we've been reaching (realistically, traditional invulnerability by site rules isn't helping you against a 5x ap advantage)
LS is not dependent on damage

but it is proof he can get ragdolled and at least effected by wind attacks, shockwaves, or anything simmilar of that nature

those are actual attacks that focus on damage

I'm talking about pure ragdoll here, as in EBG makes a massive tornado that can pick up things with class K force and just ragdolls the gloves away

Hammerspace for the millionth time allows you to store stuff


To actually pull things after getting disarmed or it being broken you would need summoning or some form of creation

except unlike slap who has no reason to use spectator whatsoever and actively dosen't use this in character

EBG would simply be dumping spells from a distance to try and see what works after seeing slap no-sell stuff through invulnerability which just leads to him eventually using this anyway

but he can ragdoll the glove away with his thousands of times higher physicals which doesn't need AP 💔

He dies long before hand due to the 5x ap difference
I explained exactly why he would use spectator, because sincer he could sue mutliple gloves he would use spectator in order to become invicincible while still attacking. John slap has been hit by an infinitley powered force and still didnt let go of the glove what is ebg going to do. Disarm glove has activley been able to take gloves from other players and they sort of just re appear. And ragdools do not work against spectator and showcased by stun glove, slaps lifting strengh has been underestimated but its not on his profile anyways. and worst case scenario of the gloves get flung awway, just rewind time with recall or thanos to get them back.
 
Shockwave halo is literally sound element + doesn't even do any sort of pushback.
but moves like this do create pushback/ragdoll
It only drains stamina and prevents transportation spells from being used, which shouldn't be a factor since Spectator is intangible when flying + John Slap has superhuman stamina.
no it's invulnerable while flying but not intangible

I actively looked for where intangibility could possibly come from, the only way you can reach that conclusion is maybe by saying you can stick gloves through the player, but you can do that normally so it's just a game issue
Are we grasping at straws?
you definitely did when you said this is also intangible
They can weild three gloves at once because:
1. Trifecta shows that they can weild three gloves at once.
And trifecta actively limits them to default
2. They have a menu to switch gloves at any time (however one would need to reset in order for it to take effect, which is game mechanics)
that just means they can switch, it dosen't justify holding three at the same time
They most definitely could and most defininitely would. Why wouldn't John Slap just equip something that just makes him completely invincible while not restricted to one glove at a time?
Because nobody uses this???? and we're assuming he does this in 1-2 seconds before EBG just hits him
 
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