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Well, that's an argument, but I have to heavily disagree considering considering KOF Canon and my previous post.DatOneWeeb said:Oh look, I got some notifications. Let's see the-
>All from Apies
I would a reply, but overall Athena isn't going to be able to physically attack Shantae since she has a forcefield and scimitars. I don't see Athena finishing off Shantae at all, even if she gets combo'd. She isn't going to know if she has teleportation. And dealing against people with teleportation varies, this is only good if she can predict where her enemy will even go. Shantae uses bubble, summons scimitars, Athena can't do squat. Shantae realizes she can't go through her forcefield, intangibility GG.
PuasLuisZX said:Well, that's an argument, but I have to heavily disagree considering considering KOF Canon and my previous post.
Forcefield isn't really going to safe you against Psycho Powers and any of the stronger variants, especially since Psycho Ball and Psycho Barrier are able to break through barriers of amps enemies and depowered in that instance, and only being reflected via gameplay mechanics and scimitars were discussed previously due the fact that Barrier works as an defensive and offensive tool that would protect her from contact.
>It would help if you post scans to display these claims. I can't find these moves online, so I need some evidence that those moves can negate barriers that reflect projectiles. Along with Invincible making her a stone wall as enemies comparable to her can't harm her. Athena needs to remove the scimitars. Also, does her own reflector have a time limit? Because Shantae's doesn't.
About combos, which is actually not a gameplay, but also part from lore, this moves can get Amp due desperation status which improves the character damage, stronger attacks and higher reactions in terms of attack, in contrast to the stats Amp of Shantae which doesn't impact much the AP department, compared to damage and a an increase of moves performance overall, and Athena doesn't even struggle to take down enemies with higher AP strength overall with very few exceptions who can match her in skill, something that Shantae pales in comparison.
>Combos get negged by scimitars, barriers, and teleportation. Shantae was able to keep up against Nega-Shantae, a clone created from her magic and can use Shantae's magic. Meanwhile Shantae's magic was removed, only relying on her skill. As well as keep up with the gaurdian genies, who are considered the more powerful characters in Shantae before now being at the Genie realm only. These characters have existed for many years and still do. Meanwhile Shantae fought a group of them. And finally, defeating the Pirate Master. The one who has the Low 7-B feat. Shantae in a powerless state (almost the entire game had Shantae with zero magic) already backscales to this. Once gaining her magic back, she was able to casually keep up with him. The Pirate Master is pretty dangerous, considering how it took all of the guardian genies to stop him. So it's fair to say Shantae too is experienced in fighting enemies with disadvantages.
In teleportation this is another repeat, she trained regularly with characters with the same technique and faced seriously against fighters that use teleportation regularly, and about predictions, this could be logic if we assume Athena doesn't have the skill, intelligence and experience against this kind of users, something that she can do very well. Skill wise she is the most of skilled fighter of Chin's student, a master renowned for his amazing skill despite his looks and one of the most skilled fighters of the series, with a power that requires a lot to practice just to work properly and intelligent enough to make use of Psycho Powers on very higher regard and fought regularly with characters with that kind of power.
>Okay, so you don't have legitimate proof that she can predict people with teleportation. Fighting someone with teleportation isn't always going to do you good, especially since it varies from series. I evidence if she even can do this, otherwise I can dismiss it as headcanon. The burden of proof is on you.
The point about Athena can't do squat is simply ignoring all her large variety of abilities she can do and also appealing with fallacies in versus debate due ignoring many of the crucial ways Athena can counter many of the options regarding characteristics of the abilities.
Again, the only points Shantae has in her favor are intangibility and AP, which the first one isn't a win button by any means and is very limited on time, more on the akin of Athena's telekinesis which is a very good tool yet not a win condition, and AP which is not high enough and can be countered via many methods mentioned above. Athena has the speed, technique, skills, experience, especially with characters similar to her opponent in powers, can counter many of her options in terms hax and attack potency and overall has a better advantage in terms of close battle, which is a way more likely scenario than a range battle due her psycho powers.
>Shantae's vanishing cream iirc has a limit depanding on her magic. Which in this case, the Magic Tiara won't let her run out. So no, intangibility won't run out. A lot of Athena's "wincons" are you know, debatable. This isn't Shantae's first fight against someone with magical powers considering how she fought herself.