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7-C Tiersetter Tourney

Perhaps Minos Prime will work (speed definitely should be equal)

He mainly uses fists and kicks so it's likely that he will be outskilled by Kokken. However he has an AP advantage (and since he upscales a lot from the initial value, the gap is quite large ig). Additionally his explosion manip which can trigger even after his attacks are countered/parried and his snake projectiles might help cover the skill difference
Worth noting that he has teleportation listed in his profile but eh in gameplay, there's probably only one move that might actually him using teleports in context, and its range is meh (though if I’m not misunderstanding the speed equal rules, his travel speed scales from his combat one so even with a starting range of several kilometers, it likely wouldn't pose much of an issue)
 
Perhaps Minos Prime will work (speed definitely should be equal)

He mainly uses fists and kicks so it's likely that he will be outskilled by Kokken. However he has an AP advantage (and since he upscales a lot from the initial value, the gap is quite large ig). Additionally his explosion manip which can trigger even after his attacks are countered/parried and his snake projectiles might help cover the skill difference
Worth noting that he has teleportation listed in his profile but eh in gameplay, there's probably only one move that might actually him using teleports in context, and its range is meh (though if I’m not misunderstanding the speed equal rules, his travel speed scales from his combat one so even with a starting range of several kilometers, it likely wouldn't pose much of an issue)
I'll provisionally add, but "stronger and makes explosions when blocked" feels a little dicey.

But the range stuff seems like it would actually pose a bit of an issue. His profile doesn't list a travel speed, so we can't really assume that he'd be able to cross kilometers himself very easily. Which should be enough to let Kokken chip him down, unless he can recover through that.
 
I'll provisionally add, but "stronger and makes explosions when blocked" feels a little dicey.

But the range stuff seems like it would actually pose a bit of an issue. His profile doesn't list a travel speed, so we can't really assume that he'd be able to cross kilometers himself very easily. Which should be enough to let Kokken chip him down, unless he can recover through that.
I think the reason the profile doesn’t specifically list his travel speed in the Minos Prime key is that they’ve already combined all of them into that one "HHS+", since the speed calc that most of the verse scales from comes from him (and the other guy) running barefoot to attack
 
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I think the reason the profile doesn’t specifically list his travel speed in the Minos Prime key is that they’ve already combined all of them into that one "HHS+", since the speed calc that most of the verse scales from comes from him (and the other guy) running barefoot to attack
Ohh okay, I misread. Yeah that seems like it'd be it.

In which case he would close the distance quicc, and Kokken wouldn't really be able to escape.

What's Minos' losecon then?
 
Lord Recluse. The man largely lacks range but once he gets in close... well that's essentially GG, CoH skill scaling is nuts. could probably be whittled down before he gets close.

Taurox is another one, but his chances of not fuckstomping are CONSIDERABLY lower. High 8-C throat is always a wincon... but it's ACHIEVING that wincon that's the hard part. It took a High 6-C guy with an aimbot bow that always hits the heart to take down Taurox in-verse, everything else... Alexa, play DOOM OST.

Both are speed equal only because while their movement speed isn't up to snuff, their combat speeds and reactions are... higher.
 
Lord Recluse. The man largely lacks range but once he gets in close... well that's essentially GG, CoH skill scaling is nuts. could probably be whittled down before he gets close.

Taurox is another one, but his chances of not fuckstomping are CONSIDERABLY lower. High 8-C throat is always a wincon... but it's ACHIEVING that wincon that's the hard part. It took a High 6-C guy with an aimbot bow that always hits the heart to take down Taurox in-verse, everything else... Alexa, play DOOM OST.

Both are speed equal only because while their movement speed isn't up to snuff, their combat speeds and reactions are... higher.
I gotta s l e e p, I'll look into and add Recluse tomorrow.

I assume you want the 7-C rating, right?
 
Raven from Teen Titans, despite having a very lacking profile, I think there would be a fight, here.
Her White Cloak would be restricted, of course, and i think speed = takes a disadvantage off of the tiersetter (Supersonic vs Relativistic)
 
I gotta s l e e p, I'll look into and add Recluse tomorrow.

I assume you want the 7-C rating, right?
Yeah, He'll probably stomp a lot of people, but he meets the tiersetting requirements because he is NOT dodging hitscan attacks consistently enough to stomp yer gal.
 
