- 35,060
- 41,650
This is all that was agreed I think.Have we reached a sufficient staff consensus here for revisions to be applied?![]()
Everything else was rejected.
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This is all that was agreed I think.Have we reached a sufficient staff consensus here for revisions to be applied?![]()
DT also said this.There seem to be two kinds of complaints in the OP.
One that go in the direction of using feats against perceived author intent and the other about actual issues in evaluating the physics of feats.
We generally only have very little consideration for author intent. Generally, what actually happens overrules. It really is only relevant for the interpretation of statements. There's the outlier policy for the worst cases, but generally if the author made the character more impressive than intended we aren't going to downgrade them for that.
Author intent is generally not known anyways and taking precautions for the eventuality that the author didn't intend what they wrote makes no sense.
Meanwhile, I have the impression that any physics-related problems are already handled in a reasonable way by our existing rules.
Personally, I see no need to change any policies right now.
Thank you. Which staff members have accepted that suggestion already?
Okay. Thank you for the information.DT also said this.
@DontTalkDTAbout lifting strength. I suggest we add a new rule. Something along the lines "A valid lifting strength feat should be performed for a duration of at least several seconds"
Just because a character can launch a football to space or punch a dent in a sheet of metal doesn't mean he can exort this level of force long enough to lift an object with coresponding mass of Earth. This will also copletely separate consepts of lifting and striking strengths.
Me, Clover (Before his retirement), Bambu, Damage, Planck (I think? He disagreed with the rest of OP but I don't recall him giving input on Ugarik's proposal), DDM (Same as Planck)Thank you. Which staff members have accepted that suggestion already?
@Planck69 @DarkDragonMedeus Y'all good with this?About lifting strength. I suggest we add a new rule. Something along the lines "A valid lifting strength feat should be performed for a duration of at least several seconds"
Just because a character can launch a football to space or punch a dent in a sheet of metal doesn't mean he can exort this level of force long enough to lift an object with coresponding mass of Earth. This will also copletely separate consepts of lifting and striking strengths.
Looks goodAbout lifting strength. I suggest we add a new rule. Something along the lines "A valid lifting strength feat should be performed for a duration of at least several seconds"
Just because a character can launch a football to space or punch a dent in a sheet of metal doesn't mean he can exort this level of force long enough to lift an object with coresponding mass of Earth. This will also copletely separate consepts of lifting and striking strengths.
I like the idea in spirit. That is, collisions not being considered for lifting strength.@DontTalkDT
What do you think about this suggestion? Other staff members here seem to approve of it.![]()
Thank you for helping out. That seems good to me as well.I guess just saying "A valid lifting strength feat should be performed for a duration of at least several seconds or the equivalent of that for the speed of perception of superhumanly fast characters." should work well enough.
Im gonna have to disagree with this as a whole, requiring a timeframe isn't going to solve the issue at hand here and neglects many other forms of actual valid LS feats that characters have been able to perform in an without it taking them straining for several seconds to do any any timeframe you choose is going to be arbitrary as there's no real basis to say whether like 2 seconds is better than 4 or maybe 5 or even up to 10 seconds, like anyone can just throw out a number for this suggestion but I don't think thats valid because all this really is doing is screwing over a large number or valid LS feats by adding a timeframe requirement for the work involvedI like the idea in spirit. That is, collisions not being considered for lifting strength.
One change needed in practice is to relativise the timeframe somewhat. You can't expect characters fighting at 10x the speed of light to do anything for several seconds.
I'm also not sure if, for example, a feat where a character juggles with mountains shouldn't count towards lifting strength.
I guess if one gets really technical, a good criterion might be that the force that matters should be the one applied form rest, rather than being the result of KE being converted into force... or something like that. Not sure if that works out with the principle of relativity...
Hmmm... I guess just saying "A valid lifting strength feat should be performed for a duration of at least several seconds or the equivalent of that for the speed of perception of superhumanly fast characters." should work well enough.
I get that but then this definition of what is a valid LS feat should be adjusted and expanded then because otherwise it's not going to include the things I brought up if that alone is used for the changesI don't think anyone is proposing to apply this to throwing feats or swinging feats, since those still require the character to start from rest, build up potential energy in their arms and then impart it on the rock over several seconds. Those feats are obviously fine for LS.
"A valid lifting strength feat should be performed for a duration of at least several seconds or the equivalent of that for the speed of perception of superhumanly fast characters." should work well enough.
Yes. That is true,A punch is a punch. A kick is a kick. They can't be compared to tossing stuff with your hand or leg-presses where you provide a steady stream of force with contact for several seconds. Should be very easy to differentiate.
You can't chalk something up to common sense ("should be easy to differentiate") when you're setting down a specific standard, and besides you're contradicting yourself. "Tossing stuff with your hand" very rarely takes several seconds of steady application of force unless it's something like Olympic-style shot put.A punch is a punch. A kick is a kick. They can't be compared to tossing stuff with your hand or leg-presses where you provide a steady stream of force with contact for several seconds. Should be very easy to differentiate.
Well yeah but we already don't include punching and kicking it any kind of striking feats for matter as LS feats already we even revised jumping feats to require specifc motions and work to be valid so what are we actually adding by including the usage of a arbitrary timeframe requirementA punch is a punch. A kick is a kick. They can't be compared to tossing stuff with your hand or leg-presses where you provide a steady stream of force with contact for several seconds. Should be very easy to differentiate.
I don't have a particular solution but if the problem is simply just not treating striking feats as LS feats we already make sure to not do that and as CGMs we also already evaluate the feats in question so nothing falling under striking feats as LS should be getting approved to begin with for this to be a problem. So I don't think there is any particular fix here other than just saying CGMs be more weary of what we're evaluating or to provide more detailed and varied methods for different situations in calcs to avoid having these problems or prompt people to really just research the stuff they are trying to calc like yeah obviously denting the hood of a car or its door isn't Class M since that shit is made to crumple to protect drivers and this would be a problem with people not doing proper research imoSo what do you two think that we should do here then?![]()
No problem but I do wanna wait as well to see how others feelOkay. Thank you for helping out to you as well.![]()