Sup Ladies And Gentleman!
This is just a simple and on-point revision:
Well, uh, just gonna give my two cents on each point. Not my area of expertise or anything, but hope I can lend a hand. I am not that familiar with DMC beyond playing 1 to 3 back in the day, so if the revisions here are also supported on already existing scans and sources let me know, please.
One thing I think one has to be careful though is spreading to everybody abilities that are specific to something or someone in particular. I'll elaborate more below.
That these two objects cause madness and hallucinations is straightforward, but it's not really evident on how the cards and the chest are related to Demonic Energy. Not doubting you, just that as someone who hasn't played Peak of Combat, I think the ability description should elaborate on how they are connected.
Maybe this could also qualify as Darkness Manipulation given that the description states that the darkness is the fist step of the effect. I also think that rather than being a simultaneous effect of Mind, Madness and Empathic Manip, it's more akin to Empathic Manip that leads to Mind and Type 2 Madness Manip (since it states that the negative emotions enter the mind and that causes insanity). So I'd word it like
Mind Manipulation and Madness Manipulation (Type 2) via Empathic Manipulation. And even then, this seems more like something the Staff of Darkness does rather than Demonic Energy in general, according to this description.
Straightforward with the Elixir, but this seems more of a property of this potion than something Demonic Energy does in general.
I'd say that the Card Chest seems okay for another example of Fear Manip. The Iron Cane seems more like... Transmutation and a form of Absorption? The description mentions it gathers and turns fear into iron spikes, not as much as that it in itself a source of fear. If anything it takes existing fear/despair as fuel. And doesn't seem something that the Demonic Energy in general does, rather a special power of the Iron Cane.
The ability is fine, but the same issue, seems more like a property of the Elixir rather than something Demonic Energy does in general. The whole bit "it contains demonic powers of purest quality" seemed to build up to something, but it was left as so vague it just comes as just hyping up the Elixir.
Yeah, this one is pretty clear since it openly talks about how Demonic Energy has a particular effect. I'd just add a bit more of details from the description, like that large amounts create crystals and that it can even create them inside the bodies of demons.
This one sounds good at first, but I think a bit more context would help? The power of the Underworld being Demonic Energy is pretty obvious, but elaborate a bit on why it happened that the Bird Castle was distorted so it can be applied to Demonic Energy in general and it wasn't something like a specific strong demon or such.
Similar to above, we know that Demonic Energy is causing illusions here, but make that last small connection that clears up that it's a general property of Demonic Energy rather than a specific ability of someone or something.
Demon Specific Abilities:
This is only for Argosax who is confirmed to have
all the appearances and abilities of Demons so a key is in queue for him for this only as well as resistances for all the Demon Gods who are on par with him or stronger for that matter.
Say, wouldn't all these weapons be useable as Optional Equipment for Dante, Vergil, Nero and the rest?
Soul Absorption is pretty clear. But I'd outright say that it absorbs (present tense) the souls of demons. And going a bit further with the description: how about Berserk Mode and Awakened Power? Essentially, it absorbs souls, this causes it to awaken its powers but it can't be sheathed until it's bloodthirst is satisfied.
Elemental and Spatial Manip seem good. If we're talking about how the abilities of demons go to Argosax as well, maybe the Devil Mite's elemental shift and Damage Reduction is worth considering to add (and the weakness as well). I'd clarify that her Void Manipulation doesn't lead to the usual existence erasure we normally associate with it and rather she uses the Void's power as fuel to open portals that weaken her opponents, kinda like
Portal Creation and Statistics Reduction (Defense).
Yeah, no question regarding this one. Can't this be considered as optional equipment?
Yeah, seems solid, imo. The "shattering the flesh" bit draws my attention, maybe a form of Deconstruction?
I do know that Cerberus has Absolute Zero because side-materials for DMC3, IIRC, openly say so, so there's no contesting that. That said, just the name of a technique is not enough to assume a technique does that necesarily (for example, Shiva's Diamond Dust in Final Fantasy is just an ice attack, named after the weather phenomenon, no gemstones involved), so I'd be careful with that.
Soul Manip sounds good? I mean, if it was just the boss subtitles it could be argued to be just a cool intro, but given Cerberus mentions it again as a treat to Dante it can be taken as literal.
I don't know about this one. Aside Sealing which is clear. It doesn't sound to me they actively control the virtual realm and I'd even question if the word manipulation is being used in the same sense as we use it on this site.
How to put its? To me the scan doesn't say the Kirk family uses their souls, rather mentions that their ancestors sacrificed theirs to create a seal and trap the demons in the virtual world. Then they manipulated the demons themselves (as in the actual sense of the word of subtly controlling people and their actions) to keep them in check. But the warmongering and brutal ways of the demons still caused the seal itself to weaken, rather than demons adapting to a specific effect, so the current members of the Kirk family is asking for help.
Helfilth:
Helfilth is a very important character in lore who is the embodiment of fear and source of all Nightmares we witness throughout the series. She lives in his
Nightmare space where Dream based entities like Sargassos resides at as we seen through
Nightmare's description. Here is
an initial profile we created for her (will update depending on the outcome of this thread).
Note: I will go in more detail over it in the future—just think of it as a base for the upcoming revisions.
Can't say much here. I am pretty bad with Tier 1 stuff and high end hax. Though I'd be careful with something, "transcend" and "beyond" are pretty much buzzwords used to make something sound grandiose and badass in fiction, by themselves they don't amount to anything given they can simply mean "outside", "apart" and whatnot, from what I've been told. There's even a rule regarding this in one the Space Time powers of the wiki. They can work, sure, but they need quite a bit of context. I ran into this wall myself when working on some stuff of my own when I was told "transcending space and time" didn't say much by itself.
Soul Manipulation and Sealing are good, but I'd also add Ice Manipulation, given that seems to be the element of the damage dealt with this. I also think you can add Spatial Manipulation, Portal Creation and, odd as it sounds, Type 2 Purification since it also says it says the Void Slash can shatter dimensions, create portals to drag and harm enemies and dispel evil.
All that said, similar to the Absolute Zero issue above, the attack being called Void Slash doesn't mean it has Void Manipulation and the energy accumulated being called "Voidness" isn't enough either. The description of the moves gives good detail on what it does and nothing mentions the nothingness or void or anything.
Extraordinary Genius aside, since that is still being discussed. The rest seems fine IMO.
Nitpicking aside, this is some pretty good work. One last thing I'd do, even if it's a bit of a pain to do. We know this all comes from Peak of Combat, but it would help to specify where exactly within the game is found: the inventory, an event, a boss fight, which story stage, all that stuff. That way it dispels all doubts regarding of the source of the scans.