Udlmaster
Any/All- 7,499
- 3,072
It's time to R-R-R-R-R-R-R-REVISIONNNNNNNNNN.
It's been long enough. People have seen my livetweeting about my research and I've done enough to solidify for Part 1: The Planes.
Strap in and strap on, we're about to get technical. This is more or less a copy-paste job of my MTG blog, so if you want to skip the waffle, read here.
The Planes:
Planes (in totality): 1-A
Worldsoul: 1-A (They are the Plane)
Oldwalkers: At least 1-A (they can make Planes with Worldsouls. Newwalkers can collapse Planes and Bolas needed all the Sparks in the Multiverse to equal his Oldwalker spark)
Newwalkers: Varies up to 1-A (Their power varies significantly not only from character to character but also their conviction, where they're drawing their power from etc.)
Eldrazi Titans (Avatars): At least 1-A (Collapse Planes by just manifesting on them. It speaks for itself)
(Eldrazi's true form will be handled in Part 2)
Other beings would also get similar scaling such as:
Theros Gods
Phyrexian Preators (possibly rating)
Kamigawa strongest Kami (Superior to the Spirit of the Spark)
And people who scale to Planeswalkers in General.
TL;DR: I've corrupted yet another verse
Agree:
Disagree:
Neutral:
It's been long enough. People have seen my livetweeting about my research and I've done enough to solidify for Part 1: The Planes.
Strap in and strap on, we're about to get technical. This is more or less a copy-paste job of my MTG blog, so if you want to skip the waffle, read here.
The Planes:
So, your next question may be, "what about the Multiverse?" well...What is a Plane? A Plane is a Universe, ranging in size, with some reaching Infinite size
When falling into the Knowledge Pool in the story "Dark Discoveries", Tezzeret the Seeker describes New Phyrexia as having multiple layers and containing entire worlds;[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Jodah looked, and he saw the universe as Freyalise saw
it, as the planeswalker saw it. Worlds spun and danced, each belonging to one universe, yet separated from each other by the walls of reality. Some of the planes were natural, Jodah noticed, while others felt artificial, like works of art or mechanical things. They were huge. They were infinite. [td]~ The Eternal Ice - Ice Age II, pg. 303[/td]
Other Planes have multiple Universes within them, a "jumble of infinities":[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
"Layers within layers... there are entire worlds down here. I hear echoes, voices from the depths, scarping machinery. Furnaces. Shrieks." [td]~ Dark Discoveries, Chapter 3[/td]
Some Planes themselves seem to have Planes within them:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The study on the Shard and the rogue plane progressed
slightly better. It was hard for even Jodah to wrap his brain around the concept of a jumble of infinities, a collection of universes, split off from a greater infinity. Indeed, how could planeswalkers dream of escaping the Shard when there were full realities within this universe? [td]~ The Eternal Ice - Ice Age II, pg. 68[/td]
Planes like Theros have multiple infinite sizes realms within them, such as the Underworld:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Better die than surrender, thought the mage. With no other hope, he reached into distant memory and
plucked forth a spell once glimpsed in an arcane book so horrid he'd suffered nightmares for months. There were many places among the infinite planes of Dominaria so frightening that even to imagine them drove seasoned mages insane with horror. One land was so volatile that even to breathe its air would blister a man to ashes. Yet desperate times called for desperate measures. "Unleash," Johan gasped, already recoiling from horrors to come, "the beasts of Bogardan!" [td]~ Jedit - Legends Cycle, pg. 47[/td]
Some Planes do possess higher dimensions, in Strixhaven: A Curriculum of Chaos a Quandrix trinket can be a model hypercube:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Most imagine the Underworld's wards as being
stacked atop one another, but their actual relationships defy mortal understanding. While the Tartyx River reaches each ward, Phylias is typically defined as the entry to the Underworld, while Tizerus is farthest from this entrance. The other wards hold their own equal places in between. Regardless, souls destined for each realm reach their destinations with equal efficiency and permanency. Each distinctive Underworld ward is effectively infinite in scale, with the space between noteworthy locations endlessly expanding and contracting. Traveling between locations is typically impossible on foot. Secret paths that defy mortal logic, magical steeds, and the intervention of powerful Underworld denizens all might speed one's travels, though. Attempting to escape the Underworld is an entirely different, nearly impossible matter, though. [td]~ Mythic Odysseys of Theros, pg. 107[/td]
