Imaginym said:
She did put herself in danger as a show of suspense & plot to show off how she fights, showing she doesn't take her villains seriously. But she also knows those villains well, & most of them are humans with issues.
The Ender Dragon is clearly dangerous, & a wild animal. She has reason to take it more seriously than other opponents, especially since, per the OP, this takes place in her home location.
I don't see how it helps her scenario out at all with it being in her home location. With the fact that they are in-character, all that would do is make it worse for Wordgirl since she goes out of her way to protect people (but I'm honestly not gonna use that as an argument). Regardless, merely taking it more seriously does not mean it will grant Wordgirl the experience to take on the dragon.
And if she saw it shooting a fireball or breathing fire (As it might do at range.), she'd probably not want everything burning down, & have good reason to use her frost breath to stop the fire from spreading, if she doesn't fly out of the way.
Except it's acid, not fire. And considering half the time she allows herself to be hit because 'plot', along with her not having some sort of power level sensing like Dragonball, she'd have no idea what she's up against in the first place. Bringing her personality as an argument is a bad idea, because she had a kid personality in a kid's show. It's not malice at all. Despite the obvious rule that Wordgirl is willing to kill in this scenario, Wordgirl is not mentally prepared for this battle.
(Technically, they also start tens of meters away, per SBA, as that's the maximum range among the combatants.)
Going by SBA, Wordgirl is in character, and she will instantly negate any range she has by resorting to melee as her first option.
"For one, there was no real speed to talk about there. Both of them were comparable in speed." Except when Miss Power showed she was faster (at the time, before being depowered) by grabbing WordGirl before she could react and when she was thrown to Earth so fast she nearly hit the ground and was caught before she could even start to right herself?
I'd say Miss Power was able to grab her in that case because she was faster.
That wasn't "before she could react". She caught Wordgirl's belt from behind. Wordgirl may be an alien, but she has no eyes popping out the back of her head. And that same "grabbing WordGirl before she could react" logic could be applied to Wordgirl freezing Miss Power "before she can react". It doesn't really work out, the verse is just really poor at defending themselves, save for cheesy scenarios such as the monkey eating a food-attack to save Wordgirl.
And being grabbed by someone you were formerly allied with and talking with is different from a huge, aggressive dragon shooting acidic fire at you. One is a lot more obvious, especially if the latter precedes its assault with a roar, or even just opening its mouth wide.
First, you'd have to assume Wordgirl gets the connection between the roar and the acidball, which is at least gonna be three shots from the enderdragon. Considering speed is equalized, it's a fat chance for Wordgirl to be able to dodge three of them from close range. Second, that roar is a game mechanic that happens should a player be within range of its nest while it is hovering over it.
Here is the enderdragon with no roar warning firing an acid ball.
This is the situation you're using . "
After 1.25 seconds, if a player is within 20 blocks of the nest, the dragon roars and use its 3-second breath attack, damaging players similarly to a lingering potio of Harming." A purely game mechanic induced sound effect that can't even happen in a place like
Fair City.
Having not seen that scene (& I'm not sure MoS Supes nor the soldier have profiles here.) I'm not sure Man of Steel Superman vs a trained Kryptonian Soldier is a reasonable comparison to a somewhat experienced Superhero vs a dragon that lived in isolation & seems to run on... instincts?
(Um,
they do have profiles. This is vsbattle wiki, why wouldn't they?) The comparison is "a person with no experience against people on their level" to "someone on their level with intent to kill". Superman doesn't know how to fight against that. That's the anaolgy I was trying to make with Wordgirl.
Not to mention, I'm not sure of whether we wouldn't call that as PiS. Was it was a regular Kryptonian, not empowered to Superman's level by the sun, nor by equipment? What were that Superman's feats? Did we know it to be comparable?
... if you haven't seen the movie, why are you questioning it? That's going to unecessarily expand the size of these comments. Regardless, there was no PIS.
And while I agree, a lot of what I cited is could be called Game Mechanics, it's also how it acts in gameplay.
... yes. That's the point of game mechanics.
And the page you linked on our wiki says:
Game Mechanics refers to the abilities shown in games (usually video games) that are determined by the rules of the game (examples include hit points, levels, stats, world map crossing in seconds outside cinematics, etcetera) and are not necessarily indicative of a character/entity's actual abilities.
Besides that I was citing the Wiki about its behaviour (in gameplay, but behaviour nonetheless.),
ALL of the Ender Dragon's abilities come from gameplay, do they not?
You do realize your counterargument is trying to say my logic is calling the ender dragon's abilities game mechanics, right?... It's like your ignored the definition of game mechanics that you literally just quoted.
And they line up with instincts, albeit, in simple ways, don't they? Attack those who get too close, with different ways for different levels of closeness, patrol territory, retreat if things get too damaged....
The problem is that you were taking these codings word-for-word rather than generalizing it as animalistic. I can literally quote your previous comment that basically said Wordgirl would easily predict the enderdragon because it fights in a specific pattern.
Given that, AFAIK, the Ender Dragon doesn't have officially written lore or official depictions of how it behaves beyond gameplay, it's a better basis for the Ender Dragon's Intelligence than the nonexistent justification for its
Unknow Intelligence on its profile.
Well that's the mistake of whoever made the page, not me. Animalistic is literally an Intelligence tier, I have no clue why they simply resorted to unknown, but even you agree with it being animalistic, so why are you limiting it to game patterns?
Regarding the intangibility being shown, there will be matter in its way. The location is a city, & flying through walls, Earth, etc. is probably nothing new to the Ender Dragon. Who says it wouldn't go through buildings it can can go through casually?
Because it would be outright destroying those buildings. The intangibility comes from the fact that it phases through obsidian, endstone and 'unbreakable' blocks. This is the reason I'm against Intangibility in the first place.
Steve's profile doesn't mention Strength Potions at all, nor do the Ender Dragon's ratings or his own mention Strength Potions. And isn't that multiplier determined by what you called game mechanics as well? Especially since how much damage it can ultimately take is determined by its HP, something else defined by game mechanics?
Look closer into the Player's powers and abilities and you'll see something saying "
Statistics Amplification".
The dodgeball analogy. Yes, anyone can dodge dodgeballs, but not everyone can dodge all of the dodgeballs in a game.
Except the Ender Dragon still only has one head, not a whole sports team of them, may breathe fire prolongedly, waste time inhaling after prolonged breath attacks, she can counter its acidic fire attacks with her own breath attacks....
It doesn't take a team of people to hit one person, it only takes one. You're not guaranteed to be able to dodge a dodgeball just because one person is throwing it.
And it has to move its neck or body to aim its fireballs, and is fighting a target much smaller than itself.
According to you bringing up the SBA, They start off tens of meters apart. There's not a lot of head moving it even has to do to take aim at Wordgirl from that distance, especially when the both of them are likely to charge directly at each other.
One that's probably smarter & more tactical than it, & stronger in AP, Durability, as well as Lifting Strength, so in close range (Which you claim she'd go into), she could bend its neck to aim it differently, or spin it around & so forth.
If she gets to an angle where it can't aim its head, it has to spend time reorienting itself, which she can exploit.
You're skipping the part where Wordgirl has to get in that optimal position in the first place. Not only is it not in-character for her as her first immediate action, but with speed equalized and Wordgirl closing in from a distance, her attempting to get in an optimal position off the bat merely gives the enderdragon more time to aim.