Yeah, He'll probably stomp a lot of people, but he meets the tiersetting requirements because he is NOT dodging hitscan attacks consistently enough to stomp yer gal.
I wouldn't say hitscan, she fights comparable to a person who could react to them at short distances, so under speed equal they'd just be at the equal combat speed.
 
I wouldn't say hitscan, she fights comparable to a person who could react to them at short distances, so under speed equal they'd just be at the equal combat speed.
oh. Disregard Lord Recluse then. He is not getting hit more than a few times. probably. If Garou is allowed in I'd say Lord Recluse or Taurox is fine.
 
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I provisionally added, but I'm gonna have to doubt he could lose to Kokken.

His AP there comes from upscaling quite a lot from this calc, which is already 6.3x Kokken's AP. I think he probably shrugs off everything and one-shots. Even without that, his stat amps, luck, and Gum-Gum Fruit seem like it'd make a win too hard for her.

Thoughts?
Makes since. I guess then Hero Hunter Garou should work since the AP difference isn't as large (around 4.5x difference) and he wouldn't stomp since he is vastly outranged.

If that's still too much then BOS Genos shouldn't stomp (only around 2x AP difference) not to mention that he is outranged.

Speed should be equalized either way.
 
Might as well submit Candle.

To argue how she can lose to Kokken, the flame on her head can be put out to briefly knock her out of cold which can leave her vulnerable to be attacked. The gap isn't that big (7 kilotons VS 30 kilotons), though Kokken could only stand a chance if speed is equal.
 
Now I gotta read Yi's lore again to debate better, this is gonna be peak tournament fr
 
Quick question, with the speed equal segment continuing to pile up more and more, what would happen to the non-speed equal submissions? Would they just stay in limbo till that segment gets enough submissions?
 
Actually, re-thinking it again, the B-2 Spirit would probably fly too high for Kokken. It seems like a reasonable typical altitude for it is 12km. And requiring it to fly low enough to concretely be in her range (1.2-8 km) feels pretty forced.

@Laxxius Would you be able to explain Randall's losecon?
well, his durability is basically just a regular guy... well, according to the wiki his durability is "wall level", higher with magic, but never getting up to Kokken's attack power. In theory she could just cut him in half and win instantly
 
I provisionally added, but I'm gonna have to doubt he could lose to Kokken.

His AP there comes from upscaling quite a lot from this calc, which is already 6.3x Kokken's AP. I think he probably shrugs off everything and one-shots. Even without that, his stat amps, luck, and Gum-Gum Fruit seem like it'd make a win too hard for her.

Thoughts?
Yeah Luffy's way too much for Kokken. His skill, fruit, senses, speed boosts with various techniques will definitely be too much for her.
 
I guess, but also having the SS there is weird. And her being almost as strong as her sister who can tank it, while she would die from it, makes for some weird scaling.
Eh, it's a ballpark thing. Like, each of the Valkyrie sisters is specialized in one thing. Waltraute is the speed specialized one, but she isn't blitzing the others, but she is faster to the point of having a notable advantage.
Should be similar with Rossweisse (the defence-focused one). She is tougher, but probably not ten or even a hundred times tougher.

And striking strength scaling to durability really should always just be treated as a ballpark estimate. Like, just because you can hurt someone with a punch without hurting yourself doesn't mean you can tank a spear with AP equal to that guy's durability. Scaling is often a very approximate thing.
 
Raven from Teen Titans, despite having a very lacking profile, I think there would be a fight, here.
Her White Cloak would be restricted, of course, and i think speed = takes a disadvantage off of the tiersetter (Supersonic vs Relativistic)
Provisionally adding.
Him being less skilled in close combat i guess. The guy he fought against was only comparable to him in combat speed, yet they were still able to beat him, mostly through skill and equipment
Eh, that fella was also comparable to him in AP, and making explosions makes it seem like Kokken would take more damage than he would from engaging. I don't think Kokken has a viable path to victory there.
oh. Disregard Lord Recluse then. He is not getting hit more than a few times. probably. If Garou is allowed in I'd say Lord Recluse or Taurox is fine.
Brief glance at Taurox, what makes hitting his weak spot so difficult? Does he have any protection against modest-AoE attacks placing High 8-C force over a wide area?
Makes since. I guess then Hero Hunter Garou should work since the AP difference isn't as large (around 4.5x difference) and he wouldn't stomp since he is vastly outranged.