Other planes such as those created by Planeswalkers possess multiple temporal dimensions:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
A model hypercube carved from green crystal,
showcasing the fourth dimension [td]~ Strixhaven: A Curriculum of Chaos, pg. 34[/td]
Each Plane itself has infinite time streams, something seen with Dominaria and Tarkir multiple times:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
In this model, the physical and temporal dimensions of
reality are warped by energetic bombardment. When reality becomes deeply convoluted, it traps energy so that it travels in circles instead of straight lines. Thus, the warping of reality by energy slows and solidifies that same energy. Eventually, energy and dimensional reality are compacted enough to form matter. Conversely, to change matter back into energy—as happens in the charging of powerstones—is to unfold the dimensions of reality, to create space. The charging of powerstones unleashes vast stores of energy by unfolding vast tracts of space. [td]~ The Artifact's cycle. 1. The Thran, pg. 116[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present. [td][/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Then again, with the timeline looking more
like a scribble these days, it could just be that many versions of the same two or three goblin wizards keep popping into the now from one of the infinite thens. I don’t think about it too hard; goblin wizards are as unworthy of thought as treefolk sprinters. [td][/td]
Entities like Eligeth, Crossroads Augur exist five minutes in every possible future:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Dominaria's time rifts continue to make life more and more
bizarre for its struggling inhabitants. The hand of Time brings the menaces of yesterday forward to cause havoc again today. The foes of ages past are deadly, but their methods and weaknesses are known. Dominarians can use this knowledge to survive the rifts and those who step through them. But the rifts are fracturing further, changing shape, changing direction. The hand of Time reaches not just backward but also into a temporal kaleidoscope, pointing to infinite pasts that facet and twist and branch from every moment. Through this twisting, ever-changing array of moments, Time grabs hold of just one. It could be the one we all know, the one in which the cat chose to kill the mouse that lay trapped beneath its paw. Or it could be the one in which the cat succumbs to an alien feeling of pity and sheathes its claws. Each of these moments begins a new timeline, creates a new cat, a new world into which the time rifts may open.
Likewise, certain Planeswalkers are themselves natively higher dimensional such as Urza, who reduced himself to being a Second Dimensional being only to return back to being a fourth dimensional being:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Nothing pleases a sphinx more than searching for and
discovering the secrets of the Multiverse. Centuries ago, Eligeth stumbled upon a truth that no being was supposed to know, and now he exists about five minutes into every possible future. To put it simply, if you were to speak with Eligeth, he would have already had the conversation with you and have experienced every possible permutation said conversation could take. Therefore, to you, it might seem like he is completely uninterested in everything you have to say, but in reality, he's already heard you out infinite times and has already answered your question as thoroughly and thoughtfully as possible-you just exist in the wrong timeline to hear the answer.
Some Planes such as Duskmourn may contain certain Platonic concepts themselves:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
With a thought the deed was done. Urza and the dragon folded into
immutable geometry. Planar creatures, they careened through the pitching corridor of space. In moments, the veil of that middle place dropped away, replaced with rushing treetops and a bright, cloud-cluttered sky. Urza and his drake regained their third and fourth dimensions. Wings unfolded into rushing air. [td]~ The Artifacts cycle II, pg. 473[/td]
Similarly, Planes like Theros have conceptual spaces such as the Mystic Sea:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Chrysalises hung around the edges of the room, hard, angular things that gave the impression of natural and unnatural geometry at the same time, like they were shaped from platonic solids dredged out of another dimension. They were painted in shades of green and brown, and as Niko watched, one of them twitched, moved by something from inside. It was unsettling. It hurt their eyes to look at for too long.
