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Since Dragon's Maid got downgraded to 6-C, fortunately there's some of 6-C Godzilla's Kaijus that can be used so the themathic/cinematic fights between these two franchise aren't gone
Beside i also going to use the 6-C Monsters from Monster Hunter as well against Tohru and prolly the other dragons, but we'll see

The holidays for Tohru and her friends was suddenly interrupted by an beast that emerged from the ocean, now headed to Miyako-Jima, the place where the group are in right now!
Mistaken as one of Elma family, turn out to be an monster that aren't from their world, Tohru then chose to fight the beast one one one for preventing it for causing a destruction!


  • Super Godzilla is used
  • Speed are equalized
  • Both are in-characters
  • Place: Miyako-Jima
  • images
  • Starting range: 500 Meters
  • Win via anything!!
  • Tohru: 7 (Phoenks, Cinder, Kflare, Popted, Random, Jedi, Glaceon)
  • Super Godzilla: 3 (Laser, Stella, Victor)
  • Inconclusive: 0


Tooru.%28Kobayashi-san.Chi.no.Maid.Dragon%29.600.3506986.jpg

VS
images

 
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From the little I've seen of the gameplay, it looks like he uses it fairly often during the world exploration part of the game where he'll absorb power from either some of his standard equipment or energy and radiation to power up. I only skimmed through the game though, so I couldn't tell you the exact specifics.
But does he absorb enemy attacks?
 
He absorbs by touching/interacting with, that is how he absorbs radioactive energy in the game.
 
Well i mean that's pretty important lol.
Hmmm. Might be misinterpreting, but from the scan where it talks about Godzilla's statistic amplification, it states that Godzilla and Ghidorah both have a ferocious fighting spirit, and that the stronger the fighting spirit is, the more the enemy attacks, which causes Godzilla's techniques to become more 'destructive'. So I assume he can absorb attacks. I don't see why he wouldn't considering he absorbs energy by merely touching radioactivity and energy in the game.
 
Unfortunate. Though I still don't think Godzilla has a major advantage here unless he just continually absorbs her attacks. Which I'm unsure he can do? Like, does he just passively absorb the energy/fire that hits him?

Tohru's regeneration is basically instantaneous. And her magical ability never runs out because she passively generates mana.

Unless he somehow wears her down to the point that he bypasses nigh-instant low-mid I still don't see him winning.

She can range him, and the homing attacks shouldn't be too difficult to deal with. On top of this there is the constant threat of BFR. I'm unsure how just big she can make them atm. But she has opened one this large.
 
Unfortunate. Though I still don't think Godzilla has a major advantage here unless he just continually absorbs her attacks. Which I'm unsure he can do? Like, does he just passively absorb the energy/fire that hits him?
From what I'm seeing, it's possible that it's passive. Albeit he still takes full damage from the attacks (At least if I interpreted the statistic amps correctly on their profile).

Tohru's regeneration is basically instantaneous. And her magical ability never runs out because she passively generates mana.

Unless he somehow wears her down to the point that he bypasses nigh-instant low-mid I still don't see him winning.
He doesn't need to bypass the regen. Win-con is via 'anything'. Incapacitation is enough. Given he should have an AP advantage via a fairly big scaling chain, it's within the realm of possibility. Certainly, a win-con if you ask me.
She can range him, and the homing attacks shouldn't be too difficult to deal with. On top of this there is the constant threat of BFR. I'm unsure how just big she can make them atm. But she has opened one this large.
She can outrange him, however, Godzilla also has access to teleportation and time stops. Her making any major distance between Godzilla and herself is highly unlikely. Especially since speed is equalized. So once he closes the gap once, it's not hard to just chase them from there. I'd say the homing attacks are pretty devastating, especially if it's effective at taking out flying targets. It would mean Godzilla's likely to spam homing attacks at them. Unless Tohru has shown to avoid homing attacks it's not too likely they'll be dodging one, much less numerous. Shielding is certainly an option, but I'm not aware of how much they use it, how quickly they can summon it, and if they'd be able to get it up in time every time. Especially if Godzilla can stop time (As time stopping and then attacking is likely an option).
 
From what I'm seeing, it's possible that it's passive. Albeit he still takes full damage from the attacks (At least if I interpreted the statistic amps correctly on their profile).
If he still takes the full damage it isn't that much of a bonus.
He doesn't need to bypass the regen. Win-con is via 'anything'. Incapacitation is enough. Given he should have an AP advantage via a fairly big scaling chain, it's within the realm of possibility. Certainly, a win-con if you ask me.
Tohru has crazy stamina when she's actually trying. She should be superior to Fafnir, who can fight in wars for thousands of years. Good luck incapacitating her with just a few energy beams. How would he even incapacitate her? Her regen is nigh-instant. Any damage would be immediately healed unless he goes for her head or tries to blow her apart or something.
She can outrange him, however, Godzilla also has access to teleportation and time stops. Her making any major distance between Godzilla and herself is highly unlikely. Especially since speed is equalized. So once he closes the gap once, it's not hard to just chase them from there. I'd say the homing attacks are pretty devastating, especially if it's effective at taking out flying targets. It would mean Godzilla's likely to spam homing attacks at them. Unless Tohru has shown to avoid homing attacks it's not too likely they'll be dodging one, much less numerous. Shielding is certainly an option, but I'm not aware of how much they use it, how quickly they can summon it, and if they'd be able to get it up in time every time. Especially if Godzilla can stop time (As time stopping and then attacking is likely an option).
Her barriers are instant and can be the size of a mountain. She has shown to use them a few times in battle.
 
