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7-C Tiersetter Tourney

Once I get two more submissions, and actually vet the rest of them.

If that ends up taking too long, I'll use some of the backups people provided to fill the rest of the spots.
 
I've edited the OP to make it clear that this is a speed equal tourney, and to outline how backups will be treated (tl;dr, first round if DQ'd replace with the user's backup, after that if DQ'd replace with a different user's backup, or treat it as a forfeit if backups are getting tiring).
Got a few questions about him:
  • By default, we'd assume his last key's being used, is this what you intend?
  • His I.R.I.S. Override Mode can hit from kilometers away; how good is this? (like, is it just over 1km or more like 10km, is it spammable, how good is his aim, how much AoE does it have)
  • How good is his Analytical Prediction and Accelerated Development?
Also, FYI, the scan for Accelerated Development is broken.
I'd say just use Genos instead just to be safe since i mentioned him before as a backup (Speed equal obviously)
I have no concerns with him.
I’m submitting Banjo and Kazooie
Specifically base with no vehicles, speed equalized, with 7-C interpretation being used (7.92 Kilotons)
They'll probably be fine, but just to double-check:
  • Gonna assume that optional equipment is used; how good is the stat amp from it?
  • How useful are the golden feathers?
  • Gonna assume that Toon Force/Elasticity won't do much for them against Kokken's air slashes.
  • How useful is the HONEYBACK cheat?
 
Got a few questions about him:
  • By default, we'd assume his last key's being used, is this what you intend?
Yep.
  • His I.R.I.S. Override Mode can hit from kilometers away; how good is this? (like, is it just over 1km or more like 10km, is it spammable, how good is his aim, how much AoE does it have)
He does not have it with his last key. As the last key is basically the latest iteration of him, and this iteration had been stripped of I.R.I.S.
  • How good is his Analytical Prediction and Accelerated Development?
Nothing exceptional; has been shown to predict the position of his opponent without the need of their location after being fired at, once. This is when he is without I.R.I.S.. The cases with I.R.I.S. is far more overwhelming, but large irrelevant as he does not have it in this tourney.
Also, FYI, the scan for Accelerated Development is broken.
Drat, I'll look into it.
 
Sweet, sounds in-tier then.
 
You can take a look here.

I don't recall her starting a fight at that much distance in the novel. If we take her sisters for measure (as they share the same essence) I would guess launching lightning spears from a distance to cover herself while closing in would be her thing. She did a similar thing in the crossover novel (written by the same author).
With that thread drawing to a close, Waltraute's Dura will downscale from her 7-C+ rating, but not too far since it's simultaneously "gets one-shot by this value" and "comparable to comparable to surviving this value".

I think Kokken would need an unreasonable amount of hits to get her down. I think you'd have to give skill a lot of weight to say that Kokken would be able to dodge a bunch of lightning projectiles and fists from an equal-speed opponent while getting hit ~20x less often than Waltraute.

And, when I think about it, with Kokken having a range of ~1.2km, Waltraute's travel speed of 34.3 km/s means that Kokken would only be able to dish out as many attacks as a human could to someone 35cm away, before Waltraute could close the gap. Which I think gives a lot less time to outplay with skill & better AoE before she risks catching a stray punch.

So I don't think this crosses the 5% bar.

Do you have any other submissions?
 
With that thread drawing to a close, Waltraute's Dura will downscale from her 7-C+ rating, but not too far since it's simultaneously "gets one-shot by this value" and "comparable to comparable to surviving this value".

I think Kokken would need an unreasonable amount of hits to get her down. I think you'd have to give skill a lot of weight to say that Kokken would be able to dodge a bunch of lightning projectiles and fists from an equal-speed opponent while getting hit ~20x less often than Waltraute.

And, when I think about it, with Kokken having a range of ~1.2km, Waltraute's travel speed of 34.3 km/s means that Kokken would only be able to dish out as many attacks as a human could to someone 35cm away, before Waltraute could close the gap. Which I think gives a lot less time to outplay with skill & better AoE before she risks catching a stray punch.

So I don't think this crosses the 5% bar.

Do you have any other submissions?

 
For your sake, I'm kinda worried about that character's durability and small range. Unless they're just an artifact of the profile not being great; her Speed from that description alone should at least be Hypersonic, and her ability descriptions make it sound like her range should be more than tens of meters.

But hey, she'd be in-tier, so I'll chuck her in.
 
Hey
Seeing again, the restriction of 7C magic will end up making it a stomp towards Kokken, so it's best to take Raven out
 
Hey
Seeing again, the restriction of 7C magic will end up making it a stomp towards Kokken, so it's best to take Raven out
Fair, let me know if there's any other character you want to submit instead!
 