During Tezzeret's adventures in Test of Metal, he describes a Plane possessing five dimensions, with himself having a fourth dimensional mind:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
This body of mist and water hides endless secrets
within its depths-both literal secrets that manifest from mortal minds and unimagined concepts not yet fully formed. Thassa's palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her home. [td]~ Mythic Odysseys of Theros, pg 106[/td]
In Dissension, Capobar managed to escape some "Nephilim", one of whom could see in every direction and in seven dimensions:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
It was damnably difficult to navigate five dimensions with a four-dimensional mind. He
supposed it would improve with practice; after all, he hadn’t met any of his future selves showing up to warn him he was making mistakes. [td]~ Test of Metal, pg. 124[/td]
Seven dimensions itself seems to be notable as the Dimensionality of Ravnica, as a map of the Utvara area was displayed in Seven Dimensions:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The creature ripped away bits
of meat with barbed hooks lining its writhing arms and stuffed the flesh between light-sensitive eye sacs, there to be digested directly by an organ that had no known analog on the plane of Ravnica, a combination stomach and brain. It could see in every direction, and in seven dimensions. [td]~ Dissension - Ravnica Cycle III, pg. 19[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Chief Observer Vazozav tugged at a dangling gold chain he
had wrapped absentmindedly around his left ear. His right ear was mostly gone. His excellent eyes, as young as they'd ever been, peered out between centenarian lids at the scrying pool that filled most of the floor space at Dragonfire Base. It displayed in seven dimensions a colorful, accurate map of the Utvara area and the sky above it. [td]~ Guildpact - Ravnica Cycle II, pg. 18[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The seven-dimensional image showed a sort of crease in the
sky five miles above a now-empty ghost town. [td]~ Guildpact - Ravnica Cycle II, pg. 18[/td]
Ugin's Meditation Realm, a Focal Point of the Multiverse itself lacks dimensionality entirely:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Crix's enhanced, analytical mind had little difficulty
making out a few of the simpler calculations of fate here and there, as well as a tangle of pipes and energy-filled tubes that were a perfect depiction of Niv-Mizzet's Seven-Dimensional Geometromancy Proof. [td]~ Guildpact - Ravnica Cycle II, pg. 195[/td]
Within Strixhaven, Mages there create Mathematical spaces and realities, rewriting reality to exist in new mathematical ways, even going beyond numbers and even generating illogical, paradoxical and impossible spaces:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Narset shook her head. "I feel something within here. Someone. I have suspicions of whom it might be, but it's impossible. Let's explore more before I make any hasty claims."
Elspeth rose into the air, making an orbit around Narset. It finally dawned on her what she'd found so unsettling: this place lacked dimensionality; it was more an idea than anything concrete, the landscape bending away as she looked at it, warping. It was a trick, an illusion, but for what reason?
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The blue side of Quandrix attracts those who delve into the abstract realms
of theory, conjecture, and possibility. Abstractors and proofspinners conjure wild magic that stretches the possibilities of space. Spiralmancers and fractalologists create beautiful patterns and odd optical illusions with uncertain relationships to reality. Echognosts and sequence prophets learn by studying infinite repeating patterns that bend the mind. Metamancers, phenomenologists, and void theorists go beyond numbers to study and tweak the fundamental nature of reality itself, learning or altering essential truths about the world. Sometimes this generates "impossibles," which are strange, surreal beings born of paradoxes.
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The green side of Quandrix is focused on bringing numerical possibilities to
life, creating physical reality out of mathematical possibilities. Vivifiers, zoetimancers, and figurists conjure fractal creatures based on biological life. Augmentors and scale druids, simply put, enjoy making things BIGGER. The famed Quandrix mana scholars investigate the nature and possibilities of mana itself and give lectures on leylines, Snarls, spellcasting, and other mana phenomena across the plane.
This does also include entirely conceptual mathematics:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The Quandrix campus is alive with dynamic sculptures made of water
behaving in odd ways: cube-shaped fountains, arching aqueducts that flow through the air, towers of solid-seeming water. One water structure holds a secret: a mysterious inner expanse called the Arithmodrome. From the outside, the Arithmodrome looks like a large cube of water, 10 feet on a side. Inside, it's an infinite-seeming theory-space where the rules of reality are suspended. Mages use this space to explore theoretical numerical possibilities.
