- 385
- 371
Doesn’t seem to matter what material you use, it always creates the exact same crater size.
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Still wild i need to see a clip of how ya managed to destroy 178 blocks with 1 boomshroomDoesn’t seem to matter what material you use, it always creates the exact same crater size.
Hmmm I'm actually not sure if its the same for each material then if a small did that much to stone because the size of the hole I got using the large one with gold blocks wasn't near that big and it was basically completely encased
I feel like you did this wrong, isn’t it supposed to be converted into cubic centimeters first? Because just fragmenting that amount of stone is getting far higher results for me doing it with the method I see everywhere else178 blocks were destroyed in the explosion of a bloomstroom and out of the 178 blocks exploded only 74 were left remaining meaning the last 104 blocks were either v. fragged or pulverized
Low End
74m^3 * 50J/cc =3700000000.0001297 Joules
104m^3 * 132 J/cc = 13728000000.0000134 Joules
Total Energy: 3700000000.0001297 + 13728000000.0000134 = 17428000000 Joules or 4.1654 Tons of TNT (Large Building level)
High End
74m^3 * 50J/cc = 3700000000.0001297 Joules
104m^3 * 205 J/cc = 21320000000.0001373 Joules
Total Energy: 3700000000.0001297 + 21320000000.0001373 = 25020000000 Joules or 5.9799 Tons of TNT (Large Building level)
Good find @Kilgorethecouch
No you're not "supposed" to convert your numbers into cm^3 and even if I did the end result wouldn't change as thats not how math works and also you're just doing something wrong if you're somehow getting changes in the results in joules after conveting m^3 to cm^3 as they'll both give the same results as because they are the same number just with a different conversionI feel like you did this wrong, isn’t it supposed to be converted into cubic centimeters first? Because just fragmenting that amount of stone is getting far higher results for me doing it with the method I see everywhere else
Like here https://vsbattles.fandom.com/wiki/User_blog:DontTalkDT/Destroying_a_Pool_Table
Literally not a single one of these is even close to being higher other than the specifc heat calc so I've got no clue what you're talking sbout right nowevery other calc I see uses cubic centimeters and I find the results here incredibly strange since violently fragmenting far far far less stone than 176 cubic meters of the stuff has gotten higher results so I am trying to figure out which calculations are wrong here then https://vsbattles.fandom.com/wiki/User_blog:Mr._Bambu/Monster_Hunter_Calc_Dump:_Low_Tier_Bit_Feats
What does the cc stand for if it isn’t cubic centimeter
Yeah there's like 2 or 3 blunderbuss guns, a futuristic handgun, and the assualt rifle but they haven't bade their way into the main game outside of creative yet I don't believeThere are skeleton enemies in the entity spawn list that have musket like guns, and you can block their bullets, so at the very least supersonic is looking likely.
Yeah its F7 but yeah no shot the feet is supposed to be the value there or else it means we're like 2 feet tall which I highly doubt especially since block bench measures the model in meters and says each block is 1mI swear to God I remember pressing a key to see my coordinates, in one of the coordinate values look like it said feet, and I was like there is no ******* way these blocks are in feet.
John Hytale has potential to get the win over Steve Minecraft in the long run but as of right now Steve has potions that can do a lot of heavy lifting for him (This is if we're using both of them in High 8-C stats as obviously Steve has better overall AP and Dura)John Hytale vs Steve Minecraft deathbattle when
Oh for sure just due to sheer weapon variety alone but since some lore even also has some actual skill statements even if not like really in depth stuff they do at least got surface level stuff like enemies having actual classifications and professions that they are seemingly trained or experienced in like warriors and rangers etc.At least John Hytale seemingly already takes combat skill.
The game as a whole seems far more focused around combat and rpg mechanics than Minecraft ever did, so i can see him taking versatility too.
You can make some arguments for Steve via supplemental material like guidebooks that contain certain pvp techniques and describe certain mobs as being challenging to defeat, but I agree that John Hytale will probably end up winning out in terms of skill and versatility as we get more updates and lore.Oh for sure just due to sheer weapon variety alone but since some lore even also has some actual skill statements even if not like really in depth stuff they do at least got surface level stuff like enemies having actual classifications and professions that they are seemingly trained or experienced in like warriors and rangers etc.
Don’t worry, Simon will take the Baki approach to power scaling for HytaleNow John Minecraft Dungeons on the other hand…
Istg, if the lore gives us some Re-Zero ass skill feats, I’m genuinely going to consume my own kidneysDon’t worry, Simon will take the Baki approach to power scaling for Hytale![]()
To be fair to Steve, he is able to effectively hide from the Warden, a being with an incredible sense of smell and hearing, and is able to magically enchant his weapons, so he isn’t ENTIRELY useless in those areas (except guns though, because Mojang’s a bunch of COWARDS)I will say if they do end up adding copper blocks we'd be looking at 8-B for the Cursebreaker from the boomshrooms
But yeah I'm very interested to see more lore and to get more equipment and magic in the game, we already have some stuff The Player (Minecraft) doesn't have like shapeshifting and actual stealth stuff along with actual magic and guns
For magic I meant more standard magic as the enchantments are more dependent on having specifc equipment and materials to enchant a weapon rather than you outright being able to shoot a varitety of magic beam attacks or and elemental magic stuffs as wellTo be fair to Steve, he is able to effectively hide from the Warden, a being with an incredible sense of smell and hearing, and is able to magically enchant his weapons, so he isn’t ENTIRELY useless in those areas (except guns though, because Mojang’s a bunch of COWARDS)
I know, I know, just playing Devil's advocateFor magic I meant more standard magic as the enchantments are more dependent on having specifc equipment and materials to enchant a weapon rather than you outright being able to shoot a varitety of magic beam attacks or and elemental magic stuffs as well
But yeah that warden thing is pretty valid
Wonder if there's any western writers that would give their characters such absurd skillslop outside of cosmic/godlike character settings.Istg, if the lore gives us some Re-Zero ass skill feats, I’m genuinely going to consume my own kidneys