• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Street Fighter Speed revision

Grudgeman1706

VS Battles
Retired
1,670
145
Alright so I noticed that several street fighter characters(Ryu,Akuma,Oro,etc) are rated as MHS +[from this calc]. I'm sorry to say this but this wrong for several reasons, I will get too all this issues wrong with both the scaling and the actual calc itself, alright here I go.

Reason 1:Okay so I need to firmly establish something about the actual feat,(here's the video https://m.youtube.com/watch?v=zmXxpl6oSNI please watch it if you can) and that many poeple believe that this feat is Akuma is hims using one of his normal ki attacks, the simple truth is ITS NOT A NORMAL KI MOVE, don't believe me, if you saw the video you will see Akuma clearly and quite boldly state the name of the brand new move he created (Forgive me if I spelled it wrong)"Seikya Konretsu Ha". this the one thing a lot of people get wrong including the guy who calc'd this because they think it's one of his normal ki attacks, and thus this feat scales to Akumas reactions and combat speed. Which I will talk about next

Reason 2:Inconsistencies in scaling Now that I've established that the feat is Akuma using a special new move and not some normal gohadoken, I need too explain another misconception, and that this feat scales to Akumas normal attack and reaction speed and also scales to other fighters. Their is a problem with that and that is this feat can't actually scale to anyone but Akuma, let me explain why. As you have read the feat above was performed using a technique called "Seikya Konretsu Ha" now I've searched through ALL of the SF wiki(even replaying SF 3rd strike where one of the NF comments supposedly said is wherue the move was) however it seems my assumption was right and this is a brand new super move yet to be introduced.

Where am I getting at your probably thinking, well since this move has yet to be used in any game or used on another character in any cutscene. We cannot use this feat to scale to any character or even scale this to Akumas normal reaction/combat speed or even his normal attack speed. I can already imagine this question being asked "Hold on grudge even if this move is a Super/Ultra move it can't be that much different from Akumas normal moves speed" ah but you see that's where the inconsistencies comes in.

No street fighter has ever fired something even close to the level of speed Akuma fired that attack. Don't believe me, well here's a cutscene of Ryu (a top tier character) firing one of his hadokens [(please start at 1:30) ] as you can clearly see, Ryus hadokens don't even come close to the level of speed that Akuma fired with his "Seikya Konretsu Ha" and other characters and Akumas gohadokens have been shown to be the same speed as Ryus(both game and small cutscenes). So you can clearly see how we can't scale other characters to the feat above due to the fact no character has been shown dodging that attack nor dodging any thing similar to it, the same goes for Akumas as we can't scale this move to Akumas normal speed as he himself has never dodged an attack close to the one he fired, his normal gohadoken or other ki blast have been dodged by lower level characters and same with Ryus hadokens. This feat is supposed to only scale to attack speed, and only to that move specifically. On his profile it would look something like this, Speed: Unknown for combat and reaction speed, MHS+ attack speed when using "Seikya Konrestu Ha". However their is also another problem with this feat, and that is the calc itself being used.

Reason 3:Improper Calc The calc itself is a bit inaccurate. Mainly the distance used for it, the man who made it used pixelscaling based on the circumference of the earth and the orbital height of how far the blast went from a particular scene in the feat. However that is wrong, One, the scene used isn't even showing the whole earth only a small scene of the atmosphere,in fact I have showed one of are calc members(Lina shields) another calc of the same feat and asked him too compare it with the NF calc. [Here is another calc of the same feat that I showed him and find to be much more proper on distance.] In fact the man who made the new calc was aware of the NF calc and said(or implied) that pixel scaling is wrong to use. If you compare it to the original NF calc the result are much different (Mach 1200 vs Mach 349) Lina and I and othe rusers have agreed we should use the second newer calc for Akumas profile as it Is the more proper calc. Sadly this would downgrade Akuma to MHS attack speed when using "Seikya Konretsu Ha".

So my final concluded proposition is to fix how Akuma is labeled with his speed, specifying that he can only attack at MHS speeds when using "Seikya Konretsu Ha" and scale his normal combat and reaction speed to whatever we had him preciously before (either unknown or at least supersonic like the others.) and we switched the links of the previously outdated NF calc to the newer one form T5(we will use the high end as it was agreed by both me and Lina to reach that high). And we must fix the speed of the characters who were previously scaled to Akuma becasue of that feat, and returned them to what they were before the scaling.

