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Meliodas vs Pegasus Seiya

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This has been done before and Monarch provided a good analysis, I think...? Can't really remember.

Anyway, if Meliodas can't nullify Seiya's Regenerationn, he loses by default since there's no way he's putting him down in that case. Reactive evolution also helps and I think he also has some kind of precognition. If Meliodas reflects his cosmos blasts, he might end up atomising himself but his Regenerationn should help with that. If he can atomize without blasts, then I guess Meliodas dies. Well, dunno about this for now.
 
Wasn't that battle massively outdated? Meliodas has a few advantages now.

Also can I see a scan of this version of Seiya having that level of regen and precog?
 
Yeah. But like what?

Hmm? I actually don't know Seiya, I'm just mentioning either what's on his page or what I've seen for him in versus threads. For the precognition, what I've seen (Seiya vs Kenshiro) is that the 6th sense allows you to predict your opponent's movement before they attack. And apparently, he can hit and kill souls as well.

Well, if you need proof, someone else would need to provide that cuz I don't know the series.
 
Well he has pretty decent AP advantage now.

I'm aware of the Soul attacking part but Mel has resistance to Soul Manipulation so that's out of the question. I guess I'll ask Matt where the High regen comes from and the precog. If he does indeed have precog then it should be added to his prfile.
 
That might be so, but if this Seiya has Regenerationn, it wouldn't matter.

Actually, it's not. Meliodas' soul was going to be pulled out by Melascula if not for Ban's intervention even if he resisted it momentarily. And resisting your soul being pulled out is not the same as resisting soul destruction.
 
6th Sense gives Intuition meaning that they can predict attacks seconds before they happen.

Regenerationn for 6th Sense Seiya isn't nearly as good as 7th Sense, so that isn't a problem for Meliodas.

Literally anyone in Saint Seiya can destroy on an atomic level and kill souls as well, such as Unicorn Jabu who is inferior to 6th Sense Seiya killing intangible ghosts with a kick
 
Guess I'll just copy and paste from the other thread

With equalised speed probably Seiya, because Saint Seiya, but I'll go through their ability comparisons anyway.

AP - Pretty sure Mel takes this

Dura - Mel takes this

Stamina - both very high. Don't know how much this would come into play.

Range - tens of kilometres (Mel) vs dozens of metres with energy blasts (Seiya) - Mel could just play keep away (though that isn't really in character)

Intelligence - At this stage I'd give it to Mel due to his greater experience. Otherwise, eve

Onto abilities.


Seiya Abilities and uses in this battle

I've got no clue what abilities Seiya has or doesn't have in 6-C, seeing as his power section doesn't divide them, but I'll give it a try.

7th and 8th Sense User - seeing as his key has 7th and 8th senses in a different divider, I'll assume he doesn't have this.

Divine Cosmos - It powers the rest of his abilities. Seeing as it is an energy based ability, Mel can probably reflect it.

Atomic Manipulation and Destruction - goes past Mel's regen, and if the body is completely destroyed, will probably bypass his resurrection too.

Regenerationn (High) - better than Mel's. Don't know quite how it works though, so I'll need to see a feat. Mel's hellfire seems to be able to force wounds to heal normally rather than magically (see Ban), so it might be able to stop it.

Energy Manipulation - assuming this is just more Cosmos power. Even if it's not, Mel can still reflect it.

Enhanced Senses - helpful, but not a finisher.

Reactive Eevolutionn - Adapts to black flame, adapts to air slashes, adapts to negate Mel's regen, adapts to destroy Mel's soul, adapts to steal Mel's wallet, sword and love interest etc. etc.

Flight - extra maneuverability. Mel has it too though, so eve

Telepathy - don't know the limits. If it lets him read minds, advantage as he know's Mel's strategies. Otherwise it just lets him s*** talk Mel through his mind?

