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VS Battles Wiki RPG 3

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Ninja - uses the same ability that the target opponent was about to perform, but with higher damage / healing / buff / whatever
 
Monarch Laciel said:
Ninja - uses the same ability that the target opponent was about to perform, but with higher damage / healing / buff / whatever
Did you just steal my idea? ovo
 
tbh i have no idea where i'm in the RPG. I feel like some wondering soul that simply trolls thing would fit me? Idk
 
Hey guys, I'm back. I've got a lot on my mind right now so I'm going to take some time for myself.

But one thing I'd like to mention is that I'm done with meta-humor attacks. I'd like to make some room for attacks that actually reference different franchises. I've already included the Joestar Technique, Hadouken Spam, and several others.

That's all I'm going to say now. I'll be back in a day or two when I've cleared my mind.
 
How about mental damage attacks? Mostly assosciated with Cthulhu Mythos attacks, but they can appear elsewhere. They create stacks of a status effect on the opponent and if too many stacks build up the opponent goes insane or something?
 
Void Element - for attacks with existence erasure effects.

Spirit Element - for effects that target the soul.

BFR - removes the enemy from the battlefield. Certain enemies have abilities that let them come back from BFR on their next turn.

Regenerationn Negation effects that reduce maximum health bar.

Legendary Weapon Ideas

Ea - deals space-time class damage, with a small chance to BFR. Hits all enemies at once.

Reinhard's Spear - Legendary/Memetic class. Has long since lost it's true name due to the overused of the "Reinhard throws his spear" meme. Simply wielding it in combat deals mental damage each turn to all enemies (and allies) (or alternatively, there is a chance every turn that enemies will flee). Has a base of 100% hit chance [though that can be lowered or increased by other luck de/buffs], and deals conceptual/void damage.

Hades Sword - deals spiritual + void element damage, with an additional chance to BFR

Excalibur - high physical damage
 
More Legendary Weapon Ideas

Core Drill- 100% hit rate and does higher damage proportional to the to opponent's level.

Madoka's Bow - hits all enemies and does conceptual damage.

The Real Knife - Deals high void element damage.

The Shining Trapezohedron - Deals unblockable damage of all types, instantly killing and sealing the opponent. It would only be obtainable by achieving some ridiculous feat, like defeating every hidden boss and fully clearing the temple of transcendence.
 
More again!

Vasavi Shakti- Deals an higher flame and lightning damage and more damage potential against divine enemies

Wolfgang bike- Stats amp/buff and speed buff,get an "dodge" status,chance for berserk are 50%,all stats are skyrocket but the defense reduced so hard

Mami ribbons-trapping the opponent and power nulling their abilities
 
I'm still gonna have to take some time to clear out my mind and I haven't even finished all of the game's locations yet. I was out on a trek where I didn't have access to my computer, either.

Don't expect any solid progress or input from me here for another day or two.
 
Detroit Smash: A powerful vortex of air containing enough force to change the weather itself.

The base power of this attack isn't fixed and varies between multiple different values.
 
Because people calc it differently right?

From what I hear from Matt, Pegasus Seiya's atomisation punch should be much the same.
 
normal weapons:

Galaxia: elementless sword

Smought's Hammer: Electric Element weapon

Waluigi's Racket: Poison Element Weapon, still filled with the essence of Waluigi

Giant Crab Claw: Water Element Weapon
 
The Firelink Sword -> changes into a bunch of weapons in the hands of the enemy, but once you get it, it's just a boring sword.

Hey, that reminds me I need to downgrade 6-B Dark Souls!
 
So...what is the name of this game again?

EDIT: Is it literally going to be called Vs Battles wiki RPG?
 
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