Let me know what you guys think and if I failed to miss something or explain and I will respond as quick as possible.
 
Yeah, it doesn't really look like that's fully applicable to normal speed ratings, but I'm not very well-versed when it comes to Street Fighter, so...
 
Seems good, all that happen when we scale to attacks, a key for said attack is better (if isn't considered an inconsistence)
 
Antoniofer said:
Seems good, all that happen when we scale to attacks, a key for said attack is better (if isn't considered an inconsistence)
Yah, also what do you think of switching the older outdated calc with the new one.
 
Antoniofer said:
Can't do it for now (using a phone), I'll take a look at the calc tomorrow
Kay I just want to point out one thing I found faulty for the NF calc, the guy who did it uses the circumference of the earth and scales it up to the highest point from the start of the orbital, even though the scene isn't the earth but the sky before exiting and entering the troposphere.
 
I suppose that this seems to make sense, and that we have to downgrade the related characters to "At least Supersonic" instead, like the rest of the cast, in lack of better options.
 
What did you propose, other than changing his speed to "At least Supersonic"?
 
Antvasima said:
What did you propose, other than changing his speed to "At least Supersonic"?
Oh, guess I didn't make it clear, well I said we change them back to their previous speeds(which props to dark for doing, and add that he can attack at MHS speeds when using "Seikya Kontertsu ha". That's all


Switch the links with the newer T5 version as well.
 
Grudgeman1706 said:
Antvasima said:
What did you propose, other than changing his speed to "At least Supersonic"?
Oh, guess I didn't make it clear, well I said we change them back to their previous speeds(which props to dark for doing, and add that he can attack at MHS speeds when using "Seikya Kontertsu ha". That's all
That's ok but then, i will have to search for similar MHS moves for Evil Ryu-Power of Nothingness Ryu, Torrent Necalli, Gill, Oro, Gill and Serious Cody because they should have similar speeds.
 
But @dark that goes back to what I talked about in my post, this is something only Akuma can do with that specific move, no street fighter character has ever faced it nor has it ever been used beyond that cutscene. This is something only Akuma can do and it only works for his one attack speed, so sorry forgot to write attack speed. Their aren't any moves that either of the other top tiers have that matched that move becuase it's only been shown in a cutscene. Not actual game mechanics.
 
A really good example was coco(pre upgrades) with his mold spears, he had attack that went far beyond his normal speed and only for that move.
 
Grudgeman1706 said:
But @dark that goes back to what I talked about in my post, this is something only Akuma can do with that specific move, no street fighter character has ever faced it nor has it ever been used beyond that cutscene. This is something only Akuma can do and it only works for his one attack speed, so sorry forgot to write attack speed. Their aren't any moves that either of the other top tiers have that matched that move becuase it's only been shown in a cutscene. Not actual game mechanics.

Oro defeated Akuma and Gouken dodged his attacks, this would still give MHS reactions to the top tiers characters.
 
@Dark, they did not dodge his "Seykya Konretsu Ha" they've only dodged his other attacks that have never been shown to be at speeds like that. I have provided examples above of Ryu firing his normal hadokens and showing no where near the speed they went, I could provide videos of Ryu with Sakura firing a combined shiku hadoken with speeds no where near Akumas one move. The point is dark, is that no one gets scaled to that one technique at all.

You know what it doesn't matter they all got their speeds revised(thank you for doing it btw) and with ants permission I shall close the thread.
 
ok so Akuma should at least have MHS reactions with the god tiers the speed yeah it seems really inconsistent
 
Grudgeman1706 said:
@Dark, they did not dodge his "Seykya Konretsu Ha" they've only dodged his other attacks that have never been shown to be at speeds like that. I have provided examples above of Ryu firing his normal hadokens and showing no where near the speed they went, I could provide videos of Ryu with Sakura firing a combined shiku hadoken with speeds no where near Akumas one move. The point is dark, is that no one gets scaled to that one technique at all. You know what it doesn't matter they all got their speeds revised(thank you for doing it btw) and with ants permission I shall close the thread.

Ok i understand, two last questions, does Evil Ryu have a similar move to Akuma "Seikya Kontertsu ha"? and is Gill Seraphic Wing move close in speed to Akuma "Seikya Kontertsu ha"?.
 
