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Hi, I wanted to ask if you could take a look at this thread, please
It's about whether the Sonic Runners games should count as canon, something that should be relatively simple to reach a conclusion about, agree or disagree
but not only has it been months, also, in an Omegasonic thread his point of view on the subject was accepted without discussion, despite the fact that the CTR for the Runner canon was active before his, so I would like to remedy this or apply the changes that this entailed (which were not made)

Note: All this verbiage is for context of things I said in the thread itself
Can you please check this out?
Need some help on a CRT:
Hello, if you don't mind, could you check this CRT when you have time? Thanks in advance
Mind helping with this CRT?
Mind giving your input in this CRT?
Mind checking out these threads?
how do I make destroying an infinite amount of timelines that all branch from one original timeline, a 2-A feat?

I’ve seen people say branching timelines aka MWI don’t reach above Low 2-C but also arguments against this statement.
Theglassman12
Theglassman12
prove it nukes infinite timelines, simple as that.
Could you comment on this, please?

Dear Theglassman12, I have a question.

If someone is stated to be "immutable to changes", that they can deny unwanted changes as a result and therefore no attack or anything can do something to them, would that be Acausality Type 5? If is a problem if it's a "state" they need to activate/They can deactivate it too?
Theglassman12
Theglassman12
That doesn’t sound like Acausality, that sounds like self defensive causality hax.
SweetDao
SweetDao
Will it not even be eligible for Limited Acausality 4? I just want to be sure, I'm fine with whatever seems the most reasonable
Theglassman12
Theglassman12
No because it’s not something tied to their existence, it’s an ability they can activate and deactivate. It’s the same as saying intangibility is the same as non corporeal when the latter is your existence lacks a physical form to begin with and the former is something you can turn off and on.
Hello, Ultima, I have a rather simple question.

We know that 2-C or 2-B > Low 2-C[timeline/universe], inasmuch as that 2-C or 2-B are basically multiple amount of Low 2-C constructs.
However, the same doesn't apply to 2-A, insofar as that "multiple sets of infinite universes" are still 2-A [according to the FAQ] because countable infinity x countable infinity still results in, well, countable infinity.

However, which one of this methods apply to Low 1-C?
If we take Low 1-C as a Hyper-timeline, then multiple of said Hypertimelines should still be bigger in size then a single Hyper-timeline, the same way a normal set of more than one 4D timelines is bigger in size then a single 4D timeline, right?
Or are we gonna assume the 2-A mechanic here and say that multiple Low 1-C constructs [where each construct is X-size] are still equivalent to a single Low 1-C construct [of X-size], even if each of the Low 1-C constructs is causally[as a space-time] isolated from each other?
You might be interested in this.

Mr. Bambu have you played Fromsoftware games?. just curious to know.
Mr. Bambu
Mr. Bambu
No.
Lordhesperus
Lordhesperus
thanks for answering my questions, also i want to ask What do you think is the Hardest FromSoftware Game? for me it's Sekiro: Shadows Die Twice.
Mr. Bambu
Mr. Bambu
It's probably like, King's Field or something, but of the ones I've played (Dark Souls, Dark Souls 2, Dark Souls 3, Bloodborne, Sekiro, Elden Ring) it's probably Bloodborne. There's like. Variable points of difficulty in each one. Manus from DS1 is a lot harder than most of what comes after. But for general difficulty, I'd say Bloodborne.
When you get the chance could you check this out?
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