If that's still too much then BOS Genos shouldn't stomp (only around 2x AP difference) not to mention that he is outranged.

Speed should be equalized either way.
It's not about not stomping, it's about losing a decent amount of the time if we were to run it back a bunch. Do you think Hero Hunter or BOS would occasionally lose to her?
Might as well submit Candle.

To argue how she can lose to Kokken, the flame on her head can be put out to briefly knock her out of cold which can leave her vulnerable to be attacked. The gap isn't that big (7 kilotons VS 30 kilotons), though Kokken could only stand a chance if speed is equal.
Provisionally adding.
Quick question, with the speed equal segment continuing to pile up more and more, what would happen to the non-speed equal submissions? Would they just stay in limbo till that segment gets enough submissions?
Since you had a preference for the non-equal one, I'd use that submission of yours instead. If speed equal fills and submissions for non-equal don't catch up, I'll just run it as speed equal.

I will not be running both a non-equal and an equal bracket.
well, his durability is basically just a regular guy... well, according to the wiki his durability is "wall level", higher with magic, but never getting up to Kokken's attack power. In theory she could just cut him in half and win instantly
So he has no way of consistently dodging, or of taking out Kokken first? I'll provisionally add him then.
Provisionally adding. Assuming you want the Child Emperor key. Would you be able to give a quick rundown on how he could lose?
Uhh If possible I would like to change Minos to Sisyphus

His win and losecons are basically the same, except worse as he spams his explosive things more frequently and tends to taunt his opponent mid-fight. His chance of losing is low but eh (idk maybe 5% or smth I'd say)
I'm concerned that with his AP advantage, Kokken's lack of recovery, and that explosion's effective AoE against similarly-strong characters, that she wouldn't ever be able to bring him down quickly enough.
 
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Brief glance at Taurox, what makes hitting his weak spot so difficult? Does he have any protection against modest-AoE attacks placing High 8-C force over a wide area?
Stance and skill, if you don't have a weapon basically designed to **** him over, you need to get close to hit it because Taurox keeps his head down like a good MMA fighter, so at any time it isn't exposed to any attacks on the front, and because this is a rampaging 10 foot tall bullman who is more skilled than ****, there's problems with handling him at close range.

Hence why in the End Times as soon as Taurox showed up, the Empire basically just put Markus Wulfhart in his way and... well High 6-C Aimbot bow did what it does best.

pretty much anyone CAN win against Taurox, but as dodgey/blocky of a bastard as he is, actually tagging that weak point in a way that will kill is the hard part.
 
Stance and skill, if you don't have a weapon basically designed to ** him over, you need to get close to hit it because Taurox keeps his head down like a good MMA fighter, so at any time it isn't exposed to any attacks on the front, and because this is a rampaging 10 foot tall bullman who is more skilled than **, there's problems with handling him at close range.

Hence why in the End Times as soon as Taurox showed up, the Empire basically just put Markus Wulfhart in his way and... well High 6-C Aimbot bow did what it does best.

pretty much anyone CAN win against Taurox, but as dodgey/blocky of a bastard as he is, actually tagging that weak point in a way that will kill is the hard part.
He's got a 10x AP/Dura advantage, consistently guards the only weak point, is quite skilled so that'd be hard to bypass, and is only a hair slower.

I don't think she's ever getting past that before she gets one-tapped.
 
Provisionally adding. Assuming you want the Child Emperor key. Would you be able to give a quick rundown on how he could lose?
His physicals are 8-B meaning that if he gets hit head on the match pretty much ends. Some of his gadgets require preptime for him to set up such as his Transparent Film. This could possibly be exploited. If the fight gets prolonged he can run low on sugar which causes him to make brash decisions.
 
