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Dimitri (Fire Emblem) vs Cole MacGrath

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So Three Houses got some adjustments, figured I'll try this one. Cole sighed, the people needed his aid. Already he'd saved some people from a burning building among other things, still it was his duty to use his powers to protect the people. The Electric Man stood high above the city, wiping some leftover soot from his forehead.

"I'm doing good.....right Trish?" Cole muttered to himself. Shortly after he heard a loud crash followed by several screams, wasting no time Cole glided to the sounds of it. Whereupon it led to an alleyway, already the man smelled the scent of blood. An obviously dressed member staggered into view, his injuries serious and apparent. In a daze he muttered "A......monster......" before collasping and breathing their last. MacGrath gulped, to take a moment to steady himself. He rushed to where the victim emerged from, the surrounding area had been painted red to put it bluntly. Sitting atop a literal mountaint of bodies was a young man, his attire was blue and regal. His hair seemed at least gallant at one point, his spear was caked with blood.......

"Don't move an inch. You murdered these people I take it?" Cole said, last thing he needed right now was a guy running around stabbing people.......

The lad chuckled, standing up and aiming his weapon at Cole. "What can I say? I enjoy a spot of violence.......Byleth.......they'd help me control it......but now...........They call me a monster, what's the point in hiding it?.........When you get to hell tell the devil Dimitri Alexandre Baiddyd sent you!" with that he charged at Cole..........

Speed is equalised. Pre Timeskip Dimitri at 7-B vs Infamous 1 Cole. SBA otherwise

The Blue Lion: 0

The Electric Man: 7

Incon: 0


https://vsbattles.fandom.com/wiki/Cole_MacGrath

https://vsbattles.fandom.com/wiki/Dimitri_(Fire_Emblem)
 
Okay so I've probably not read this right but here goes.

Liu Kang is probably 12 Megatons based off the Ryu thread.

Not sure for Dimitri, he should be comparable to Pre Timeskip Edelgard who can keep pace with Pre Timeskip Byleth who's Sword of the Creator is at half power. I'm not really sure where the exact calc is but Dimitri is likely above baseline at least
 
Damn, AP stomp then. We could try Revenant or Fire God Liu Kang but I don't know how far they are into 7-B
 
Actually, for it to be an AP stomp, one character has to be 7.5x stronger than the other and if Liu is 12 Megatons, then for it to be an AP stomp, the other character has to have 90 Megatons.
 
I mean even so Dimitri just pokes Liu a couple of times it looks like, how about we try 7-B Johnny Cage? His scaling chain goes like this Johnny > Shinnok who one shotted people at 12.
 
Alright I'm gonna say I've swapped in Inner Power Johnny Cage, hopefully this will work better
 
AP and Durability: Cole has a massive scaling chain above 28 megatons while Dimitri downscales from 88 megatons, Dimitri's Amps give him around a 2x advantage which is notable

Skill: Dimitri wrecks in CQC due to him having a spear and actually CQC training, Cole is at best a street brawling dude.

Speed: While it is Equal Cole has the advantage through Quantifiable speed Amps that can slow a person around his speed to the point that they look like they are in slow motion, Dimitri has Amps that can help somewhat but not to this degree especially if Cole activated first.

Abilities: Cole is a Range Spammer while Dimitri is a Lance fighter, so effectively this is a battle between which one excels the most at their style and in my opinion Cole takes it overall. Cole has lightning to paralyze him of enough attacks land, speed Amps to gurantee they land, explosive grenades and rockets, and if Dimitri does get close, Cole does have regen to help him take a hit, though in CQC and Dimitri's naturally bloodlusted state, it's doubtful that Dimitri won't dominate here and attempt to strike his head or a more vital organ to stall him.

If all else fails, Cole can use Lightning Storm directly on top of Dimitri, which his best bet is to tank because it's summoned directly above him and he has no knowledge of it

Cole: 6/10 times

Since he's a range spammer I wonder how he does against Claude.
 
Distant Counter is useless, Cole resists electricity and looping attacks help counter it, plus he has explosives, speed amps to hit him before he can use it, plus attacks that spawn above him etc.

Also I don't know if resistance to paralysis helps against electricity but IDK
 
Dimitri doesn't has Resistance to Paralysis, he has that in the form of Commander which he gets Post-Timsekip.