As well that they manipulate the fundamental aspects of the natural world by replacing its equations:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The perspective of substance emphasizes physical
reality. In this view, math is embodied in the natural forces of the multiverse, waiting to be discovered by those with the intellectual fortitude to delve into those secrets. Quandrix mages who embrace this view use magic to bring numerical concepts to life, creating or altering physical reality out of mathematical possibility. [td]~ Strixhaven - A Curriculum of Chaos, pg. 19[/td]
It should also be understood that the Mages there also have an understanding a Set Theory and Greater infinities:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Professors of substance specialize in the concrete
side of Quandrix philosophy, manipulating physical dimensions and properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these manipulations, the professors change their size and the physical form of others, manipulate nature into rapid growth, travel instantaneously, and even fold space into deadly edges. These professors teach that numbers and mathematics aren’t merely intellectual concepts, but that they exist physically in all things. Professors of substance teach their students to wield magic practically, creating tangible change in the world around them. [td]~ Strixhaven, a Curriculum of Chaos, pg. 208[/td]
Likewise, Zimone explains that between each Atom in the Planes exists an infinite space which she uses for her magic:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
"Let me add to the growth factors." Zimone's fingers, trailing bluish light, dabbed through Dina's scrawls, pocking the muddy-green sigils with spots of brightness. "The imaginary spaces between discrete physical features theoretically extend forever, the same way an infinity of numbers exists between discrete digits. If we apply Thale's Expansion Hypothesis to flip imaginary into real . . ."
Zimone herself says that understanding extraplanar geometry is easy if you think in Twelve Dimensions:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
“There exists a theoretical infinity between the discrete atoms of reality. I’m simply appropriating that infinity as storage space.” [td][/td]
Some planes exist outside of Time and Space such as Zhalfir, an artificial plane:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
“Extraplanar geometry isn’t so hard once you get used to thinking in twelve dimensions.”
Some Planes have conceptual embodiments such as the Kami & Myojin who embody concepts like justice, rage, darkness secrecy, etc:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
"That's what he thought, too." Teferi clasped his hands together and rested his forehead on his fingers. "So, with his aid, I sealed shut a Phyrexian portal that had opened up in the skies above Zhalfir. When the task was done, and he demanded my help in return, I simply laughed and refused. 'You've only wanted to defeat your foes,' I told him. 'This is how I save my people. This is how you and I differ.' Then I siphoned energy from the closed portal to fuel a spell spiriting Zhalfir away from space and time itself. I didn't ask permission. I didn't care what the people of Zhalfir thought. So, you tell me—who is the monster?"
These local conceptual beings are a manifestation of all things on Kamigawa, every place, event and concept has its spiritual counterpart:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Uramon replied, but Toshi was concentrating too hard to
listen. There were kami spirits for everything in the utsushiyo— storms, rivers, stones, swords, light. Even concepts such as justice and rage had patron spirits in the kakuriyo. Toshi had fallen in with the Myojin of Night's Reach, the major spirit of darkness and secrecy, which held sway wherever there was no light. He made very few demands on her and she on him, but he had spent all of his time lately establishing what her power could do and how to invoke it. He was by no means expert, but he had learned to call upon her blessings in a manner that suited him perfectly. [td]~ Heretic - Betrayers of Kamigawa II, pg. 27[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The kami are the great spirits who come from Kakuriyo, the spirit
world. Kami are manifestation of all things on Kamigawa; each place, event, and concept has a spiritual counterpart in Kakuriyo. Because of this, kami come in an overwhelming variety of forms, even among the same "species" of kami, and their brand of magic is mysterious and beyond anything mortals have conceived. There might be a kami of a specific object, like the kami of imperial dishware, or powerful overarching concepts like Kyodai, the soul of Kamigawa. [td]~ Planeshifted Guide to Kamigawa, pg. 6[/td]
This is not unique to Kamigawa either, Lorwynn has Elementals who are described as ineffable and conceptual embodiments:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Traditionally, o-bakemono worshipped the oni, in contrast to
the reverence of kami spirits by other cultures. Oni manifest from selfish and destructive concepts, which the o-bakemono view as necessary aspects of life. Their culture is defined by such concepts, valuing the power and strength of each individual. O-bakemono worshipped the oni with blood rites and sacrifices of living sentients in exchange for gifts of strength and supernatural powers. With the advent of the Kami War, the o-bakemono succeeded in freeing many of their oni masters from their spiritual prisons, together hoping to reshape Kamigawa on these principles. [td]~ Planeshifted Guide to Kamigawa, pg. 24[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Strange and ineffable. Elementals are manifestations of Lorwyn’s deepest magic, beings of ethereal wonder. Their forms combine the anatomies of living things with ideas, dreams, and thoughts given shape.
