• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Elden Ring General Discussion

The nightlords seems to have an impressive sky feat judging from the pax footage. Especially libra, during their second phase in a few second they cover the entire sky horizon to horizon with thick gray clouds.

The color of the  setting sun also seems to change but I needed clearer footage before I can say anything concrete.
 
Last edited:
The nightlords seems to have an impressive sky feat judging from the pax footage. Especially libra, during their second phase in a few second they cover the entire sky horizon to horizon with thick gray clouds.

The color of the  setting sun also seems to change but I needed clearer footage before I can say anything concrete.
Saw that with Gladius, but I never got a good look at it. Could you send it my way?
 
Saw that with Gladius, but I never got a good look at it. Could you send it my way?
Around the 3 minute mark when libra starts buffing up the sky changes to be filled with clouds and it looks as if the light from the red setting sun becomes yellow
 
Can it be used for calcs in any way though?
If you're talking about the video, probably not. Alot of this footage is camera recorded and don't look at the main point of interest. That being the sky and sun while the change happens. To get precise info for calcs we'll probably have to wait for the full game.

If you're talking about the feat, I'd think so. Because before the shift happens the sky does seem to be completely clear and then in a few moments filled with clouds. And the sun for whatever reason changes color despite being at the same position. And the change is different for all nightlords. Like libra fills the sky with swirling gray clouds, gladius only fills the sky with some clouds with patches of open skies visible, and the centaur dude fills the sky with clouds and also turns the sun yellow.
 
Running some quick numbers, this could be a 7-A+ to High 7-A feat tbh. It’d be a good feat to differentiate the nightlords from the demigods in power tbh.
 
Running some quick numbers, this could be a 7-A+ to High 7-A feat tbh. It’d be a good feat to differentiate the nightlords from the demigods in power tbh.
Btw do we know how many Night Lords there are? At least four I think
 
Yeah from this interview it's mentioned that there's 8 night lords and one final boss that's behind everything
The final boss behind everything

99129915028_LordofChange01.jpg
 
Not only is this a really cool way to do the story, but, there's also a direct line mentioning other worlds. as if this game wasn't proof enough already as it but...

THE 2-B! THE 2-B ELDEN RING COSMOLOGY IS REAL!!! 🗣🗣🗣🗣🔥🔥🔥🔥🔥🔥

Technically only 2-C really, which is what it already is, but that could change in the future with more info
 
To add onto the list of shit that won't get done until after Nightreign, I'm doing a rework of the cosmology to be a bit more comprehensive and accurate. I'm not necessarily changing anything, just reworking things to be more accurate.
 
You think any of the Nightlords or reworked bosses will have large-scale attacks that's calcs could add a new tier to Elden Ring scaling? They all seem to have pretty large scale attacks compared to Elden Ring but that Consort Radahn meteor luminosity would prob be hard to beat scaling wise.
 
You think any of the Nightlords or reworked bosses will have large-scale attacks that's calcs could add a new tier to Elden Ring scaling? They all seem to have pretty large scale attacks compared to Elden Ring but that Consort Radahn meteor luminosity would prob be hard to beat scaling wise.
Imo the hard part would be making an equivalence between the two. Unless we have a confirmation that a NL boss is equal to the ER version it makes cross scaling difficult.

Though who knows, maybe it'll be a Spider-Man No Way Home situation and everyone ends up scaling to each other (so High 4-C base Radahn becomes the default).
 
Imo the hard part would be making an equivalence between the two. Unless we have a confirmation that a NL boss is equal to the ER version it makes cross scaling difficult.

Though who knows, maybe it'll be a Spider-Man No Way Home situation and everyone ends up scaling to each other (so High 4-C base Radahn becomes the default).
So on that matter, what the director has confirmed is that up till the shattering everything is the same but after thats when the timeline splits and there is a certain scenario of "what if" to the familiar elements (atleast according to the machine translation of this jp Playstation blog)

Which could explain the Morgott blood judgement cut and blood buff as a "What if" of him accepting his cursed blood more like Mohg. And the crucible tail of Godrick being another "what if" where Godrick gets more in touch with the crucible, that which blended life together.

so as of now that means the new moves bosses are showing off are things they theoretically could do but don't because lore reasons or whatever and aren't connected to an amp from the nightlords. So maybe that could be seen as a point for direct cross scaling. But again that is what we know now without the full game being out.

I'd also like to mention thats what we know for the demi gods. Got pretty much nothing on the dark souls bosses. High 4-C gapping dragon is gonna go crazy. Man the chain scaling for this is gonna be wyld 😉
 
You think any of the Nightlords or reworked bosses will have large-scale attacks that's calcs could add a new tier to Elden Ring scaling? They all seem to have pretty large scale attacks compared to Elden Ring but that Consort Radahn meteor luminosity would prob be hard to beat scaling wise.
Imo the hard part would be making an equivalence between the two. Unless we have a confirmation that a NL boss is equal to the ER version it makes cross scaling difficult.

