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So I've noticed certain games have scaling and Abilities that specifically coincide with in game abilities or stats. Im wondering about how it is decided if a game mechanic is canon. Is there some sort of set scale that differentiateshe the two, or is it a case by case basis? If there is no bar, allow me to suggest one : franchises that have theIrma game mechanics directly associated with the plot and/or shown out side of the gamending should be canon. For example, Undertales game mechanics are canon because they directly correlate with its plot of DETERMINATION, and Bakugan's are as well due to being the dimensional constraits of there power, allowing the game to become representative of it, and the fact that we know G-power is used out side of the game. Yugioh's, by contrast, have not shown the same application in a non duel battle, and therefore is not canon.