Yeah, and the reason why some people think that Heavy is just as strong as Saxton is this scene from the comics- which just doesn't make much sense, especially since it's been made clear that they never engaged in a tug of war-- seeing how Margaret holds the rope that has been at Scout's neck afterwards.
Something else that supports
Saxton scaling far higher than the mercenaries is that even regular australians are implied to be a lot stronger than the mercs and even a australian who has been robbed of the source of his strenght survived having his neck snapped by Soldier (before / after).
AP-wise, there isn't that much that I have left- except that Demoman chopped off the head of a statue with the Eyelander- I dunno if it's really calc-able, but I vaguely remember something similar being calc'd at 9-B.
Heavy also threw the TFC Heavy against a wall, destroying a fairly chunk of it (before /after).
Speed-wise, despite what's been agreed upon in the last thread, I'd argue that Scout's bullet-timing in Meet the Scout is legit.
"Scout isn't reacting nor dodging to anything, he's literally running while bullets constantly miss him." -- Right from 0:16, you can see that the bullets were actually going to hit him in the legs, but he moves to the sides- while he keeps running forwards and moves his legs behind (as in, moving them a lot higher than one would when normally running) to avoid the bullets.
About the
lifting strenght for the mercs: In the other CRT I brought up a video, which explains that Scout can hit with a force of 40.8 kilonewtons/4.16044 tons and you've said that it could be a backup for their Class 5- it seems to be higher than the feat they currently scale to, so we should likely use this.
Solid intelligence ratings:
- Scout: Above Average via his current description seems fine.
- Soldier: Below Average via everything he's ever shown.
- Pyro: Above Average via the feat that's already listed in his description, I guess? I don't really remember any other intelligence-feats by him.
- Demoman: Above Average, as it's heavily implied that he makes his own explosives. (~0:25- 0:32)
- Heavy: Above Average, possibly higher via his current description seems fine.
- Engineer: Extraordinary Genius via having eleven hard science PhDs, and being implied to be comparable to his grandfather, who build a life-extender-machine for Blutarch and Redmond Mann and designed the Sentry guns, as well as likely the dispensers and the teleporters. He is also comparable to Medic when it comes to smarts.
- Medic: Extraordinary Genius via his current description seems fine.
- Sniper: Average seems fine, I guess?
- Spy: Gifted via being able to impersonate someone he didn't meet before nearly flawless- the TFC Sniper even admitted, that his disguise would have fooled him if the TFC Engineer hadn't plucked out his eyes and replaced them with some… anti-spy-eyes?
- Saxton Hale: Average, possibly a little above average. While he might not act all that smart most of the time, he's still a capable buisness man and has invented things such as the high five, as well as multiple martial arts- (jarate, drunken headbutting, drunken boxing, drunken cry-fighting, drunken apology-making and shaolin drunken knife wrestling)
Sniper's range: In the 'The Insult That Made a "Jarate Master" Out of Sniper' comic, it's been said that Sniper was going to run five miles away and shoot the BLU Spy- that should upgrade his range to ~8,04672 Kilometers.]
Also, with the exception of the TFC Heavy,
the TFC mercs do not scale to the TF2 mercs . While the TFC Heavy did tank a beating from an bloodlusted Heavy and
stomped him afterwards, the rest of the TFC mercs have lost pretty
horribly.