For your sake, I'm kinda worried about that character's durability and small range. Unless they're just an artifact of the profile not being great; her Speed from that description alone should at least be Hypersonic, and her ability descriptions make it sound like her range should be more than tens of meters.

But hey, she'd be in-tier, so I'll chuck her in.
Nah, she just is a complete glass canon. But hey, she has hax, so she can do some defense and offense and stuff to stand a chance against some people, I imagine.
 
They'll probably be fine, but just to double-check:
  • Gonna assume that optional equipment is used; how good is the stat amp from it?
  • How useful are the golden feathers?
  • Gonna assume that Toon Force/Elasticity won't do much for them against Kokken's air slashes.
  • How useful is the HONEYBACK cheat?
Banjo would have to go to a specific place in order to perform the cheat so I don’t think it is usable for this. I haven’t actually played the games so IDK much, but from what I researched the optional equipment just lets Kazooie run on water when they are already Hypersonic so I don’t think it changes anything, IDK why stat amplification is even listed. Golden feathers are useful but limited (They can have a max of either 20 or 25 depending on the game, and they are used up at a rate of 1 wing per 2 seconds) so I don’t think it guarantees a win.
 
This might be a really stupid idea, but submitting Cherish from Parahumans.
(She loses to Kokken because she gets outranged)
Added.
Banjo would have to go to a specific place in order to perform the cheat so I don’t think it is usable for this. I haven’t actually played the games so IDK much, but from what I researched the optional equipment just lets Kazooie run on water when they are already Hypersonic so I don’t think it changes anything, IDK why stat amplification is even listed. Golden feathers are useful but limited (They can have a max of either 20 or 25 depending on the game, and they are used up at a rate of 1 wing per 2 seconds) so I don’t think it guarantees a win.
Hm, maybe @GyroNutz could elaborate on some of those. Also, looking at the profile more closely, the Supersonic+ justification is weird (if it's for dodging, why is it travel speed?)

I think golden feathers would need to be restricted, 2 seconds is very strong if he has the Turbo Trainers, and is still pretty damn strong without it. At Hypersonic speeds, 2 seconds is the equivalent of 10 minutes in a human-speed fight.

Maybe not fully, though. I think if they have the Turbo Trainers they should be limited to one, and if they don't they should be limited to two.
 
You got any opinion on whether they should have Turbo Trainers or not?
 
Whether I get more entries or not, I'll start this in 4 days 3 days (had some last-minute rescheduling), filling any remaining slots with backups.
 
Last edited:
Something i thought:
Dean Winchester for one of the last spots?
any of the 2 7C keys, you decide
How difficult is the Mark of Cain to remove, and can he still be incapped/KO'd while it's active?

Also, how good is his resurrection and plot manip?
 
How difficult is the Mark of Cain to remove
I'm rewatching and haven't reached this point, so I'm not reliable to say
We can assume it's kinda hard, tho, cuz iirc it's like a deep wound in his skin

and can he still be incapped/KO'd while it's active?
Yeah. Pretty hard, tho, cuz he's still very tough and also endured 30 years in hell, so staminawise and Durabilitywise, not quite easy.

Also, how good is his resurrection
Another one I do not know, the description we have will need to be enough

and plot manip?
Due to being God's favorite story, Sam and Dean's story """""always""""" go in a way that they succeed (tho it's by a very wide margin of "success" cuz they face a lot of , get ** up in a lot of ways and even die more than once). Also they never have minor inconveniences that would majorly affect each episodes' plot (getting a cold, having no money, having no gas on the car, having no ammo on the back of the car, similar stuff) and this is not in a way that their problems get easily solved, by any means.
They also don't know of that and have no control over it.
 
Blargh, unless we can get someone to clarify, automatic resurrection with almost infinite stamina sounds too strong.

@Elizhaa @Theglassman12 @Ultima_Reality Any of you able to clarify how those parts of Dean's arsenal work?
 
I'm rewatching and haven't reached this point, so I'm not reliable to say
We can assume it's kinda hard, tho, cuz iirc it's like a deep wound in his skin


Yeah. Pretty hard, tho, cuz he's still very tough and also endured 30 years in hell, so staminawise and Durabilitywise, not quite easy.


Another one I do not know, the description we have will need to be enough


Due to being God's favorite story, Sam and Dean's story """""always""""" go in a way that they succeed (tho it's by a very wide margin of "success" cuz they face a lot of , get ** up in a lot of ways and even die more than once). Also they never have minor inconveniences that would majorly affect each episodes' plot (getting a cold, having no money, having no gas on the car, having no ammo on the back of the car, similar stuff) and this is not in a way that their problems get easily solved, by any means.
They also don't know of that and have no control over it.
That's way too tough!
 