If he still takes the full damage it isn't that much of a bonus.
Does help further increase the AP gap tho.
Tohru has crazy stamina when she's actually trying. She should be superior to Fafnir, who can fight in wars for thousands of years. Good luck incapacitating her with just a few energy beams. How would he even incapacitate her? Her regen is nigh-instant. Any damage would be immediately healed unless he goes for her head or tries to blow her apart or something.
Stamina doesn't help mitigate being knocked out much. Being knocked out involves your brain touching your skull from what I recall. Enough blunt force trauma (preferably to the head) is definitely the way to go. Godzilla's tail is likely a good attack to pull that off as he quite literally whips the enemy with his enormous tail. But I suppose it's possible with beam spams as well.

Her barriers are instant and can be the size of a mountain. She has shown to use them a few times in battle.
Is there a reason they only use them a few times? Perhaps the times they didn't were a friendly match or something? Any important context there as it can either help or hurt Tohru's advantages.

(Although, Godzilla stopping time and attacking them while they're frozen still seems like the best way method of attack on his part if possible)
 
Does help further increase the AP gap tho.

Stamina doesn't help mitigate being knocked out much. Being knocked out involves your brain touching your skull from what I recall. Enough blunt force trauma (preferably to the head) is definitely the way to go. Godzilla's tail is likely a good attack to pull that off as he quite literally whips the enemy with his enormous tail. But I suppose it's possible with beam spams as well.


Is there a reason they only use them a few times? Perhaps the times they didn't were a friendly match or something? Any important context there as it can either help or hurt Tohru's advantages.

(Although, Godzilla stopping time and attacking them while they're frozen still seems like the best way method of attack on his part if possible)
Dragons use barriers when the attacks r overwhelming. And I really doubt that godzilla is gonna knock tohru out.
 
Dragons use barriers when the attacks r overwhelming. And I really doubt that godzilla is gonna knock tohru out.
Not easily no, of course not. Especially given the barrier. But I do think it's likely for Godzilla to knock Tohru out before any of them run out of stamina (Especially since Godzilla can replenish his stamina and health with items on top of his already moderate regeneration).

Also, out of curiosity, where does Tohru's lifting strength scale? The links on their profile don't work.
 
Not easily no, of course not. Especially given the barrier. But I do think it's likely for Godzilla to knock Tohru out before any of them run out of stamina (Especially since Godzilla can replenish his stamina and health with items on top of his already moderate regeneration).

Also, out of curiosity, where does Tohru's lifting strength scale? The links on their profile don't work.
I think it's likely that Tohru kills him before then.

Tohru scales to Class M scaling to this guy who should be Class M via sheer size.
 
I think it's likely that Tohru kills him before then.
I'm unsure of that given Super Godzilla should have a marginal AP and Dura advantage (via scaling chain). Incapacitation of the person with lesser AP and Dura seems more likely than the person with the superior two being killed first.

Tohru scales to Class M scaling to this guy who should be Class M via sheer size.
I assume there's no calculation? If not, do we just assume baseline? That's how I assume feats with no calcs are treated when used as evidence for a tier on the wiki. If so, that would mean Godzilla has the advantage in Lifting Strength. Meaning grappling is on the table. Assuming he can get close via the methods I've listed earlier, it's possible for Godzilla to simply grab them, and either throw them, slam them, or fire attacks at them whilst they're restrained in their hand.
 
I'm unsure of that given Super Godzilla should have a marginal AP and Dura advantage (via scaling chain). Incapacitation of the person with lesser AP and Dura seems more likely than the person with the superior two being killed first.


I assume there's no calculation? If not, do we just assume baseline? That's how I assume feats with no calcs are treated when used as evidence for a tier on the wiki. If so, that would mean Godzilla has the advantage in Lifting Strength. Meaning grappling is on the table. Assuming he can get close via the methods I've listed earlier, it's possible for Godzilla to simply grab them, and either throw them, slam them, or fire attacks at them whilst they're restrained in their hand.
Tohru's durability still scales above.

I don't see how he will grapple her tbh. I mean maybe if she goes to him and tries to overpower him?
 
Tohru's durability still scales above.
Assuming the recalculation is accepted, and their durability scales just below 10 Gigatons, I don't think it's a big enough gap to overcome the upscaling from the 4. 4.6 Gigatons Super Godzilla upscales from drastically.

