There's a tl;dr at the bottom of this post if you don't want to read this wall of text. I mean, you should. This is a debate, but yeah. If you want to basically skim it.
"This clearly says that the invincibility state is a form of an activation state that and not something that is inherent within the armor. And the last sentence
is connected to the previous one, i don't know why you would think so otherwise"
And the line immediately afterwards, not a connecting sentence to the old one (Meaning it's speaking about the armour itself and not the effect) says that No damage is taken and all enemy attacks are reduced to nothing. Certainly sounds like Invincibility to me. Periods exist for a reason.
If it were to be referring to the Invincibility then it should and would say so (The Japanese language is absolutely bonkers on context). Since the sentence ends and the "No damage taken" is via another sentence, the subject of the sentence at least grammatically speaking is talking about the Armour itself and
not the Invincibility.
"In Episode 36, Kuroto uses the Gashat ability and it gives him the same invincibility within a time limit by sparkling. This is an obvious indication that Hyper Muteki Armor has nothing to do with the invincibility and serves more as means of prolonging it."
Yes, the Sparkles which grant Invincibility are the Sparkle Ritter. However as I have posted scans of, the Sparkle Ritter is continuously circulated around Ex-Aid's body and the excess generated is stored in the dreadlocks of Hyper Muteki form and can be used to Stat-Amp Emu when he needs it. This does not address my point.
"In Episode 37, Emu uses Hyper Muteki Invincibility to tank the Bugster Kaiden attack and we see him sparkling."
Would you care to try to explain Emu taking no damage from Gemdeus Cronus or Gemdeus Machina then? I certainly see no sparkles in those instances. Just because he used stat amps during that one instance does not mean Invincibility comes purely from that; just that he's amping himself up.
If Goku uses Kaioken and uses Instant Transmission, does that mean Goku can only use Instant Transmission while using Kaioken? No, the Kaioken is just a stat amp. It does not change whether or not Goku can use Instant Transmission.
"Although there's some episodes (And i can't speak for 40 and beyond as a have yet to watch them for now. On EP 39) where Muteki is invincible without the sparkle effect, i'd take GSU on it being a problem of PIS/Budget."
Or we take what they say in the very show and Emu is simply Invincible all the time and the sparkles on him is just the stat-amp; supported by the Armour Pieces page.
"Besides,
from here, there's another evidence that it is an activation ability and not an innate one (Pretty damn open ones at that)
As for the translation...
This is another clear cut of the invincibility mode being an activation and nothing else."
No, this is not evidence at all. Emu
explicitly uses Hyper Muteki differently from everybody else. This only applies for people who use Hyper Muteki in the secondary slot of the Gamer Driver, not Emu.
Again, I addressed literally all of this in my previous posts.
"Still not enough? Good, because there's another japanese text
Translation:
- The control switch that is used for activation of special moves or transformation of Hyper Muteki Gashat
Another one"
This literally says nothing other than this monitors the activation of special attacks or the Hyper Muteki transformation. Nothing specifically on Invincibility.
Okays so I'm going to stop here because it's clear you don't realize there's a difference from other people using Hyper Muteki and Emu using Hyper Muteki. The next example you give is using the secondary slot on the gamer driver again; this does not apply to Emu. Genm specifically says this; the "true" way to use Hyper Muteki is by docking it with Maximum Mighty X, not by inserting it into the secondary slot.
And the last thing you linked
again only applies to users other than Emu. It's the Generator for the Invincibility and the Time limit
only exists to prevent overflow. This does not happen with Hyper Muteki because the dreadlocks stores this excess energy; there is zero need for a time limit.