I'll put forth five characters in order of how much I want them in. Consider my entry to be the highest character that meets your criteria.
  1. Two guys in a B-2 Spirit (with nuclear armaments of course)
  2. Randall Flagg AKA The Man in Black AKA Walter AKA all his other stupid names from The Dark Tower
  3. Smaug from LotR
  4. Frieren from Frieren
  5. Pre-Rose Meruem from Hunter X Hunter
Of course it's your tournament so even if one of the higher characters meets your criteria, but you think one of the lower-ordered characters is just too good of a matchup to pass on, just pick that one it's totally fine by me.
So considering Randall, I've got four main categories of questions:
  1. What is the typical way that he'd behave in a battle such as this one?
  2. Please give more information about the following abilities:
    • Dimness: Will it work in a fight like this, causing Kokken to be absolutely unable to locate Randall?
    • Teleportation: Is it strong enough to consistently dodge Kokken's attacks? It seems like it might from its range, but its activation time is unclear.
    • Anti-Projectile Spell: Would this force Kokken to close in, or can it be overpowered with fast/accurate/strong enough attacks?
  3. What's the deal with his Possession/Time Travel/Poison Manipulation/Clairvoyance/Precognition?
  4. What's the range on his Madness Manipulation/BFR/Existence Erasure/Pain Manipulation/Empathic Manipulation/Mind Manipulation/Morality Manipulation?
Raven from Teen Titans, despite having a very lacking profile, I think there would be a fight, here.
Her White Cloak would be restricted, of course, and i think speed = takes a disadvantage off of the tiersetter (Supersonic vs Relativistic)
Most important concerns I have here are that she can one-shot with magic (possibly from kilometers away), and no-sell attacks with magic shields. Is there anything about the specifics of these which makes them not insta-wins for her?

If so, there's the more minor concerns of how exactly her Soul Manipulation, Darkness Manipulation, Teleportation, Portal Creation, and Time Stop work.
Might as well submit Candle.

To argue how she can lose to Kokken, the flame on her head can be put out to briefly knock her out of cold which can leave her vulnerable to be attacked. The gap isn't that big (7 kilotons VS 30 kilotons), though Kokken could only stand a chance if speed is equal.
It's kinda arguing against the profile, but that weakness looks a bit fake. The second instance, in particular, looks like she puts out her candle expecting to pass out and sort of playing into that, but actually doesn't.

Still, I can kinda buy that she'd not fight well enough and get worn down often enough before closing the gap, despite her 4x stat advantage, so I'm happy to keep her.
His physicals are 8-B meaning that if he gets hit head on the match pretty much ends. Some of his gadgets require preptime for him to set up such as his Transparent Film. This could possibly be exploited. If the fight gets prolonged he can run low on sugar which causes him to make brash decisions.
Got some questions for ya, too:
  1. How hard is it for him to bring out Umbrella Shield?
  2. Where does his 7-C rating come from? Isamu > Phoenix Man > Electric Catfish Man > Lightning Genji ends on a 8-A+ character.
  3. Why is his speed rating higher for Underdog Man robots, when Homeless Emperor's light powers are still High Hypersonic? Is it smth like "blitzes the High Hypersonic calc characters"?
  4. Will the Brave Giant be allowed or restricted?
  5. What sort of AoE and time to death does his Poison Manipulation have?
 
  1. How hard is it for him to bring out Umbrella Shield?
Instantly if needed. It can be restricted though.
  1. Where does his 7-C rating come from? Isamu > Phoenix Man > Electric Catfish Man > Lightning Genji ends on a 8-A+ character.
He scales to the 'higher 7-C's' value of 16.06 Kilotons
  1. Why is his speed rating higher for Underdog Man robots, when Homeless Emperor's light powers are still High Hypersonic? Is it smth like "blitzes the High Hypersonic calc characters"?
Yes, something like that. The Underdog Man robots intercepted an attack that Isamu himself could barely react to.
  1. Will the Brave Giant be allowed or restricted?
Restricted.
  1. What sort of AoE and time to death does his Poison Manipulation have?
Enough to fill a little more than jail cell, and it seems to kill within a few moments.
 
He's got a 10x AP/Dura advantage, consistently guards the only weak point, is quite skilled so that'd be hard to bypass, and is only a hair slower.

I don't think she's ever getting past that before she gets one-tapped.
Hence why he's the second option

I mean Statesman is also an option but...

He's a kill him quickly or he will win the war of attrition character. because one of those guys being incapped is an alternate universe version of himself. Who also resists normal lightning. and has the exact same powerset.
 
Instantly if needed. It can be restricted though.
Seems like that's for the best.
Yes, something like that. The Underdog Man robots intercepted an attack that Isamu himself could barely react to.
What function do the Underdog Men serve? Can they attack (at what AP), block attacks (at what dura), etc?
Hence why he's the second option

I mean Statesman is also an option but...