I've seen some pretty large gaps in AP overcome simply by upscaling. A difference that IIRC was larger than the gap here. I'm not sure how upscaling works exactly, but if Super Godzilla at his peak (as in high fighting spirit + items) is above someone who can already stomp an amped version of Godzilla who upscales from regular Godzilla without any amps (Who's 4.6 Gigatons), I think it's fair to assume Super Godzilla at his peak surpasses Tohru's durability and AP (Although wouldn't surpass Dura by a lot).
I don't see how he will grapple her tbh. I mean maybe if she goes to him and tries to overpower him?
That's one possibility. I figured if time was frozen Godzilla could do it, or by teleportation directly behind them from which they can grab them.
 
Just saying that radiation can bypass regeneration by attacking its molecular structure though.
 
Assuming the recalculation is accepted, and their durability scales just below 10 Gigatons, I don't think it's a big enough gap to overcome the upscaling from the 4. 4.6 Gigatons Super Godzilla upscales from drastically.

I've seen some pretty large gaps in AP overcome simply by upscaling. A difference that IIRC was larger than the gap here. I'm not sure how upscaling works exactly, but if Super Godzilla at his peak (as in high fighting spirit + items) is above someone who can already stomp an amped version of Godzilla who upscales from regular Godzilla without any amps (Who's 4.6 Gigatons), I think it's fair to assume Super Godzilla at his peak surpasses Tohru's durability and AP (Although wouldn't surpass Dura by a lot).

That's one possibility. I figured if time was frozen Godzilla could do it, or by teleportation directly behind them from which they can grab them.
btw Tohru is far stronger now than when she performed the 6-C feat and she even blocked an attack from Lucoa (who is 6-B)


Anyway, I still think Tohru wins with high difficulty. I think the time stop and homing attacks will be difficult to overcome but her superior versatility, stamina, regeneration, range, and intelligence should win her the match IMO.
 
btw Tohru is far stronger now than when she performed the 6-C feat and she even blocked an attack from Lucoa (who is 6-B)
Wait, so they blocked a 6-B attack? Wouldn't that just make this a stomp? That's 3 tiers ahead. If she really does scale to that I vote Tohru, no diff.

If she's not 6-B, and is actually 6-C, I do think Godzilla wins, albeit with a lot of difficulties as he has abilities that can overcome most of her advantages and even give him some advantages over her.

Especially because of what Zeed mentioned (Radiation apparently bypassing regen).
 
Wait, so they blocked a 6-B attack? Wouldn't that just make this a stomp? That's 3 tiers ahead. If she really does scale to that I vote Tohru, no diff.

If she's not 6-B, and is actually 6-C, I do think Godzilla wins, albeit with a lot of difficulties as he has abilities that can overcome most of her advantages and even give him some advantages over her.

Especially because of what Zeed mentioned (Radiation apparently bypassing regen).
I don't think it's enough for her to scale to 6-B or anything but yeah she did indeed block an attack from a 6-B.

But yes, she's way stronger now than when she performed her 6-C feat (Pretty sure it was "a long time ago" in the past)

Anyways, she's 6-C going by the profiles so, voting Tohru for my reasons.
 
Damn, looks like Tohru will suffer another painful lose lel, anyway:
  • Super Godzilla: 3 (Laser, Zeed, Cell)
  • Tohru: 1 (Phoenks)
 
I'm going to updating the votes in OP as well adding the summary tomorrow, it's almost midnight here and since my sleep schedule back to normal, i'm not going into nocturnal mode temporally lel
 
Again what can Godzilla do to counter instantaneous low-mid regen and the constant threat of BFR. And I don't believe that incap is going to be easy at all.

She has superior versatility, stamina, regeneration, range, and intelligence...

:confused: Godzilla has homing attacks but Tohru is smart enough to stay out of range if she's constantly getting beat up by them. Not to mention her ability to put up barriers and just completely block out the attacks. The only difficult thing to overcome here is Time Stop, which isn't a big enough advantage to prevent her from winning most of the time.
 
The counter to BFR has already been stated. His teleportation standard equipment. Can't really teleport the giant if he teleports before Tohru's able to do so. They also won't need to overcome the regeneration to win. Knocking them out should work. Or as stated earlier, their radiation can bypass their healing factor unless Tohru has resistance to radiation (I find it weird that it's not on Super Godzilla's profile given his Atomic Breath as far as I'm concerned is almost always depicted to be radioactive...)

Tohru's range advantage is moot due to time-stop & teleportation. Not to mention Godzilla themself have pretty good versatility. Making Tohru's real only advantages superior intelligence and stamina.

Meanwhile, Godzilla can knock her out with moderate effort without receiving too much damage himself due to superior Attack Potency (Arguably durability too) via amps, can frequently replenish himself due to standard equipment, has alright regeneration of his own, and thus, it should be feasible for them to overcome Tohru. The biggest nuisance is the barriers. But it doesn't seem like Tohru uses that to block literally every attack. It's also possible for Godzilla to simply time stop and fire at Tohru before the time stop ends.
 
Am still considering who to vote for, but... I have to ask: how long does Super Godzilla's time stop last? Like DIO/Jotaro's TS which lasts for only a few seconds? Can it last for however long SG wants it to last? Is there a rest period between TS or is it a one-time use item?
 
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