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Prompted by a recent revision thread for Naruto and a recent thread for upscaling characters to have the + mark on their ratings, I've come to realize that we don't actually have any defined rules anywhere for upscaling characters.
This is kind of important because without rules we just have arbitrary decisions on how close a character needs to be to the next tier before they're allowed to jump up to baseline.
If a character knocks out someone who has 0.15 Tons of durability do we boost them up to Building level?
If a character one-hit kills someone who has 700 Tons of durability do we boost them up to Small Town level?
As far as I'm aware there is no information anywhere about when it is appropriate to upscale, and how much characters can be upscaled by. If upscaling is going to be widely used on the wiki, then there needs to be some defined rules for it so that we don't have big arguments about when it is appropriate.
I'm aware that this thread might not be completed or get a satisfactory answer before the forum move, but I wanted to at least raise the topic now.
This is kind of important because without rules we just have arbitrary decisions on how close a character needs to be to the next tier before they're allowed to jump up to baseline.
If a character knocks out someone who has 0.15 Tons of durability do we boost them up to Building level?
If a character one-hit kills someone who has 700 Tons of durability do we boost them up to Small Town level?
As far as I'm aware there is no information anywhere about when it is appropriate to upscale, and how much characters can be upscaled by. If upscaling is going to be widely used on the wiki, then there needs to be some defined rules for it so that we don't have big arguments about when it is appropriate.
I'm aware that this thread might not be completed or get a satisfactory answer before the forum move, but I wanted to at least raise the topic now.