He's a kill him quickly or he will win the war of attrition character. because one of those guys being incapped is an alternate universe version of himself. Who also resists normal lightning. and has the exact same powerset.

Seems plausible. How far above his base stats is his electricity? The justification mostly compares to other characters.

EDIT: Thinking about it, this shouldn't matter too much actually. I'll just add him; Kokken should be able to kite him around and chip him down with speed equal.
 
Seems like that's for the best.

What function do the Underdog Men serve? Can they attack (at what AP), block attacks (at what dura), etc?

Seems plausible. How far above his base stats is his electricity? The justification mostly compares to other characters.
a single one-shot

since Statesman just directly scales to 7-C physically, it's 8-C where he might as well be in the next tier via ridiculous amounts of upscaling
 
a single one-shot

since Statesman just directly scales to 7-C physically, it's 8-C where he might as well be in the next tier via ridiculous amounts of upscaling
His AP scales to the same value as Isamu's. His durability is the same as his AP. He can self destruct and combine with other Underdog Men bots to become stronger. The AI is nothing special and its combat ability is very straightforward, limited to paddle-punches.
Both seem good! Thanks for the info, fellas.
 
Eh, that fella was also comparable to him in AP, and making explosions makes it seem like Kokken would take more damage than he would from engaging. I don't think Kokken has a viable path to victory there.
To be fair, V1 has pretty bad durability too, even compared to others who don’t even upscale from the initial value (I think ?), just a few hits from Minos and they already gets damaged quite a lot, they are still not really equal in stats. Also only his dropkick and slamming attack cause explosions. He clearly has more moves, like punching or rider-kicking and I’m almost certain that most of these won’t work because he gets heavily outskilled in close-range combat
I'm concerned that with his AP advantage, Kokken's lack of recovery, and that explosion's effective AoE against similarly-strong characters, that she wouldn't ever be able to bring him down quickly enough.
this... is actually true

Although I could probably change Minos to V1 itself or Gabriel

V1 as stated above has durability bad enough to take just a few attacks from comparable beings and still get damaged, they’re fragile and basically a glass cannon. Iirc, they only have two ways to close the distance, using a boost or rocket riding, and one of these options makes them take more damage. There’s also the fact that V1 is far less skilled in close combat
Though if they get within their range, they basically just range spam Kokken at that point, as some of their Revolver and Railcannons are fast enough to outright blitz everyone in their verse. If V1 somehow gets close enough, they can also heal by making her bleed and absorbing her blood. I did mention that V1 kind of gets skillstomped in throwing hands (or sword), but they have an attack/ability called parry that can reflect anything with a single punch and also heal V1 (through blood again)

As for Gabriel, he can quickly close the distance by dashing or simply teleporting. He also has some good stuff and haxes like explosive weapons and pseudo-homing attack swords to overwhelm Kokken in case he gets beaten up in a sword fight
 
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It's kinda arguing against the profile, but that weakness looks a bit fake. The second instance, in particular, looks like she puts out her candle expecting to pass out and sort of playing into that, but actually doesn't.
I will admit the profile's a bit outdated since it doesn't include new stuff, but her power and abilities thankfully remain unchanged from the new content. What has been shown however is that she got weakened and fell unconscious when Silver Spoon put out her flame by punching it.
 
Although I could probably change Minos to V1 itself or Gabriel

V1 as stated above has durability bad enough to take just a few attacks from comparable beings and still get damaged, they’re fragile and basically a glass cannon. Iirc, they only have two ways to close the distance, using a boost or rocket riding, and one of these options makes them take more damage. There’s also the fact that V1 is far less skilled in close combat
Though if they get within their range, they basically just range spam Kokken at that point, as some of their Revolver and Railcannons are fast enough to outright blitz everyone in their verse. If V1 somehow gets close enough, they can also heal by making her bleed and absorbing her blood. I did mention that V1 kind of gets skillstomped in throwing hands (or sword), but they have an attack/ability called parry that can reflect anything with a single punch and also heal V1 (through blood again)
Hm, I'm a lil worried about the combination of hitscan, healing, and competent dodging as demonstrated in-game.