I'm rewatching and haven't reached this point, so I'm not reliable to say
We can assume it's kinda hard, tho, cuz iirc it's like a deep wound in his skin


Yeah. Pretty hard, tho, cuz he's still very tough and also endured 30 years in hell, so staminawise and Durabilitywise, not quite easy.


Another one I do not know, the description we have will need to be enough


Due to being God's favorite story, Sam and Dean's story """""always""""" go in a way that they succeed (tho it's by a very wide margin of "success" cuz they face a lot of , get ** up in a lot of ways and even die more than once). Also they never have minor inconveniences that would majorly affect each episodes' plot (getting a cold, having no money, having no gas on the car, having no ammo on the back of the car, similar stuff) and this is not in a way that their problems get easily solved, by any means.
They also don't know of that and have no control over it.
Too OP for this tourney then
 
Rats, rats, we are rats.

Give him an hour of prep and speed Equal and he'll do relatively well, leave him with just like... his own person and he might as well not be here. He can get one-shot but one-shots in turn basically
Yeah looking at the profile that 7-C calc is actually 7-C+, you should tell whoever works on the verse to fix that. On a similar note, is the word "gass" on his profile really meant to be spelled that way?

Anyway, moving on to the substantive questions:
  • Is "absorbing Aethyric energy" combat-applicable on random characters?
  • Am I right to assume the limited NEP, AE, Acausality, and Nonduality is only relevant for soul-targeting stuff, and the like?
  • How long does it take for him to set up Warp Lightning Cannon and Morskittar Engine? Are these worth restricting?
 
Yeah looking at the profile that 7-C calc is actually 7-C+, you should tell whoever works on the verse to fix that.
fixed lol
On a similar note, is the word "gass" on his profile really meant to be spelled that way?
Yes. Warhammer terminology, yes-yes.
Anyway, moving on to the substantive questions:
  • Is "absorbing Aethyric energy" combat-applicable on random characters?
Unless the character is literally supernatural tech, that ability is not combat-applicable.
  • Am I right to assume the limited NEP, AE, Acausality, and Nonduality is only relevant for soul-targeting stuff, and the like?
Yeah anything that ***** with Mind/Soul might as well just not be in the equation
  • How long does it take for him to set up Warp Lightning Cannon and Morskittar Engine? Are these worth restricting?
THE Morskittar engine is something not-combat applicable unless it was like against Ego the Living Planet or something, and also takes weeks to prepare.

Warp Lightning Cannons are really just another thing to get one-shot by... But kinda the point of Ikit being in the ring with an hour of prep is that he can have a chance, because on his own his only one-shot options are melee or similarly short ranged... and he's got 8-A durability.

Another thing to note is that outside of Ikit's suit, Skaven tech, dangerous as it is, tends to blow up like 30% of the time, and anything noted to be directly unreliable, give it another 20-40%. And the skaven holding that tech are easy to rout because Skaven are all cowards who tend to backstab one another.

Think fighting solo in a World War 1 battle except everything the opponents do seems to just blow up occaisonally. This is why Ikit didn't just shitstomp Gabriel, if you tag him fast enough or can dodge the barrage of Warpstone bullets and shit, there's a fat chance in hell Ikit can catch you off-guard unless you quite literally underestimate the flamethrower or Storm Daemon. There's also just like... hitting him as soon as the fight starts

This is kinda sorta how Ikit leads army battles. yes. nuke included. Yes, this is supposed to be a fantasy setting.
 
THE Morskittar engine is something not-combat applicable unless it was like against Ego the Living Planet or something, and also takes weeks to prepare.

Warp Lightning Cannons are really just another thing to get one-shot by... But kinda the point of Ikit being in the ring with an hour of prep is that he can have a chance, because on his own his only one-shot options are melee or similarly short ranged... and he's got 8-A durability.

Another thing to note is that outside of Ikit's suit, Skaven tech, dangerous as it is, tends to blow up like 30% of the time, and anything noted to be directly unreliable, give it another 20-40%. And the skaven holding that tech are easy to rout because Skaven are all cowards who tend to backstab one another.

Think fighting solo in a World War 1 battle except everything the opponents do seems to just blow up occaisonally. This is why Ikit didn't just shitstomp Gabriel, if you tag him fast enough or can dodge the barrage of Warpstone bullets and shit, there's a fat chance in hell Ikit can catch you off-guard unless you quite literally underestimate the flamethrower or Storm Daemon. There's also just like... hitting him as soon as the fight starts

This is kinda sorta how Ikit leads army battles. yes. nuke included. Yes, this is supposed to be a fantasy setting.