Though who knows, maybe it'll be a Spider-Man No Way Home situation and everyone ends up scaling to each other (so High 4-C base Radahn becomes the default).
This is basically the idea right now. Returning bosses may have new feats they can scale to, although they will have to be new keys. Going off what we know with the spin-off, NL will also probably scale off other characters (since they are stated to be more powerful than anything else we will face) and the fact that most of the scaling information still exists in Nightreign through item descriptions.
 
So when looking at Cracker Volley's page for the Dungeater, I kinda had a crazy idea for some of the characters that repeat, not only as bosses in different areas, but ones with Ashes as well.

How would y'all feel about putting literally all of the versions of a boss or enemy on a single page? For example, the Black Knives would have keys for where you find them, along with specific ones like Alecto and Tiche? Maybe the spirit ashes could have their own page, but personally I think it would be more efficient for the wiki home page if it was done this way.

Edit: I'd also be willing to list some bosses as "Varies" based on some of their variations, although any boss that has a unique name or hax deserves its own key imo
 
Last edited:
So when looking at Cracker Volley's page for the Dungeater, I kinda had a crazy idea for some of the characters that repeat, not only as bosses in different areas, but ones with Ashes as well.

How would y'all feel about putting literally all of the versions of a boss or enemy on a single page? For example, the Black Knives would have keys for where you find them, along with specific ones like Alecto and Tiche? Maybe the spirit ashes could have their own page, but personally I think it would be more efficient for the wiki home page if it was done this way.

Edit: I'd also be willing to list some bosses as "Varies" based on some of their variations, although any boss that has a unique name or hax deserves its own key imo
Honestly I'm not really a fan of this idea for named characters. Profiles would get a bit too heavy and significant enough individuals should have their page, Tiche for example
 
Honestly I'm not really a fan of this idea for named characters. Profiles would get a bit too heavy and significant enough individuals should have their page, Tiche for example
To my memory when this was last discussed:
  • Legendary Spirit Ashes have a base key which is what they scale to normally and a maximum key based on being boosted. As an example Tiche would be 7-A, likely High 4-C | High 6-B, likely 4-A
  • Enemies would be determining when is the "canon" time you'd battle them. So Bernahl would either have the Malenia rating or the Elden Beast/Consort Radahn rating as his intent is to be battled at Farum Azula
We weren't planning on giving like, the Tarnished eater five different keys or anything.
 
To my memory when this was last discussed:
  • Legendary Spirit Ashes have a base key which is what they scale to normally and a maximum key based on being boosted. As an example Tiche would be 7-A, likely High 4-C | High 6-B, likely 4-A
  • Enemies would be determining when is the "canon" time you'd battle them. So Bernahl would either have the Malenia rating or the Elden Beast/Consort Radahn rating as his intent is to be battled at Farum Azula
We weren't planning on giving like, the Tarnished eater five different keys or anything.
Which basically means all Legendary Ashes are going to be "7-A, likely High 4-C" | "High 6-B, likely 4-A" right?
 
Honestly I'm not really a fan of this idea for named characters. Profiles would get a bit too heavy and significant enough individuals should have their page, Tiche for example
Sorry, been dreadfully busy, but I wanted to clarify some named characters would probably still get their own profiles. For example, most shes I think deserve their own profile, especially since most times they are the only named versions of a given type of enemy, or just belong to a pair.

For a counter example however, you have enemies like the Demi-human Queens, where you have four named variants (Gilika, Maggie, Margot, & Marigga), all of which have little to no difference other than their name and location. In cases like that, I think there should just be multiple keys for the same character.
 
The home page rework is ALMOST done, since I'll be holding off on the Nightreign section until the game releases. The only thing I need to do is decide how I want to do the spirit ashes. Give me your thoughts on what you guys think should be done or changed.

https://vsbattles.fandom.com/wiki/User:Chritin060/Sandbox2
Just a few things to note
  • Alberich is a Tarnished
  • Maybe some possible slots for civilization pages?
  • Sellen's picture isn't linked because you misspelled Sorceress
  • WHERE'S OUR GOATS NATAAN AND THE SOLJARS OF FORTUNE!? 🗣️🗣️🗣️🗣️
 
Last edited:
Just a few things to note
  • Alberich is a Tarnished
  • Maybe some possible slots for civilization pages?
  • Sellen's picture isn't linked because you misspelled Sorceress
  • WHERE'S OUR GOATS NATAAN AND THE SOLJARS OF FORTUNE!? 🗣️🗣️🗣️🗣️
  • Huh, yeah idk how I missed that
  • You see I originally considered that before with specific groups in one section and societies in another, but honestly it was a bit strange and arbitrary. Still though, maybe we could consider civilizations places that have a defined location where the faction lives, while a group wouldn't? However, you still get characters like Ranni's group who have a specific location but aren't really an open and growing society, or the Fire Monks which are a larger society but don't have a defined home since they have mostly been scattered.
  • Lol, I tend to misspell things a lot
  • Okay so Nataan was on the page but I couldn't find a photo for him so I cut him for the time being. If someone wants to add him though, sure. In regards to the Soldjars, ig could get a tab under spirit ashes, but I kept that section for all named ashes.
 
Back
Top