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Hytale General Discussion

Doesn’t seem to matter what material you use, it always creates the exact same crater size.
Still wild i need to see a clip of how ya managed to destroy 178 blocks with 1 boomshroom
 
Strange… I just tested it with gold and it was the exact same size, maybe there’s some odd differences between small and large shrooms. In fact, when testing it the larger shrooms didn’t create a larger crater than the smaller one. Or maybe it’s the specific gold block you used, since there are multiple of them.
 
Hmm I tested it again and now its sinilar but it seems 74 blocks out of the total were only fragged regularly so those will need to be taken into account, I'll do the math
 
178 blocks were destroyed in the explosion of a bloomstroom and out of the 178 blocks exploded only 74 were left remaining meaning the last 104 blocks were either v. fragged or pulverized

Low End
74m^3 * 50J/cc =3700000000.0001297 Joules
104m^3 * 132 J/cc = 13728000000.0000134 Joules
Total Energy: 3700000000.0001297 + 13728000000.0000134 = 17428000000 Joules or 4.1654 Tons of TNT (Large Building level)

High End
74m^3 * 50J/cc = 3700000000.0001297 Joules
104m^3 * 205 J/cc = 21320000000.0001373 Joules
Total Energy: 3700000000.0001297 + 21320000000.0001373 = 25020000000 Joules or 5.9799 Tons of TNT (Large Building level)

Good find @Kilgorethecouch
 
For the magic stuffs I've found those to be around 9-B and 9-A, the fire staff specifically has a flame circle as an ultimate and has a main attack of a fireball with a secondary attack of a stream of fire but the ice staff just makes a like 5m x 5m x 2m Ice formation that should probably also be about 9-A so those can act as supports outside of general GPE calcs for some enemies or KE of their attacks which should range from 9-B ~ 8-C for GPE and KE


that all said we've gotta also learn any lore scaling since this game actually has plenty of lore for the history of the world and stuff
 
178 blocks were destroyed in the explosion of a bloomstroom and out of the 178 blocks exploded only 74 were left remaining meaning the last 104 blocks were either v. fragged or pulverized

Low End
74m^3 * 50J/cc =3700000000.0001297 Joules
104m^3 * 132 J/cc = 13728000000.0000134 Joules
Total Energy: 3700000000.0001297 + 13728000000.0000134 = 17428000000 Joules or 4.1654 Tons of TNT (Large Building level)

High End
74m^3 * 50J/cc = 3700000000.0001297 Joules
104m^3 * 205 J/cc = 21320000000.0001373 Joules
Total Energy: 3700000000.0001297 + 21320000000.0001373 = 25020000000 Joules or 5.9799 Tons of TNT (Large Building level)

Good find @Kilgorethecouch
I feel like you did this wrong, isn’t it supposed to be converted into cubic centimeters first? Because just fragmenting that amount of stone is getting far higher results for me doing it with the method I see everywhere else
Like here https://vsbattles.fandom.com/wiki/User_blog:DontTalkDT/Destroying_a_Pool_Table
 
I feel like you did this wrong, isn’t it supposed to be converted into cubic centimeters first? Because just fragmenting that amount of stone is getting far higher results for me doing it with the method I see everywhere else
Like here https://vsbattles.fandom.com/wiki/User_blog:DontTalkDT/Destroying_a_Pool_Table
No you're not "supposed" to convert your numbers into cm^3 and even if I did the end result wouldn't change as thats not how math works and also you're just doing something wrong if you're somehow getting changes in the results in joules after conveting m^3 to cm^3 as they'll both give the same results as because they are the same number just with a different conversion


Also most calcs use m^3 instead of cm^3 anyways it's just better for formatting and dealing with much higher volume
 
every other calc I see uses cubic centimeters and I find the results here incredibly strange since violently fragmenting far far far less stone than 176 cubic meters of the stuff has gotten higher results so I am trying to figure out which calculations are wrong here then https://vsbattles.fandom.com/wiki/User_blog:Mr._Bambu/Monster_Hunter_Calc_Dump:_Low_Tier_Bit_Feats

What does the cc stand for if it isn’t cubic centimeter
Literally not a single one of these is even close to being higher other than the specifc heat calc so I've got no clue what you're talking sbout right now


Also also yes J/cc is joules per cubic centimeters but that doesn't limit to only using cubic centimeters for your volume again that's literally not how math works it quite literally has no bearing on the calcs at all, you're genuinely just wrong here with like 0 wiggle room
 
There are skeleton enemies in the entity spawn list that have musket like guns, and you can block their bullets, so at the very least supersonic is looking likely.
 
There are skeleton enemies in the entity spawn list that have musket like guns, and you can block their bullets, so at the very least supersonic is looking likely.
Yeah there's like 2 or 3 blunderbuss guns, a futuristic handgun, and the assualt rifle but they haven't bade their way into the main game outside of creative yet I don't believe
 
“When the cursed flame scoured crucible it left nothing unchanged. Even these scraps of fabric - salvaged from the charred bones of a former denison - continue to emit an uncanny heat.”

this is the description of cindercloth, and from what I can gather from other pieces of lore crucible was either a city or a country.
 
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I've gotten around to playing Hytale recently, and it's been absolute peak so far. I honestly can't wait to see all the new developments, updates, and content that will be released over the game's lifetime because so far it's been REALLY promising, and I'm SO glad this thing didn't end up just getting canned because I think it really has the potential to be on the same long-lasting level as Minecraft or Terraria.
 