Yeah fair. I'm only really worried about whether the Warp Lightning Cannon could, like, arc all the way to Kokken from 4km away whenever it doesn't fail. If it can't, so it's really limited to like ~100 meters, then it should be fine.
 
Yeah fair. I'm only really worried about whether the Warp Lightning Cannon could, like, arc all the way to Kokken from 4km away whenever it doesn't fail. If it can't, so it's really limited to like ~100 meters, then it should be fine.
Warp Lightning Cannons are artillery, they have long range, but are noticeable, immobile, and their AoE isn't like Ikit's nukes which are just a straight up everything in that general direction must die button, not the biggest AoEs you've ever seen, but give it a good few dozen meters of just death.
 
Hm, how quickly does the projectile move? Now I'm getting a bit spooked that speed equal might have it significantly outpace Kokken's ability to run outside of the targeted area.

Also, you mentioned about its unreliability. If it is in the 51%-70% unreliable range that might be fine regardless of other concerns; what happens when it doesn't work as preferred? If you've got the details for it, a table of outcomes would be welcome.
 
Hm, how quickly does the projectile move? Now I'm getting a bit spooked that speed equal might have it significantly outpace Kokken's ability to run outside of the targeted area.
Faster than Ikit, but it's not blitzing anything and neither are the Ratling Guns or Warplock Jezzails, which are actually the problem because those are the World War 1/2 things. Ikit just recreates D-Day if the germans had like 30% less reliable weapons that killed them when they didn't work.
Also, you mentioned about its unreliability. If it is in the 51%-70% unreliable range that might be fine regardless of other concerns; what happens when it doesn't work as preferred? If you've got the details for it, a table of outcomes would be welcome.


no it's literally that.

it either works or ******* explodes in an extremely toxic green dura neg explosion that kills basically everything near it but Ikit.
 
Sounds like he'd probably get rekt by that unreliability lmao, but we can keep him under consideration if you want.
 
Sounds like he'd probably get rekt by that unreliability lmao, but we can keep him under consideration if you want.
Ikit would bring like 3. The problem is still what Jezzails and Ratling Guns work because those shoot dura neg bullets lol

The Skaven motto is that their shit may be unreliable but good luck with that one one good sniper you got versus the fifty Warploxk Jezzails brought forward in like 30 minutes of prep, discounting the chaff(9-B Skavenslaves) and Poison Wind Globadiers, since they're either 9-B or you need to get too close for comfort for them to even matter lol

Course give Ikit prior knowledge and... D-Day x10. Good luck dealing with all of those dura neg gatling guns.

You do not 1v1 a Skaven. You 1v500,000 those *******. Most of it might be chaff, but it's still bodies weighing you down.
 
Yeah fair. If the explosions of those smaller dura neg weapons aren't likely to actually kill him, seems like an interesting pick.
 
Yeah fair. If the explosions of those smaller dura neg weapons aren't likely to actually kill him, seems like an interesting pick.
Honestly it's literally "your character vs: Average advanced Skaven Army."

They will either drown in 100,000 5 foot tall rats, Warpstone bullets, or they'll go proper doomslayer with that shit and start showing people what it's like to be a skaven in the same zipcode as Gotrek and Felix.
 
So the dura neg bullets negate durability of what kind? Would typical energy barriers still be able to block them?
 
So the dura neg bullets negate durability of what kind? Would typical energy barriers still be able to block them?
Matter Manipulation and suped up Radiation. So... it could probably pierce through an energy barrier. Stay around it and stonewall for an extended period and that is GG though, cause Warpstone has slow-acting passives. Kinds have to not stand in one spot.

Also if the Warp Lightning Cannon does work... well yeah. Also if Ikit decides to drop a nuke. Or starts casting magic.

Don't try to Stonewall Ikit lol
 
Matter Manipulation and suped up Radiation. So... it could probably pierce through an energy barrier. Stay around it and stonewall for an extended period and that is GG though, cause Warpstone has slow-acting passives. Kinds have to not stand in one spot.

Also if the Warp Lightning Cannon does work... well yeah. Also if Ikit decides to drop a nuke. Or starts casting magic.

Don't try to Stonewall Ikit lol
Alrighty, so hypothetically speaking. If his opponent has an energy barrier that withstood subatomic disintegrating beams whilst already having an armour that surrounds them with 'shield' particles. Would the side effects still be a prevalent?
 
Alrighty, so hypothetically speaking. If his opponent has an energy barrier that withstood subatomic disintegrating beams whilst already having an armour that surrounds them with 'shield' particles. Would the side effects still be a prevalent?
Yes. Especially for the nukes and magic.
 
Eh, sounds like the passive side effects take a while, at least.
 
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