Okay It seems some people missed the main point of my post. The Akumas ki feat doesn't scale to anyone but Akumas one attack speed. No one gets to scale form this ONE attack speed feat, Akuma himself does not move at MHS speeds, he has one attack that can be fired at MHS speeds bits that it. An example would be if I was a robot and my weapons were a flame thrower and punching, however I have one attack that is a laser beam, however no one has been hit or has dodged my laser. This is Akuma with the Seikya Konrestu Ha, yes top tiers have all fought and dodged each other, but no one has ever dodged that attack from Akuma, it's exclusive only to that one cutscene and is never seen again(not even in the games), so my ORIGINAL proposition was to change back everyone who was slowed to that attacks speed feat back to what they were originally(which we did) and for Akumas profile we put this

Speed:At least Supersonic + likely higher , Massively hypersonic when firing "Seikya Konrestu ha"

Now do you guys get the picture now.
 
@Dark649 sadly evil Ryu does not have a move similar to Akumas "Seikya Konretsu ha", it's a brand new move never introduced in the games and Ryu doesn't have any move that shoots like that or at that speed.

As for gills move I can't really tell you. The only reasons we have that move at that speeds was because of the calc. Unless you have a cinematic cutscene of gill using "seraphic wing"mim wouldn't really no. So no it's not the same.
 
Yes. There is no problem to understand this.
 
Antvasima said:
Yes. There is no problem to understand this.
Alrighty then, sorry if I sounded rude in anyway, should we let Dark649 make the change on Akumas profile then @Antvasima then close the thread
 
Not just Akuma's profile. All of the characters scaled from him as well.
 
I found a feat that can scale to all God Tiers.

Street Fighter Alpha 3 - M
Street Fighter Alpha 3 - M.Bison Ending

In his Street Fighter Alpha 3 ending, M.Bison captures Ryu's body and obtains his energy. Said beam is fired to a Satellite and seconds later it is fired down on Earth.

In Chun-Li's Alpha 3 ending, said beam is fired at M.Bison, and he is shown capable of moving at speeds comparable to it (1:36 - 1:48)

Street Fighter Alpha 3 Chun-Li Ending
Street Fighter Alpha 3 Chun-Li Ending

http://www.narutoforums.com/threads/imagines-street-fighter-calculations.1073645/

According to a Calculation, said beam moved at Mach 313.
 
Didn't we use the satellite feat earlier, but then remove it because it was considered illegitimate for some reason? Does anybody else remember more?
 
Also found this speed feat from a Canon Tie-In comic (The Life and Death of Charlie Nash)

Here.

It could upgrade the Mid Tiers to Hypersonic?
 
Okay then. Although it would be good with more input from the community.
 
The only real problem I had with the feat was the lack of a satelite being present, but now that I see the satelite I don't mind this feat being accepted again.
 
Matt did you forget that both endings are noncanon, and also the laser and bison werent moving at similar speeds. I gave a whole an analogy about the situation on how it worked. Bison was heading towards the capital in an opposite direction, chun li went to shadaloo base and recalibrated the laser in order to hit bison at a certain time and place, what the game showed was showing, was not the lasers and bison moving at similar speeds but how close the impending laser was, he only was able to react the literal last second and could not do anything about it.

An example would be if a man was about to cross the street from an alleyway, however horizontal from him a car(representing the laser was coming in fast on the street, both end up meeting at the exact same time due to how fast the man is running to get to the street and how fast the car is going. Both crash and the man dies, now Does this mean the man was running the same speed of the car No, same with bison, this feat isn't really that good in the sense bison wasn't moving at the a same speed of the laser , nor was he even able to react to it on time or at all.

I explained this all in that other thread. I knew bison wasn't aware of the laser, the laser was fired in a different direction and he could not react to it when it was too late. Not to mention that ending is noncanon.


However that feat Matt found is good,I support the upgrade for that Charlie Nash speed feat and scale to others.
 
Also, take note that the beam chun li fired wasn't from the satellite it was calibrated to hit bison and did not come from above and hit bison, and the SF wiki even states that the psycho energy gets magnified when it hits the satellite. So the results wouldn't be used on the chun li feat anyways. Since you can't calc how fast the beam is going to hit bison without using the other calc that uses the satellite distance.
 
Back
Top