Does the healing require V1 to literally touch the target's blood? Is there any non-standard manipulation of how far that blood would splatter? And do we get a canonical idea of how much of a danmaku-dodger they are?
 
Does the healing require V1 to literally touch the target's blood? Is there any non-standard manipulation of how far that blood would splatter?
V1 does need to literally touch the blood to absorb them yes. Normally they can only make the blood splatter within this kind of range, but they can make the blood splash quite far away by using explosives or shotguns (parry will also instantly heal them).
And do we get a canonical idea of how much of a danmaku-dodger they are?
They can dodge and do a bunch of other crazy sh against enemies that can shoot multiple homing bullets from almost every directions, uhhh I think this is a good way to show it
 
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So considering Randall, I've got four main categories of questions:
  1. What is the typical way that he'd behave in a battle such as this one?
  2. Please give more information about the following abilities:
    • Dimness: Will it work in a fight like this, causing Kokken to be absolutely unable to locate Randall?
    • Teleportation: Is it strong enough to consistently dodge Kokken's attacks? It seems like it might from its range, but its activation time is unclear.
    • Anti-Projectile Spell: Would this force Kokken to close in, or can it be overpowered with fast/accurate/strong enough attacks?
  3. What's the deal with his Possession/Time Travel/Poison Manipulation/Clairvoyance/Precognition?
  4. What's the range on his Madness Manipulation/BFR/Existence Erasure/Pain Manipulation/Empathic Manipulation/Mind Manipulation/Morality Manipulation?
  1. Randall always tries to do some crazy elaborate shit to defeat his opponents and (from what I've read and recall) hardly ever engages directly. If he doesn't get to prepare for this fight and just has to go, I honestly have no idea what he'd do.
  2. Powers
    1. Dimness: I don't recall this ability from reading the Dark Tower series
    2. Teleportation: I also didn't realize he could teleport, though I'm not surprised
    3. Anti-Projectile Spell: Oh right this one. He just kinda has it on passively iirc? Basically it made bullets not hit him. I see no reason to assume that non-bullet projectiles would be affected, or not affected. I'd just decide by: If a projectile feels like a bullet, it'll miss him. If it doesn't feel like a bullet, it won't be affected.
  3. Possession iirc is a careful process and I doubt it would be combat applicable. I don't recall him having time travel, unless he can make the Doors from the Dark Tower series that lead to the past, in which case they are obviously not combat applicable. I assume Clairvoyance and Precognition are talking about the "Touch", or whatever it was called in the Dark Tower books. It's incredibly vague how it works, but basically users of the touch can sometimes predict or read minds (no rhyme or reason).
  4. I have no idea what the range on any of these abilities would be
I don't really think any of Randall's abilities are even close to properly defined in any way. I'm sure some conclusions can be drawn depending on how you interpret the text. I'm not entirely sure how I canonize his abilities in my own head. If he really had Existence Erasure in the way the wiki describes, many events of the book would seem utterly silly lol.
 
Hmm, I wonder if there's some supporter we could ping about Randall. It'd kinda suck if we started the matches, then we found out he's interpreted to be able to do some of those things thought-based from kilometers away.

@Gewsbumpz_dude You got any ideas?
 
It's not about not stomping, it's about losing a decent amount of the time if we were to run it back a bunch. Do you think Hero Hunter or BOS would occasionally lose to her?
Definitely since Garou is a melee only fighter that relies only on hand to hand combat to fight while Kokken can start attacking from kilometers away before Garoi has a chance.

Genos also should lose occasionally since the AP gap is low (2x) and he is outranged. (Although I just suggested him just in case you think Garou's 4x AP gap is too much).
 
Alright, I'll provisionally add Hero Hunter Garou then.

I assume you just want the 7-C end.
 
V1 does need to literally touch the blood to absorb them yes. Normally they can only make the blood splatter within this kind of range, but they can make the blood splash quite far away by using explosives or shotguns (parry will also instantly heal them).
They can dodge and do a bunch of other crazy sh against enemies that can shoot multiple homing bullets from almost every directions, uhhh I think this is a good way to show it
erm wonder if I need to explain more or if he just forgot about this one

I'll just say that V1 can also parry non-physical and large-sized attacks, so if the fact that it can (probably) punch Kokken's swing and reflect it back at her with twice the force is too much, then uh, Gabriel is good enough to go ig ?
 
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