Capable of Fighting without his Senses - Senses is capitalised, so I'll assume it means 6,7,8,9 senses. Woopdeedo, I have that ability too. Jokes aside, if it means he still has his Sense based abilities even when they have been blocked *cough more PIS BS cough*, sure, major advantage. Then again. I don't know what sense do because despite this being a wiki meant to index and record the abilities of characters, his page doesn't actually say (apart from 8th sense) what the Senses actually let him do. Schroeder plz

Acausality - currently undergoing revisions. But I'm pretty sure he only gets this after bathing in athena's ichor, so I don't think he has it here.

Resistance to a bunch of stuff - again, I'm not sure what resistances he has at this point in time, so I'll need someone else to tell me. Mel doesn't even have most of this stuff anyway, so mostly irrelevant.


Mel's abilities and Advantages

Full Counter/Counter Vanish - reflect's Seiya's attacks seeing as they are all energy/elemental based through the power of Cosmos. If he doesn't land a finishing blow with this attack though, seiya probably adapts to it and makes his abilities un-reflectable and there goes Mel's best advantage.

Able to generate air blades with slashes - extra range. Can't take Seiya down permanently though, and Seiya is going to adapt.

Can project an intimidating illusion of a dragon - Seiya has resistance to illusions, and doesn't seem like one to run if he is intimidated, so... useless.

Can infuse his sword with a black flame to increase his cutting power - ...hooray? Probably doesn't matter, Seiya adapts.

Lostvayne lets him create clones of himself - well he can distract/confuse Seiya with clones and use them to reflect/Counter vanish Seiya's pegasus meteor, but it won't help in the long ru

Can manipulate the black "matter" on his body to form various shapes and forms (Blades, claws etc.) - yeay. Nothing he has is that helpful though.

Flight (Via forming a wing) - Saiya flies too

Regenerationn (Low-Mid), - Seiya atomises and bypasses

Can nullify Regenerationn with hellfire - on one hand, the most its been seen to negate is Ban's low-high, and even then it wasn't really negating so much as slowing, seeing as it is mostly healed, there is just as scar. On the other hand, it seems to force wounds to heal normally rather than magically, so it could be useful.


Resistance to Soul Manipulation - It protects him a bit, but soul extraction is different to soul destruction.

Resurrection (He is capable of resurrecting himself from death, due to his curse, however every time he dies, he loses some of his emotions) - takes too much time to be of use in battle, and being atomised probably bypasses
 
@Monarch

Seiya can perfectly fight without his 5 senses, such as in his fight with Gemini Saga where he was stripped of all fight but got up and kept fighting. The 7th Sense allows him to fight without his 6th Sense (His mind), and the 8th Sense allows him to fight without the 7th Sense.
 
Oh ok. So Mel won't be able to blind or deafen him or anything

How's his high regen work?
 
I already explained that it doesn't work for 6th Sense Seiya, but 7th Sense users can just concentrate and rebind their split atoms into their original positions. Aiolia gets his heart pierced and his arm sliced on an atomic level and he rebinds the atoms back into place, regenerating.
 
Oh, so he doesn't have high regen in base?

In that case I'll vote Mel for attack reflection, higher range and stat advantage
 
Regenerationn (Low-Mid), - Seiya atomises and bypasses

I dont think it works like that. But Low mid is such a low tier regen that probably Seiya's casual attacks deal more damage than the damage it can sustain, but not just because of atomization.
 
Low Mid is the healing of lethal wounds, which Mel has shown several times.

Being atomised requires High regen to heal

And Seiya is actually weaker than Mel here stat wise
 
When he was a hell of a lot weaker than he is now, he destroyed Danafor, which was calced at 43 Gigatons, while Seiya's was calced at 28 Gigatons
 
Seiya doesn't really have a fixed calc point because everytime someone has calced the feat it got different results.
 
Being atomised requires High regen to heal

That's only if all his body is destroyed in one go. Mel can still regen small wounds. Seiya doesnt rely on big aoe attacks.

Assault mode is >>>>>>>> 43 Gigatons.
 