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Arcanist's Workbench​


"The arcane arts are the closest mere mortals have ever come to achieving Avatar powers. Had they mastered them sooner, perhaps they would not have been so easily swayed."

which interestingly is made using Essence of Void which ofc is tied to the creatures of void and the darkness there, its also the only thing able to make use of other Essence's like the Essence of Fire and Ice respectively to create tools for using magic, I'd imagine in the future it will also make use of Essence of Lightning and Water as well for magic based on those two elements as well which fits the lore of trying to come close to achieve Avatar powers since we see Gaia is able to use 5 of the 6 Essences those being Life, Fire, Water, Ice, and Lighting.


Actually here's the description for each Essence.

Essence of Life: A form of overflowing life energy found in abundance around plant life on Orbis. In great enough concentrations, perhaps it could even bring forth sentience where it was absent before.

Essence of Fire: This energy once gave form to the dream of Crucible's artisans. Today it merely lingers in the creatures that dwell amid the desolated volcanic ruins.

Essence of Ice: When the Outlanders rejected the flame and split from their brethren, they turned instead towards the colder regions and the fragile strength found in the advancing sheets of Ice.

Essence of Water: Even fish have a natural affinity for magic. As water filters through their gills, the concentration grows. Perhaps therein lies the secret to the abyssal creatures lurking in Orbis' darkest depths.

Essence of Lightning: Raging storms have proved attractive to many creatures over the centuries. Though the true source of such magic is nowhere to be found, the elementals born from its lingering traces still wander the lands.

Essence of Void: It's unclear whether creatures of the Void produce this essence, or if its presence is required to sustain their existence. What can be said for certain is that the two are inextricably bound.
 
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player probably won't scale to supersonic from what I'm seeing, arrows, magic, and attack speed will end up around subsonic maybe up to subsonic+ tops
 
more news since I downloaded blockbench and researched into it I can confirm Hytale uses the same 1m block lengths as minecraft so we're good to continue with each block being 1m^3
 
I swear to God I remember pressing a key to see my coordinates, in one of the coordinate values look like it said feet, and I was like there is no ******* way these blocks are in feet.
 
I swear to God I remember pressing a key to see my coordinates, in one of the coordinate values look like it said feet, and I was like there is no ******* way these blocks are in feet.
Yeah its F7 but yeah no shot the feet is supposed to be the value there or else it means we're like 2 feet tall which I highly doubt especially since block bench measures the model in meters and says each block is 1m
 
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John Hytale vs Steve Minecraft deathbattle when
John Hytale has potential to get the win over Steve Minecraft in the long run but as of right now Steve has potions that can do a lot of heavy lifting for him (This is if we're using both of them in High 8-C stats as obviously Steve has better overall AP and Dura)


But yeah the Cursebreaker in Hytale has actual magic and guns like the terrarian and considering some lore stuff and the way they want to progress I believe they'll be more or less needing to be match with the Terrarian moreso in the long run
 
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At least John Hytale seemingly already takes combat skill.
The game as a whole seems far more focused around combat and rpg mechanics than Minecraft ever did, so i can see him taking versatility too.
Oh for sure just due to sheer weapon variety alone but since some lore even also has some actual skill statements even if not like really in depth stuff they do at least got surface level stuff like enemies having actual classifications and professions that they are seemingly trained or experienced in like warriors and rangers etc.
 
Oh for sure just due to sheer weapon variety alone but since some lore even also has some actual skill statements even if not like really in depth stuff they do at least got surface level stuff like enemies having actual classifications and professions that they are seemingly trained or experienced in like warriors and rangers etc.
You can make some arguments for Steve via supplemental material like guidebooks that contain certain pvp techniques and describe certain mobs as being challenging to defeat, but I agree that John Hytale will probably end up winning out in terms of skill and versatility as we get more updates and lore.

Now John Minecraft Dungeons on the other hand…
 
I will say if they do end up adding copper blocks we'd be looking at 8-B for the Cursebreaker from the boomshrooms

But yeah I'm very interested to see more lore and to get more equipment and magic in the game, we already have some stuff The Player (Minecraft) doesn't have like shapeshifting and actual stealth stuff along with actual magic and guns
 
I will say if they do end up adding copper blocks we'd be looking at 8-B for the Cursebreaker from the boomshrooms

But yeah I'm very interested to see more lore and to get more equipment and magic in the game, we already have some stuff The Player (Minecraft) doesn't have like shapeshifting and actual stealth stuff along with actual magic and guns
To be fair to Steve, he is able to effectively hide from the Warden, a being with an incredible sense of smell and hearing, and is able to magically enchant his weapons, so he isn’t ENTIRELY useless in those areas (except guns though, because Mojang’s a bunch of COWARDS)
 
To be fair to Steve, he is able to effectively hide from the Warden, a being with an incredible sense of smell and hearing, and is able to magically enchant his weapons, so he isn’t ENTIRELY useless in those areas (except guns though, because Mojang’s a bunch of COWARDS)
For magic I meant more standard magic as the enchantments are more dependent on having specifc equipment and materials to enchant a weapon rather than you outright being able to shoot a varitety of magic beam attacks or and elemental magic stuffs as well
But yeah that warden thing is pretty valid
 
For magic I meant more standard magic as the enchantments are more dependent on having specifc equipment and materials to enchant a weapon rather than you outright being able to shoot a varitety of magic beam attacks or and elemental magic stuffs as well
But yeah that warden thing is pretty valid
I know, I know, just playing Devil's advocate
But tbf, besides the material costs, there's not much of a practical difference between a fireball and a flame-enchanted bow and arrow. At the end of the day, both are long-range, magic-based fire attacks, so 90% of the time, it doesn't matter which you use to attack: the enemy burns to ash regardless (again, so long as you ignore long-term material costs).
 
Istg, if the lore gives us some Re-Zero ass skill feats, I’m genuinely going to consume my own kidneys
Wonder if there's any western writers that would give their characters such absurd skillslop outside of cosmic/godlike character settings.
 
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