Original Japanese:
"ÒéóÒâ½ÒâåÒéúÒâíÒââÒé»Òé¼Òâ╝Òâë
õ╗«ÚØóÒâ®ÒéñÒâÇÒâ╝Òé¿Òé░Òé╝ÒéñÒâëÒü«ÞàòÚâ¿ÒéäÞäÜÚâ¿Òü½ÞúàþØÇÒüòÒéîÒüƒµÿƒÕ×ïÒü«Òé¼Òâ╝ÒâëÒâæÒâ╝ÒâäÒÇé
µö╗µÆâµÖéÒü«ÞíصÆâÒéäÕÅìÕïòÒéÆÕÉ©ÕÅÄÒüùÒÇüÕñëÞ║½ÞÇàÒü©Òü«Þ▓áÞìÀÒéƵ£ÇÕ░ÅÚÖÉÒü½µèæÒüêÒéïÕ¢╣Õë▓ÒéƵîüÒüñÒÇé
Òü¥ÒüƒÒÇüþÖ║ÕàëÕ╝ÀÕîûþ▓ÆÕ¡ÉÒÇîÒé╣ÒâæÒâ╝Òé¡Òâ│Òé░Òâ¬ÒââÒé┐Òâ╝ÒÇìÒü«µÁüÒéîÒéÆþ«íþÉåÒüùÒÇüõ¢ÖÕë░ÕêåÒéÆÒâÅÒéñÒâæÒâ╝Òâ®ÒéñÒâëÒâÿÒéóÒâ╝Òü½Þ▓»ÞöÁÒüÖÒéïÒüôÒü¿ÒüºÒÇüÒé¬Òâ╝ÒâÉÒâ╝ÒâòÒâ¡Òâ╝Òü½ÒéêÒéïÞç¬ÕúèÒéÆÚÿ▓ÒüäÒüºÒüäÒéï"
Translation:
"Ultimate Guard
Star-shaped guard parts attached to the arms and legs of Kamen Rider Ex-Aid. It absorbs shocks and reactions during attacks and has the role of minimizing the burden on the transformant.
In addition, by managing the flow of the luminous enhancement particle "sparking litter" and storing the surplus in hyperride hair, self-destruction caused by overflow is prevented."
Hyper Muteki
already prevents overflow and the excess is passively stored in the hair. There is 0 need for a time limit.
Even the original description makes a difference between Emu's use of Hyper Muteki and other people:
"Description
A golden rider gashat with invincible power.
By loading it into a gamer driver with
Maximum Mighty X Gashat, it
becomes possible to transform into a Kamen Rider Ex-Aid Muteki Gamer.
Also, if you
insert it into the slot outside the gamer driver as the second rider gashat, you can activate the invincible mode."
What you are trying to assert here is that Hyper Muteki still retains the 10 second time limit (Which only exists to prevent overflow)
even though the form itself already stores and has countermeasures against such a thing.
Plus the term "flow" here implies it's constantly flowing. Overflow happens after 10 seconds; if the hair
continously stores Sparkle Ritter Particles via managing the flow then that means
the flow remains constant and still flowing regardless of whether or not Sparkle Ritter is present outside the body.
"The source material is clear on this. The invincibility mode is activated through the gashat which invokes the sparkglitter that is the source of the invincibility. The armor only removes the restriction factor of using it only for 10 seconds and is why Emu says his invincibility was infinite"
Yes, the source material is clear on this. Emu's Invincibility mode is indefinite and once transformed into Hyper Muteki, need not be activated again once remaining in that form. The limit of 10 seconds
only applies to other users.
Sorry if I sound angry, again, but most of these arguments only apply to other users and specifically aren't supported in-verse. It
doesn't simply remove the factor of only using it for 10 seconds or else the moment it runs out, Emu would be stuck in Time-Stop since according to you, he just has indefinite uses of it- AKA the Microsecond it runs out he should've been frozen in time.
In addition to this,
Resistance to Time Stop is specifically attributed to the Sparkle Ritter. Just having it inserted does not grant resistance and only when it is present does it grant resistance (As Genm has displayed). Since Emu has been shown to
always be resistant, Glitter or no Glitter, it's just even more evidence that Emu retains Invincibility/Sparkle Ritter passively.
tl;dr: The 10-second Time Limit only exists to prevent overflow and the subsequent death of the user. However, since Hyper Muteki has armour that manages this flow and specifically stores the excess overflowed Sparkle Ritter into the Dreadlocks, there is no logical reason why the Time Limit should remain.
All the references to 10-second time limit and Overflow prevention on the Hyper Muteki Gashat's page refers to the users who are not Emu since it's repeatedly referenced how it only applies to users who use Hyper Muteki in the secondary slot; not docking like Emu does.