[...]
Embodied concepts. Abstract ideas exist in Lorwyn as elementals — and the more significant the idea, the greater the elemental. In fact, the existence of elementals may be tied to the prevalence of the ideas they represent, and to the fundamental nature of Lorwyn itself. [td]~ Lorwyn Player's guide, pg. 9[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Kithkin are reverent and superstitious. They venerate the mysterious
greater elementals of Lorwyn, beings that embody the abstract concepts and dreams (and sometimes, nightmares) of the plane. They feel that the movements and actions of the greater elementals represent omens for their own lives, and watch them with respectful distance.
Planes contain within themselves all potentiality and actuality as we find out with Yawgmoth, who would be a conduit for all the energy of the plane, where Actuality and Potentiality would pass through him:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Greater elementals are embodiments of ideas and concepts, often
weird, whimsical, or terrifying. They are typically massive, dwarfing many of the other creatures on the plane, though they might also take on smaller forms if they so desire. They are forces of nature that are untamable and primal. They are neither good nor evil, existing beyond the typical understanding of morality. Flamekin have a specific connection to these beings, though their communication is often a mix of instinct and guesswork.
Another example is Nyx on the Plane Theros, which contains potentiality within it;[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Dyfed crossed arms over her chest. “You will be a conduit for every
energy in the world. Actuality and potentiality will pass through you to imprint the stone. Once begun, the power surge will continue to completion—even if you are burned away in the process.” [td]~ The Artifact Cycle - The Thran, pg. 201[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Nyx is an endless plane of existence where the powers
of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies. From here, the pantheon of Theros watches the mortal world and guides the living. Though the gods live in a veritable paradise, they can't sever themselves from the mortal world. To do so would be to lose the faith of their followers, the source of their magic and a power they will not relinquish. Nyx can be perceived in the night sky, with its ever- changing brilliance marked by constellations and cosmic phenomena. Its power slips into the world in the same form, with star fields filling the shadows of Nyxborn beings that are infused with its power. While Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. [td]~ Mythic Odysseys of Theros, pg 106[/td]
So what does all this mean? Simple.The Multiverse is a collection of verses- I mean Planes, what this specific number is, either finite or otherwise is contested, Jodah believes that there are an infinite amount, a splinter of a Greater Infinity.
When discussing the Shard of Twelve Realities, Jodah goes onto describe closed off portion of the Multiverse, which became its own Multiverse, as a separate construct from the greater portion of the Multiverse, an infinite fraction of a greater infinity.[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The study on the Shard and the rogue plane progressed
slightly better. It was hard for even Jodah to wrap his brain around the concept of a jumble of infinities, a collection of universes, split off from a greater infinity. Indeed, how could planeswalkers dream of escaping the Shard when there were full realities within this universe? Still, that seemed to be what was driving creatures like Leshrac mad. [td]~ The Eternal Ice - Ice Age II, pg. 68[/td]
The Official Mage the Gathering website,said that there was a boundless expanse of Worlds;[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The Shard, according to the ancient texts, consisted of a
dozen or so parallel universes. This stable collection of planes split off from all the other realities at the close of the Brothers’ War, likely a result of the massive explosion at Argoth. Since then, these separated realities formed a stable construct separate from the greater portion of the multiverse—an infinite fraction of a greater infinity. [td]~ The Eternal Ice - Ice Age II, pg. 68-69[/td]
Several card sources seem to imply Infinite and Endless planes also such as, Behold the Multiverse:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The Multiverse—a boundless expanse of worlds, each different from the last. These worlds, called planes, differ as widely as the imagination. One plane might be covered entirely in dense jungle, for example. On another, city has replaced nature entirely. Still others are volcanic, icy, barren, or more like our own world, with many varied elements. [td][/td]
Despite there being an infinite number of accessible Planes within the multiverse, according to Yawgmoth there's also an infinite number of Planes which are inaccessible:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Countless worlds unfolded before Niko, every one in need of heroes. [td]~ Behold the Multiverse, https://scryfall.com/card/khm/46/behold-the-multiverse[/td]
Ugin, however, flatly states however that the Multiverse is infinite, the contents are not.[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
“You're a thief. You steal other men’s ideas. You claim them for
your own,” Glacian roared. “Look at this—cities within cities!” Rebbec marveled. “There's just one catch,” Yawgmoth said with a gentle laugh. “There's no way to get into or out of one of these planes—infinite spaces that can never be reached.” [td]~ Artifacts Cycle I, The Thran, pg. 121[/td]
Regardless of the number, infinite or finite, each Plane is different and is host to different realities, ranging from logic-defying to infinite expanses.[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
"They're called the Eldrazi," said Ugin, "and they devour entire worlds. They are not true Planeswalkers, yet they move freely between planes. They are living organisms, apparently native to the Blind Eternities—the only such creatures known to exist. If they are not stopped, they pose a threat to every world."