Dimitri has Aegis which cut the damage he received from ranged attacks like Magic, bows etc... in halved.

As Schnee One said, Distant Counter is useless against Cole who resist electricity attacks.
 
Resistance to paralysis only protects from Cole's ability to paralyze. It doesn't help against general electricity.

Cole FRA.
 
Unless Im missing something Dimitri scales from 170 Megatons.

And he scales above that.

Oh, its pre timeskip. Nvm.
 
@Pachi, He scales to half of that due to being half as strong as the SoC.
 
PlumCrayfish376 said:
Dimitri has Aegis which cut the damage he received from ranged attacks like Magic, bows etc... in halved.
Okay that is admittedly useful
 
Schnee One said:
@Pachi, He scales to half of that due to being half as strong as the SoC.
Its irrelevant when Edelgard and Byleth defeated the IO who fully scales to a JoL.

And Dimitri bested Hegemon Edelgard who is > the Edelgard that fought the IO.

This is pre-ts anyway, so it doesnt matter.
 
I mean, the weapons by themselves are half the power of the SoTC.

The characters when wielding them, arent. That's usually the case, I believe.

Specially when its someone stated repeatedly to have superhuman strength in-verse. Another example, Claude can damage Nemesis, who can 1v1 Byleth.
 
There are cases where weapons are stronger or weaker then the character but it's usually not the case especially when their are timeskips for a character.
 
That half damage via Aegis is raising concerns for me. It'll make it hard for Cole to do serious damage without having to dip into his energy reserves. Although Cole can keep him back with Graviton Blast + Ice Jump

How well does Dimitri resist freezing attacks? Cole has an insta-freezing attacks that work against dudes with ice resistance, and another freezing attack that is a better version of that.
 
PTSOXMONKEY99 said:
That half damage via Aegis is raising concerns for me. It'll make it hard for Cole to do serious damage without having to dip into his energy reserves. Although Cole can keep him back with Graviton Blast + Ice Jump

How well does Dimitri resist freezing attacks? Cole has an insta-freezing attacks that work against dudes with ice resistance, and another freezing attack that is a better version of that.
inFAMOUS 1 Cole.
 
So, Cole best bet is to play the long range game til he wins because he sucks at cqc and would he wreck by Dimitri in strength and skill If only he has his evil counterpart Ionic Drai

Dimitri has means to half the power of Cole's long range attacks via Aegis which halves the damage he would take. He could easily charge through the assault with no problem if that's the case.

Cole really don't want to get hit by Dimitri because not only is Dimitri leading the AP game (85 vs 20, correct if I'm wrong with Cole) but his Crest double his Attacking Power and with Defiant Strength, he gets stronger as he take damage
 
Cole has two ways of defining his scaling chain, mostly with power boosts. Without that it's.

Comics Cole>>End Game Cole=Kessler (Stomps)>Alden Tate (Stated as vastly stronger)>Mid Game Cole (Much Stronger)>Early Cole=Sasha (Fully awakened prime conduit)>Cole Macgrath who even when his powers haven't even awakened survived a 28 megaton explosion

AP means next to nothing at the beginning.

Other things include the fact that while Dimitri takes less damage, getting hit by enough lightning and electricity will paralyze him and make it much more difficult to even move, so he can't, at all "Charge the assault with no problem)

Lastly, while Cole is going to be outmatched in CQC, Dimitri has no knowledge of his Low Mid Regenerationn, so going for a slash or an impale does not help him and Cole has air bursts to push him back.
 
Dimitri might be able to prevent Cole from dipping out and range spamming with his Gambits and Seal Movement, and in a CQC battle Cole absolutely loses, even if his Low-Mid helps him.

That being said, it's already determined since SBA means Cole is far enough away to just range spam to hell and back.
 
Could Dimitri's "infinite" counter help against ranged spam? After all, that's the ingame solution to prevent cheesing Dimitri with Ranged attacks.
 
Infinite counter should be game mechanics, as well as commander and general.

Dimitri only has them as an enemy unit.

Its the same scenario where Flayn suddenly jumps 20 levels in Crimsom Flower if you never trained her.
 
An ability that lets Dimitri counter any attack from any distance. It generates a magical thunder of sorts taking Dimitri's attack stat.

Pretty sure it falls under game mechanics, just like Lance's dragonites or Norman's slakings.
 
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