Alright, I'm going to be the one to write Makima's win cons. Feel free to respond however you like or debunk them, since there's a chance I may or may not be active in this thread. I'll go through this bit by bit.
Important note - Makima can also use the abilities of those under her influence, whether they are alive or deceased, even if the abilities originate from devils they had contracts with. Meaning once she takes control of a devil, she can use that devil’s abilities as her own, even after their death, as shown in the scans above. (This is one her profile) So please keep this in mind for the takes below.
Makima's wincons
1) Biological Manipulation -
(With a simple stare, Makima has shown to be able to cause
massive amounts of bleeding from a person's eyes, nose, and mouth. While the exact method used by her isn't explicit, it's likely that she used some sort of biological attack to cause internal hemorrhaging within that man's brain with her stare. Uses a
similar attack against the
Darkness Devil later on.)
Makima can mess with Gojo's internal organs, including critical ones like the brain. This can severely disrupt his ability to use RCT, focus during battle and formulate strategies, causing him to underperform and not fight at his full potential. This ability is rarely used a, but given that she's aware of Gojo’s threat level, it’s more likely she'll use the stronger version of this technique,
a focused point attack.
Just to clarify:
this is not accepted as "Bang," and in general, it should not be confused with "Bang." Now, this ability spontaneously explodes or severely disrupts the target's internal organs from the inside out. In the Chainsaw Man universe, it was powerful enough to harm the
Darkness Devil, a
Primal Fear. That alone implies Gojo is in serious danger if he gets hit by this, potentially resulting in instant death or at least incapacitation.
Makima tends to reserve this technique for powerful opponents like Primal Fears,
as seen in her fight against the Darkness Devil, where it hindered him significantly. It's a real possibility that Gojo's high status would prompt Makima to use this win con to kill him or push him to the brink of death and utilize her Conquest. And no, Gojo "refreshing his mind" won’t help. Makima’s Conquest is supernatural and not tied to the brain in specific, it cannot be nullified by simply refreshing his brain with RCT and character's like Reze have done the same where they explode their brains, but still remain under the influence of Conquest.
2) BFR (Hell Devil ver) -
As Makima has
previously formed a contract with the Hell Devil before to escape from Hell, she should be able to do the reverse and sacrifice devil hunters to summon its hand to directly transport her target(s) to Hell.
The Hell Devil does not require physical contact to remove opponents from the battlefield, which makes it especially useful. Simply removing Gojo bypasses the problem of Infinity, turning the obstacle and its source into a single issue that can be quickly resolved. Makima can achieve this by either forcing her Conquest ability onto the Hell Devil to make it do her bidding, as she typically does or by sacrificing multiple Devil Hunters, with the latter being the more reliable method.
This ability has a moderate chance of being used. Once Makima realizes she can’t harm Gojo with her primary attacks, such as "Bang," which is generally accepted as a form of telekinetic force, she may opt to remove the problem entirely by summoning the Hell Devil to drag Gojo into Hell, effectively neutralizing him.
2.1) BFR (Hell Devil + Princi) -
To make the ability execute more smoothly and efficiently, Makima can send Princi to Hell and order her to summon Gojo through one of her zippers. This makes the BFR far safer and more effective, minimizing the risk of pressured or tampered by Gojo.
2.2) BFR (Eternity Devil) -
This strategy is essentially a more refined version of the Prison Realm, think of it as Prison Realm 2.0 with bug fixes. All Makima needs to do is lure Gojo into a structure, such as a building or other infrastructure. She can do this using her animal manipulation abilities. Through lower lifeforms like a pack of rats,
she can travel between locations and use them as mediums to lure Gojo into a chosen spot.
Once Gojo enters the targeted location, Makima can set up a trap using the Eternity Devil. She can then escape via her
interdimensional travel while Gojo becomes trapped in a space similar to the Prison Realm, where he can be left to die. Notably, Makima can also prevent the Eternity Devil from revealing itself, as seen in the aquarium arc.
