- 1,289
- 60
Firearms section in "The Real World" [https://vsbattles.fandom.com/wiki/The_Real_World] is cluttered. Too many things at the same time, piled up without any systematics.
So i think we need to split "Firearms" into 2 sections: "Gunpowder Small Arms" and "Gunpowder Artillery".
Alternatively, it could be split into 3 sections: "Gunpowder Handguns", "Gunpowder Long Arms" and "Gunpowder Artillery".
Alternatively, it could be split into 4 sections: "Gunpowder Handguns", "Gunpowder Small Arms", "Gunpowder Light Weapons" and "Gunpowder Artillery".
E.G. Kord machinegun can be - barely - used hand-held by Peak Human, so it counts as Long Arms or Light Weapons.
So i think we need to split "Firearms" into 2 sections: "Gunpowder Small Arms" and "Gunpowder Artillery".
- "Gunpowder Small Arms" is for small guns; anything a Peak Human could use hand-held. For example, heavy machineguns and anti-material rifles would fit into "Gunpowder Small Arms" category, as would be anything smaller.
- "Gunpowder Artillery" is for things which even Peak Human can't use hand-held. 20-mm anti-material rifles, punt guns and actual artillery would be "Gunpowder Artillery".
Alternatively, it could be split into 3 sections: "Gunpowder Handguns", "Gunpowder Long Arms" and "Gunpowder Artillery".
- "Gunpowder Handguns" are things which Athletic Human can use one-handed. Such as magnum pistols, PDWs, SMGs and anything less. Actual wield-able-ness takes priority over juridical classification; stock-less de-jure "pistols" would count as Long Arms, since they're borderline-impossible to accurately shoot one-handed - and some very short sawn-off may count as Handguns, since Athletic human can shoot them one-handed (if with bad accuracy).
- "Gunpowder Long Arms" is larger guns; Athletic Human can't wield them one-handed, but Peak Human could use hand-held with two hands. For example, heavy machineguns and anti-material rifles would fit into "Gunpowder Small Arms" category, as would be anything smaller which isn't a Handgun.
- "Gunpowder Artillery" is for things which even Peak Human can't use hand-held. 20-mm anti-material rifles, punt guns and actual artillery would be "Gunpowder Artillery".
Alternatively, it could be split into 4 sections: "Gunpowder Handguns", "Gunpowder Small Arms", "Gunpowder Light Weapons" and "Gunpowder Artillery".
- "Gunpowder Handguns" are things which Athletic Human can use one-handed. Such as magnum pistols, PDWs, SMGs and anything less. Actual wield-able-ness takes priority over juridical classification; stock-less de-jure "pistols" would count as Long Arms, since they're borderline-impossible to accurately shoot one-handed - and some very short sawn-off may count as Handguns, since Athletic human can shoot them one-handed (if with bad accuracy).
- "Gunpowder Small Arms" is medium guns; Athletic Human can't wield them one-handed, but Athletic Human could use hand-held with two hands. For example, rifles, shotguns, carbines, etc.
- "Gunpowder Light Weapons" are things which even Peak Human can't use hand-held, but which team of 4 Athletic humans can tow around. Heavy machineguns, 20-mm anti-material rifles, large punt guns, 76-mm anti-tank World War 2 era cannons, etc.
- "Gunpowder Artillery" is for things which even team of 4 Athletic Human can't tow around. Such as massive "Big Bertha" style siege howitzers.
E.G. Kord machinegun can be - barely - used hand-held by Peak Human, so it counts as Long Arms or Light Weapons.
Last edited: