Well so far, I have gotten to where Shulk has reached moon level in the story. So I might as well get some things that I found in the game as a way to possibly upgrade the characters.
Shulk:
Pretty much everything in his profile that is there before we added the ether gems stuff should be rewritten to be more concise and cleaner.
Forcefield Creation: via Monado Shield
Statistics Amplification: via monado armour, speed, and shadow eye
Statistics Reduction: via Monado eater, slit edge, and air slash
Air Manipulation: via monado Cyclone
Power Nullification and
Paralysis Inducement: via Monado purge. The paralysis comes from when Alvis used the ability on a telethia spawn, and Shulk used the same thing on an actual telethian that it paralyzed them for as long as they needed to.
Sharla:
One Hit Kill: via Headshot
I also don't see why she has "bad at close combat" as part of her weakness when she was
able to fight off some mechons at close range.
Dunban:
So his list of stuff, like "expert soldier" and "good at taunting" I believe should have a little clean up, as some of that can be added to his intelligence section rather than his abilities.
Melia:
Homing Attack: due to her summoned elements being capable of locking onto targets when fired.
Statistics Amplification: via the numerous summoned elements having the ability to increase certain stats when used.
Riki:
Attack Reflection: via his "Riki is angry" skill.
Fiora:
Forcefield Creation: via her drones able to replicate Shulk's Monado Shield ability.
Power Mimicry: via the previous statement I mentioned.
Statistics Amplification: via her numerous star amping skills.
Metal Face:
Paralysis Inducement: via
this.
Telethia:
Mind reading: via
this.
Regenerationn (Low Mid): via
this.
Absorption: via
this.
Also I forgot to add attack reflection for all the other party members due to them being able to use spike damage with the ether gems.