This ability has a moderate chance of being used, roughly on par with the Hell Devil tactic. If Makima realizes she can't deal with Gojo’s Infinity directly, she’s likely to lean into her versatility in her controlled abilities to remove him from the fight altogether.
3) Organic Manipulation -
Their contracts with the Mold Devil allow them to
grow mold into the internal organs of any living being they point at after drawing blood from their hands.
This ability allows Makima, after drawing blood from her hand, to grow a mold inside Gojo's body,
one that cannot be healed or regenerated. This serves as either an instant win con or a massive hindrance to Gojo’s focus, physical condition and overall performance.
Makima can also use this ability more creatively by directing her minions through this devil to grow mold in Gojo’s body from multiple angles, overwhelming him. This coordinated internal assault would ultimately result in Gojo’s death.
The likelihood of this ability being used is comparable to her other options for the same reason.
4) Cosmo -
Makima can give Gojo a taste of an All-Out Halloween, which, depending on the range, can either momentarily or permanently incapacitate him. If Gojo gets up close and personal with Makima,
a single Halloween may be enough to affect him, albeit with reduced likely reduced effect. At longer range, the ability requires more time to charge, but guarantees total and permanent incapacitation, hence the term All-Out Halloween.
Unlike Makima’s other abilities, where she can creatively employ various minions through contracts, this technique is unique. It is solely exceptional to Cosmo and Makima, as it cannot be accessed through a standard devil contract. The change of it being used is the same as the others. Morso as a final rebound if needed.
Makima's Advanatges
1) Reactions & Perception Advantage -
With speed equalization, the rules explicitly state:
"The combat speed of the faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight, etc."
Makima's combat speed is
High Hypersonic+ (Mach 81.48), while her
reaction speed scales massively above
Massively Hypersonic+ (Mach 1390.67). Gojo's combat and reaction speed is listed at
Mach 2.86.
This makes her reaction speeds alone 17x faster than Gojo's. So even under speed equalization, Makima's reaction speed is scaled down by the same multiplier as her combat speed.
Plus, Makima's Automatic Precognition, which allows her
to see a few seconds into the future, grants her a tactical advantage. Not only can she predict Gojo’s next moves and react accordingly, but she can also
perceive his actions before he even performs them, turning him into an open book.
2) Tactical Approach & Clairvoyance -
As stated on her profile:
Against opponents she cannot or does not choose to immediately control until she proves herself being able to properly defeat them, Makima generally prefers to stay in the shadows while
manipulating or
controlling others to perform the battles for her
In short, once Makima becomes aware of Gojo's status and realizes that controlling him directly isn’t viable, she will work from the shadows to analyze him and gauge the scope of his abilities. She’ll rely on her minions to observe strength and capabilities. Makima is an exceptionally quick and perceptive thinker whom is capable of formulating strategies and improvising with her powers in real time, as demonstrated during her fight with the Gun Devil.
And before anyone says anything: no, she did
not prepare for that fight. There was no pre-battle planning for the initial takedown of the Gun Devil. What was actually prepared was the plan for Aki to become the vessel, having the Gun Devil’s corpse placed in his body and sent straight to Denji’s front door. That was orchestrated, not the battle itself.
So, once Makima has a solid understanding of Gojo’s mechanics, she will return to the battlefield and actively pursue him using her wide arsenal of options.
Also worth noting: Makima can read minds.
As stated on her profile:
She can eventually figure Gojo out, his abilities, how they work all through his own memories.
3) Enhanced Senses -
As stated on her profile:
With this, it’s clear that Makima effectively has all eyes on Gojo, constantly aware of his location and actions, whether through her own awareness or via her controlled minions. This constant surveillance allows her to anticipate and counter Gojo's strategies in real time.
Makima's Resistances
1) Infinite Void -
As her profile states:
Prop's for resisting a stronger infinite void.
Conclusion
Everything above outlines the
various ways Makima can achieve victory. You're free to respond or debate these points using Gojo's abilities and showings, but based on the information provided, it's clear to me that
Makima holds the tactical advantage, along with
a versatile range of win cons and
controlled abilities as well as a
perception advantage.
For these reasons,
I'm casting my vote for Makima.