I'm pretty sure Mel's regen involves reconnecting his injuries with black matter, not regenerating them out of nothing. So if he starts getting limbs atomised, they're gone.

Although I suppose he could replace destroyed limbs with black matter.
 
In neither of those cases were his limbs either atomised, or indeed harmed in any way.
 
There is no difference between having a limb atomized or having it cut.

The point was that meliodas can create limb-like constructs, so losing a limb shouldnt restrain him in any way.
 
Which is why I said he could replace destroyed limbs with black matter

Regardless, when I said it bypasses his regen, I was referring to him being completely atomised.
 
Im voting Meliodas, btw, Seiya doesnt have much going for him at this stage and Assault Mode Mel is bloodlusted naturally so that goes in his favor.
 
Seiya is at least 6-C before he even completes his training or getting a cloth. He gets much stronger with his cloth and he's finished his training. Seiya might not be an AoE fighter but Mel is pretty small, small enough Seiya can make hits big enough to cover his entire body to atomic annihilate him(because that's what Saints do, they destroy atoms and atomic annihilation >>> atomization).

Seiya's page should have a few more keys, but it's not so since most threads with Seiya are with his 7th sense/Sanctuary and onward keys which is why no one has brought this up. Because if you're using chapter 1 Seiya in a debate then he's featless which is nonsensical.

Seiya at chapter 1 to pre-Silver Saint arc is at least 6-C, higher when burning his Cosmo,

Seiya from the Silver Saint arc to Pre-Sanctuary arc is low 6-B to possibly High 6-A.
 
Let's see if I get this correct:

Mel when he destroyed danafor (43 Gigatons) <<<<<<<<<<< Estarossa (50k powerlevel) <<<<<<<<<<<<<<<<< Escanor (114k powerlevel) <<<<<<< Assault Mode Mel (The injuries Escanor had inflicted at this stage were minor).

Btw: Escanor at 60k powerlevel fodderizes Estarossa. So a difference of 60k... well...

Anyway, Assault Mode Mel is more than likely not 6-C, but as we lack any feats to upgrade them, well, that's it.
 
@ Knight I'm not voting yet, just pointing out that Seiya's first key(Pegasus Bronze Cloth) entails much more than just chapter 1 Seiya's feat.
 
I think Meliodas for reasons above? I think Mel should be alright VS atomization due to his high dura, plus he's been stomping characters who stomp 6-C characters.
 
Meliodas seems to have a direct AP advantage, and that shouldn't disappear even if he becomes unable to reflect blasts as effectively because of Seiya's Reactive Evolution.

Meliodas also benefits from having more huge explosive blasts that he can devatate Seiya with from range, like the blast that wiped out Danafor.

Seiya does have the ability to strike souls and Meliodas' atoms directly, but I think that Meliodas' ability to regenerate plus his combat knowledge will tell him not to get hit by the attack again because it's effective.

Personally, I my vote goes to Meliodas in this case. I think even with the Reactive Evolution, Meliodas has the tools to secure victory here.
 
I don't see how Seiya doesn't take this given that he could easily punch Meliodas' arm off followed by his head given the latter's lack of resistance to Matter Manipulation.

He could also annihialte Meliodas' sword, thus voiding Meliodas' sword techniques and Full Counter before going in for a good Pegasus Ryusei Ken.
 
His matter manipulation involves using Cosmos IIRC, making it a magical attack that Mel can reflect
 
@Monarch

Pegasus Ryusei Ken, sure.

Cosmos itself? No. Cosmos is imbued into every single one of Seiya's attacks, including his regular attacks. He could atomize Meliodas' arm simply by punching it and Full Counter doesn't work if he doesn't realize the magical component of the attack.

In addition, Meliodas couldn't use Full Counter against Derriere's ability, so why should he be able to do it to Cosmo?

Matt should correct me on this, but aren't Cosmos and Magic two different things in the Saint Seiya universe?
 
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