Hey, sorry for bugging you again, but I'd REALLY appreciate you looking at this other Minecraft calc I have:
vsbattles.fandom.com
I know it seems complicated, but all it really is is me finding out the minimum distance each explosion needs to be to destroy a particular block using the formulas used in-game, and then using ISL to calculate the power at its epicenter. Also, unlike what Therefir probably thought, when calculating the Diamond end, I only used the blocks that were thoroughly pulverized to account for how brittle Diamond can be, which is perfectly fine to do as far as I know.
The second calc is just me using ISL again, now estimating Steve's durability according to how close he can be to a Creeper explosion as stated in the Mobestiary (so the fact he can survive it isn't just game mechanics, it's actually established in lore)
Minecraft: More Explosions :)
I know it seems complicated, but all it really is is me finding out the minimum distance each explosion needs to be to destroy a particular block using the formulas used in-game, and then using ISL to calculate the power at its epicenter. Also, unlike what Therefir probably thought, when calculating the Diamond end, I only used the blocks that were thoroughly pulverized to account for how brittle Diamond can be, which is perfectly fine to do as far as I know.
The second calc is just me using ISL again, now estimating Steve's durability according to how close he can be to a Creeper explosion as stated in the Mobestiary (so the fact he can survive it isn't just game mechanics, it's actually established in lore)
