RandomGuy2345
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Me, along with a few others, have discussed about making profiles for WWE Games.
And trust me, we've found a good amount of feats.
AP:
The wrestlers have shown on multiple occasions to break tables, and it seems like the tables are fragmentated.
Here are some examples of the tables breaking.
They're even instances of wrestlers going through thicker tables.
There is also feats of wrestlers going through as much as 4 tables.
If we assumed this frag, then the verse would be 1,242.8 Kilojoules, which is pretty far into Wall Level.
I'd really like it if these two table feats would get calculated, though.
Powers and Abilities:
The wrestlers will basically get the same basic abilities most wrestlers in the canon WWE verse will have (Martial Arts, Social Influencing, Weapon Mastery, etc.). However, there are a decent amount of hax the wrestlers in the game verse will have.
In the WWE games (the more recent ones), there is a thing called "Payback Abilities." There's quite a few of Payback abilities:
However, these are the Major Payback abilities. There is a such thing as Minor Payback Abilities, and I'll list them for you:
So the verse will be getting a decent amount of hax.
However, not all of these Paybacks can be used at once. Only one minor and one major Payback can be used in a match. Plus, every wrestler has their own default Payback ability, which can be switched out.
So here's what I propose:
In the Notable Attacks/Techniques section, the Payback abilities should be listed like this:
Notable Attacks/Techniques:
Paybacks:
Default
Low Blow (Performs a Low Blow on the Opponent, can lead to disqualification in an officiated match)
Others:
Other ones here
Every single one of the Payback abilities should be listed in the P&A section, though, it's just that in versus threads, you can only select one Payback ability.
Well, that's it. For now.
For anyone that helped me make this thread: If you realized I missed something, please comment in this thread. Would be greatly appreciated.
TL;DR: 9-B and a good amount of hax for the video game WWE verse.
Calculations:
Splitting a pool table (19.73 KJ, 9-B)
Big Show destroys a wall (1,947 KJ, 9-B)
Kane the crate breaker (207.3 KJ, 9-B)
And trust me, we've found a good amount of feats.
AP:
The wrestlers have shown on multiple occasions to break tables, and it seems like the tables are fragmentated.
Here are some examples of the tables breaking.
They're even instances of wrestlers going through thicker tables.
There is also feats of wrestlers going through as much as 4 tables.
If we assumed this frag, then the verse would be 1,242.8 Kilojoules, which is pretty far into Wall Level.
I'd really like it if these two table feats would get calculated, though.
Powers and Abilities:
The wrestlers will basically get the same basic abilities most wrestlers in the canon WWE verse will have (Martial Arts, Social Influencing, Weapon Mastery, etc.). However, there are a decent amount of hax the wrestlers in the game verse will have.
In the WWE games (the more recent ones), there is a thing called "Payback Abilities." There's quite a few of Payback abilities:
Name | Ability/Details |
Resiliency | Escape a Pin, Submission, or Elimination Mini-Game with ease (Instinctive Reactions) |
Low Blow | Slow your opponent down with a Low Blow. Be careful not to get yourself disqualified. |
Poison Mist | Spray Poison Mist in your opponent’s eyes. Be careful not to get disqualified! (Poison Manip) |
Power of the Punch | Hit your opponent with brass knuckles. Ouch! Be careful not to get yourself disqualified. |
Run-In | Summon an ally to ringside to make the fight “fair.” The ability is only valid in most 1 vs. 1 matches. (Summoning) |
Move Thief | Show up the competition by stealing their finisher. Requires one Finisher for the opponent and two Special stock available for your wrestler (Power Mimicry) |
Blackout | Teleport behind your opponent to gain an advantage. Only valid in 1 vs. 1 matches. Both Superstars must be inside the ring (Light Manip + Teleportation) |
Comeback | Inflict persistent damage with strikes for a short period of time. |
However, these are the Major Payback abilities. There is a such thing as Minor Payback Abilities, and I'll list them for you:
Name | Ability/Details |
Auto-Reverse | Use this ability to automatically perform a minor reversal. You cannot use this ability to perform Major Reversals or reverse Signature and Finisher attacks. This does not consume reversal stock |
Possum | Play possum and catch your opponent off guard with a pin or attack. Can work while supine, leaning against the ropes, or cornered. |
Speed Buff | This buff enhances your speed and agility. Additionally, it improves the rate at which you regenerate stamina and reversals (Statistic Amplifications) |
Fists of Fury | This increases your striking power attributes. It also gives you a minor speed boost and improves striking reversals (Statistic Amplifications) |
Instant Recovery | Use this ability to instantly recover after being knocked down. This includes a minor speed boost (Statistic Amplifications) |
Reversal | Earn a Reversal stock. |
So the verse will be getting a decent amount of hax.
However, not all of these Paybacks can be used at once. Only one minor and one major Payback can be used in a match. Plus, every wrestler has their own default Payback ability, which can be switched out.
So here's what I propose:
In the Notable Attacks/Techniques section, the Payback abilities should be listed like this:
Notable Attacks/Techniques:
Paybacks:
Default
Low Blow (Performs a Low Blow on the Opponent, can lead to disqualification in an officiated match)
Others:
Other ones here
Every single one of the Payback abilities should be listed in the P&A section, though, it's just that in versus threads, you can only select one Payback ability.
Well, that's it. For now.
For anyone that helped me make this thread: If you realized I missed something, please comment in this thread. Would be greatly appreciated.
TL;DR: 9-B and a good amount of hax for the video game WWE verse.
Calculations:
Splitting a pool table (19.73 KJ, 9-B)
Big Show destroys a wall (1,947 KJ, 9-B)
Kane the crate breaker (207.3 KJ, 9-B)
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