"They cannot threaten every world," said Sorin. "The Multiverse is infinite."
"You clearly don't believe that," said Ugin. "If there are an infinity of worlds, then why save any of them? Why not just move to other worlds, ahead of the Eldrazi? No. The Multiverse is boundless, but its contents are finite. To believe otherwise is to believe that nothing matters at all. And when you are as old as I am, you will understand that nihilism is an indulgence you cannot afford." [td]~ The Lithomancer - https://magic.wizards.com/en/news/magic-story/the-lithomancer[/td]
Teferi describes how the Multiverse itself is contradictory with any metaphor or example feeling facile and glib:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
Most planes are spheres with an atmosphere and one or more suns and moons; they resemble planets. But there is no law of physics common to all planes of the Multiverse. Planes can be infinite expanses of matter, tiny specks of empty space, or logic-defying inversions of normal reality. A plane can contain an entire, sprawling universe or nothing at all. [td][/td]
It should be noted that Planeswalkers themselves don't fully understand the Multiverse, as revealed in Tarkir: Dragonstorm:[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The structure of the multiverse was one of the most difficult
things to impart to a non-planeswalker, as so many of its facets were self-contradictory. The infinite array of planes was held together by the Blind Eternities, but it was also separated by them: planes had definite boundaries but indefinite shapes: travel between planes was frequently more difficult when one's origin and destination were adjacent in the multiverse's grand array. There weren't many hard and fast rules that could be applied to every plane, but there were norms that could be codified and discussed. Teferi had used a thousand different metaphors over the years, and a million different examples, but in the end he always felt any explanation was too facile and glib. A student who submitted similar answers for an exam would have found himself in the bottom half of the curve, among the other essayists who had written well but not answered the question. [td]~ Time Spiral, pg. 45[/td]
[td width="0.5em"]“[/td] [td width="0.5em"]„[/td]
The Multiverse was infinitely more
complex than a mortal being could ever hope to comprehend, and this place, this dimension, this whatever it was, was a representation of that truth and others beside it. She was certain of this.
Planes (in totality): 1-A
Worldsoul: 1-A (They are the Plane)
Oldwalkers: At least 1-A (they can make Planes with Worldsouls. Newwalkers can collapse Planes and Bolas needed all the Sparks in the Multiverse to equal his Oldwalker spark)
Newwalkers: Varies up to 1-A (Their power varies significantly not only from character to character but also their conviction, where they're drawing their power from etc.)
Eldrazi Titans (Avatars): At least 1-A (Collapse Planes by just manifesting on them. It speaks for itself)
(Eldrazi's true form will be handled in Part 2)
Other beings would also get similar scaling such as:
Theros Gods
Phyrexian Preators (possibly rating)
Kamigawa strongest Kami (Superior to the Spirit of the Spark)
And people who scale to Planeswalkers in General.
TL;DR: I've corrupted yet another verse
Agree:
Disagree:
Neutral: